Player Matchup

Maui
Maui
BARE-_-ARMS
Maui
Level 108
God Stats
3W - 1L
1,738 SR
Queue Stats
179W - 196L
1,435 Elo+
Solo
Thor
Thor
Gorbags bag
Thor
Level 39
God Stats
0W - 2L
1,538 SR
Queue Stats
23W - 24L
1,453 Elo+
Solo
Discordia
Discordia
JimmyBunionham
Discordia
Level 77
God Stats
0W - 2L
1,243 SR
Queue Stats
22W - 23L
1,435 Elo+
Solo
Hou Yi
Hou Yi
bigblue9138
Hou Yi
Level 102
God Stats
3W - 1L
1,858 SR
Queue Stats
221W - 223L
1,426 Elo+
Solo
Mercury
Mercury
xredfirehawkx
Mercury
Level 36
God Stats
2W - 5L
1,371 SR
Queue Stats
106W - 147L
1,413 Elo+
Solo
Team Averages
Level 72
1,550 SR
1,432 Elo+

VS

Team Averages
Level 70
1,500 SR
1,421 Elo+
Nu Wa
Nu Wa
CrankyPenquin
Nu Wa
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 94L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Djangodom
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,231 Elo+
Solo
Hera
Hera
Kokopell1
Hera
Level 87
God Stats
6W - 3L
1,594 SR
Queue Stats
237W - 216L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
WryCrazy Moon
Baba Yaga
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 77L
1,446 Elo+
Solo
Chaac
Chaac
rp6f6
Chaac
Level 82
God Stats
8W - 2L
1,407 SR
Queue Stats
196W - 216L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
9,624
687
6,291
19,321
25,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 8 / 4
9,239
660
11,784
19,676
8,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Discordia
JimmyBunionham
Discordia
17
2 / 4 / 8
9,592
685
9,800
9,555
3,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
15
4 / 6 / 5
8,773
627
11,917
13,220
5,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
15
2 / 8 / 3
9,045
646
7,096
13,895
5,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 16
11,828
845
17,245
13,401
5,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Djangodom
Danzaburou
14
2 / 4 / 14
9,822
702
5,533
10,215
4,361
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
17
4 / 5 / 17
10,652
761
13,947
12,313
4,901
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
WryCrazy Moon
Baba Yaga
20
6 / 2 / 22
12,109
865
17,698
14,365
7,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
rp6f6
Chaac
17
9 / 4 / 11
11,136
795
12,683
17,447
28,672
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
112
15
Kills
32
32
Deaths
17
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
11
2
16
9.5
W
Danzaburou
Djangodom
Danzaburou
2
4
14
2.25
L
5
8
4
0.88
L
Discordia
JimmyBunionham
Discordia
2
4
8
1.5
W
Hera
4
5
17
2.5
W
Baba Yaga
WryCrazy Moon
Baba Yaga
6
2
22
8.5
L
Hou Yi
4
6
5
1.08
W
Chaac
rp6f6
Chaac
9
4
11
3.63
L
Mercury
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,888
Damage
67,106
75,667
Taken
67,741
47,952
Mitigated
51,010
13,810
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,291
882
231
1,605
19,321
25,158
0
12,657
6,664
11,152
0
W
17,245
7,296
1,032
4,819
13,401
5,666
2,398
4,922
8,479
30,875
0
W
Danzaburou
Djangodom
Danzaburou
5,533
2,340
0
1,710
10,215
4,361
2,177
2,798
7,417
0
11,822
L
11,784
990
621
3,679
19,676
8,571
0
11,601
8,075
0
27,013
L
Discordia
JimmyBunionham
Discordia
9,800
284
842
1,793
9,555
3,374
0
6,983
2,572
34,323
0
W
Hera
13,947
3,322
1,013
1,262
12,313
4,901
2,278
3,370
8,943
28,895
310
W
Baba Yaga
WryCrazy Moon
Baba Yaga
17,698
1,525
753
4,705
14,365
7,410
1,178
1,885
12,480
46,668
0
L
Hou Yi
11,917
1,508
1,911
1,934
13,220
5,249
0
8,868
4,352
0
28,398
W
Chaac
rp6f6
Chaac
12,683
959
840
3,760
17,447
28,672
590
3,116
14,331
929
20,138
L
Mercury
7,096
3,191
357
837
13,895
5,600
0
9,206
4,689
0
18,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,273
Gold Earned
55,547
125
Minions Killed
130
0
Camps Cleared
0
1,148,394
Distance Traveled
1,297,825
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,624
687
5
0
0
225,205
0
W
Nu Wa
11,828
845
18
1
0
271,165
0
W
Danzaburou
9,822
702
14
1
0
254,361
3
L
Thor
9,239
660
35
3
0
225,586
0
L
Discordia
9,592
685
47
3
0
238,464
1
W
Hera
10,652
761
35
3
0
229,780
0
W
Baba Yaga
12,109
865
47
3
0
271,610
0
L
Hou Yi
8,773
627
17
1
0
233,273
0
W
Chaac
11,136
795
16
1
0
270,909
0
L
Mercury
9,045
646
21
2
0
225,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role