Player Matchup

Lancelot
Lancelot
Platinum V
CazologyV2
Lancelot
Platinum V
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 124L
1,802 MMR
Solo
Ares
Ares
Platinum III
Kory So Saucy
Ares
Platinum III
Level 158
God Stats
9W - 4L
1,671 SR
Queue Stats
120W - 113L
1,857 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
Tikaxbl
Ix Chel
Platinum IV
Level 156
God Stats
12W - 3L
1,652 SR
Queue Stats
147W - 139L
1,842 MMR
Solo
Danzaburou
Danzaburou
Platinum III
izJuiceBoxix
Danzaburou
Platinum III
Level 156
God Stats
9W - 2L
1,888 SR
Queue Stats
92W - 90L
1,819 MMR
Solo
Jormungandr
Jormungandr
Gold I
xXThisPlaneXx
Jormungandr
Gold I
Level 155
God Stats
97W - 85L
1,634 SR
Queue Stats
118W - 114L
1,818 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,669 SR
1,828 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 174
1,609 SR
1,769 MMR
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum II
DogAssassin69
Osiris
Platinum II
Level 159
God Stats
1W - 1L
1,747 SR
Queue Stats
135W - 113L
1,993 MMR
Party 1
Ravana
Ravana
Platinum V
Thatboisquidman
Ravana
Platinum V
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,799 MMR
Solo
Ra
Ra
Platinum III
Zícari
Ra
Platinum III
Level 215
God Stats
10W - 13L
1,696 SR
Queue Stats
282W - 264L
1,801 MMR
Solo
Ullr
Ullr
Platinum III
hanterpro14
Ullr
Platinum III
Level 68
God Stats
5W - 7L
1,601 SR
Queue Stats
192W - 175L
1,754 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CazologyV2
Lancelot
11
6 / 1 / 1
5,971
746
3,903
5,325
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 2
5,195
649
2,852
6,236
4,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Tikaxbl
Ix Chel
10
1 / 1 / 1
5,342
668
5,381
5,196
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
izJuiceBoxix
Danzaburou
9
0 / 1 / 3
5,017
627
2,375
5,182
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
xXThisPlaneXx
Jormungandr
10
0 / 1 / 2
5,832
729
4,488
7,150
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KaliSun WukongThothAo Kuang

VS

Bans
SusanoBastetAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 0 / 2
5,313
664
2,523
7,887
6,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,693
587
3,064
6,719
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 3
4,480
560
3,793
6,924
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 0
5,498
687
3,507
5,085
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
4,582
573
2,857
5,949
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
7
Kills
4
4
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
2
2
W
Lancelot
CazologyV2
Lancelot
6
1
1
6.5
L
1
1
0
1
W
0
0
2
1
L
0
3
3
0.5
W
Ix Chel
Tikaxbl
Ix Chel
1
1
1
1.5
L
2
2
0
1
L
0
1
1
0.5
W
Danzaburou
izJuiceBoxix
Danzaburou
0
1
3
1.5
W
Jormungandr
xXThisPlaneXx
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,999
Damage
15,744
29,089
Taken
32,564
13,545
Mitigated
18,718
12,548
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,523
249
0
3,128
7,887
6,168
0
3,517
4,132
16,681
978
W
Lancelot
CazologyV2
Lancelot
3,903
618
0
2,894
5,325
2,315
0
1,340
3,985
0
31,617
L
3,064
939
0
2,422
6,719
5,273
0
3,025
3,694
0
25,669
W
2,852
291
0
2,385
6,236
4,477
73
791
5,445
15,418
1,467
L
3,793
1,355
0
761
6,924
3,071
0
1,976
4,843
0
27,728
W
Ix Chel
Tikaxbl
Ix Chel
5,381
291
234
1,426
5,196
1,757
0
2,358
2,718
41,517
803
L
3,507
409
535
1,595
5,085
2,042
30
1,545
3,390
40,383
0
L
2,857
1,220
0
1,238
5,949
2,164
0
1,786
4,163
0
28,740
W
Danzaburou
izJuiceBoxix
Danzaburou
2,375
725
0
3,237
5,182
1,774
1,057
377
4,805
0
37,409
W
Jormungandr
xXThisPlaneXx
Jormungandr
4,488
1,944
0
2,372
7,150
3,222
0
940
5,792
44,230
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
24,566
285
Minions Killed
252
0
Camps Cleared
0
875,703
Distance Traveled
842,057
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,313
664
23
3
0
172,065
2
W
Lancelot
5,971
746
52
7
0
231,482
0
L
Osiris
4,693
587
49
6
0
129,557
0
W
Ares
5,195
649
19
2
0
170,578
2
L
Ravana
4,480
560
44
6
0
180,220
2
W
Ix Chel
5,342
668
77
10
0
161,762
0
L
Ra
5,498
687
76
10
0
184,350
2
L
Ullr
4,582
573
60
8
0
175,865
0
W
Danzaburou
5,017
627
63
8
0
163,682
0
W
Jormungandr
5,832
729
74
9
0
148,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role