Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Axillє
Danzaburou
Level 121
God Stats
9W - 1L
1,909 SR
Queue Stats
94W - 83L
1,597 Elo+
Party 1
Hera
Hera
ItsCorster
Hera
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,598 Elo+
Party 2
Maui
Maui
SSaiyanBroly
Maui
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 39L
1,465 Elo+
Solo
Thanatos
Thanatos
iamberna10
Thanatos
Level 120
God Stats
1W - 1L
1,332 SR
Queue Stats
55W - 64L
1,556 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,543 Elo+

VS

Team Averages
Level 136
1,489 SR
1,557 Elo+
Surtr
Surtr
 
Surtr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
IamPurityy
Tiamat
Level 126
God Stats
4W - 2L
1,637 SR
Queue Stats
162W - 118L
1,547 Elo+
Solo
Sol
Sol
JHerbie
Sol
Level 82
God Stats
34W - 37L
1,174 SR
Queue Stats
553W - 590L
1,496 Elo+
Solo
Charon
Charon
PromastahALEX
Charon
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,638 Elo+
Solo
Ravana
Ravana
touglubix742
Ravana
Level 155
God Stats
2W - 4L
1,635 SR
Queue Stats
198W - 183L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 0 / 1
4,248
607
2,360
5,024
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
Axillє
Danzaburou
8
2 / 1 / 1
4,377
625
2,088
3,429
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
4,468
638
1,670
2,809
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 3
4,109
587
1,434
5,244
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
iamberna10
Thanatos
8
2 / 1 / 1
4,230
604
1,959
4,969
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 1 / 0
4,870
696
3,806
5,921
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tiamat
IamPurityy
Tiamat
9
1 / 0 / 0
4,677
668
2,174
3,362
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sol
6
0 / 3 / 1
3,933
562
3,248
4,969
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

5
0 / 0 / 1
3,748
535
1,157
2,886
1,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
8
2 / 0 / 1
4,670
667
1,664
3,305
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
3
3
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
L
Surtr
 
Surtr
0
1
0
0
W
Danzaburou
Axillє
Danzaburou
2
1
1
2.5
L
Tiamat
IamPurityy
Tiamat
1
0
0
1
W
0
0
0
0
L
Sol
0
3
1
0.17
L
0
0
1
0.5
W
0
1
3
1.5
W
Thanatos
iamberna10
Thanatos
2
1
1
2.5
L
Ravana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,511
Damage
12,049
21,475
Taken
20,443
8,815
Mitigated
8,010
9,821
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,360
67
0
2,002
5,024
1,920
0
167
4,467
21,669
0
L
Surtr
 
Surtr
3,806
1,189
0
3,183
5,921
2,906
0
1,900
3,561
789
35,175
W
Danzaburou
Axillє
Danzaburou
2,088
1,167
0
1,462
3,429
1,134
0
1,603
1,826
0
26,398
L
Tiamat
IamPurityy
Tiamat
2,174
241
0
1,278
3,362
1,493
0
998
2,364
23,191
1,993
W
1,670
779
0
500
2,809
849
0
1,092
1,476
30,672
0
L
Sol
3,248
1,901
0
1,312
4,969
1,169
0
672
4,297
25,683
67
L
1,157
444
74
1,402
2,886
1,308
0
466
2,420
8,438
0
W
1,434
325
0
1,814
5,244
3,359
0
2,631
2,613
10,219
672
W
Thanatos
iamberna10
Thanatos
1,959
739
0
4,043
4,969
1,553
0
949
3,879
0
28,511
L
Ravana
1,664
651
0
2,127
3,305
1,134
0
960
2,345
0
23,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,432
Gold Earned
21,898
226
Minions Killed
234
0
Camps Cleared
0
718,615
Distance Traveled
668,257
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,248
607
50
7
0
138,754
0
L
Surtr
4,870
696
64
9
0
160,353
0
W
Danzaburou
4,377
625
50
7
0
134,978
1
L
Tiamat
4,677
668
60
9
0
141,753
0
W
Hera
4,468
638
63
9
0
142,933
0
L
Sol
3,933
562
48
7
0
130,722
0
L
Charon
3,748
535
12
2
0
73,522
0
W
Maui
4,109
587
15
2
0
152,582
0
W
Thanatos
4,230
604
48
7
0
149,368
0
L
Ravana
4,670
667
50
7
0
161,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role