Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BobbyleS
Bellona
Level 71
God Stats
341W - 273L
1,529 SR
Queue Stats
738W - 692L
1,476 Elo+
Solo
Kali
Kali
MrAlex_RG
Kali
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
avenido
Kuzenbo
Level 146
God Stats
4W - 9L
1,299 SR
Queue Stats
458W - 438L
1,434 Elo+
Solo
Anubis
Anubis
those_carbide3
Anubis
Level 79
God Stats
17W - 13L
1,460 SR
Queue Stats
101W - 103L
1,473 Elo+
Solo
Team Averages
Level 109
1,458 SR
1,471 Elo+

VS

Team Averages
Level 100
1,530 SR
1,490 Elo+
Sobek
Sobek
Nickverk
Sobek
Level 61
God Stats
0W - 1L
1,177 SR
Queue Stats
3W - 3L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pyro121
Ah Muzen Cab
Level 84
God Stats
8W - 4L
1,500 SR
Queue Stats
1,068W - 1,012L
1,459 Elo+
Solo
Bastet
Bastet
RSkinner_97
Bastet
Level 118
God Stats
10W - 10L
1,763 SR
Queue Stats
382W - 364L
1,524 Elo+
Solo
Thoth
Thoth
aminoglico
Thoth
Level 106
God Stats
71W - 70L
1,508 SR
Queue Stats
541W - 539L
1,414 Elo+
Solo
Surtr
Surtr
yanna35
Surtr
Level 130
God Stats
1W - 1L
1,700 SR
Queue Stats
229W - 210L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 3
6,187
476
6,177
6,374
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
BobbyleS
Bellona
13
1 / 2 / 1
8,159
628
6,668
11,550
10,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
3 / 1 / 1
7,229
556
4,092
9,827
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
avenido
Kuzenbo
10
0 / 0 / 4
6,430
495
2,922
8,191
8,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 1
7,864
605
4,910
5,275
2,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Nickverk
Sobek
11
2 / 1 / 0
6,595
507
5,324
10,315
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Pyro121
Ah Muzen Cab
11
0 / 2 / 2
5,588
430
3,685
7,528
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
12
0 / 1 / 2
6,137
472
3,348
10,287
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
12
0 / 2 / 0
6,720
517
2,636
5,907
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
yanna35
Surtr
12
2 / 2 / 0
6,594
507
6,975
11,817
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
4
4
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
3
2.5
W
Bellona
BobbyleS
Bellona
1
2
1
0.75
W
Kali
3
1
1
3.5
L
Sobek
Nickverk
Sobek
2
1
0
2
L
Ah Muzen Cab
Pyro121
Ah Muzen Cab
0
2
2
0.5
L
Bastet
0
1
2
1
L
Thoth
0
2
0
0
W
Kuzenbo
avenido
Kuzenbo
0
0
4
2
W
2
0
1
2.5
L
Surtr
yanna35
Surtr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
21,968
41,217
Taken
45,854
29,375
Mitigated
26,518
19,709
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,177
2,046
695
2,160
6,374
2,439
0
2,013
4,361
0
39,573
W
Bellona
BobbyleS
Bellona
6,668
2,457
0
6,242
11,550
10,832
529
327
10,251
0
67,541
W
Kali
4,092
2,258
0
5,308
9,827
5,627
12
952
8,849
0
49,950
L
Sobek
Nickverk
Sobek
5,324
603
0
3,560
10,315
9,816
0
1,746
8,569
27,338
987
L
Ah Muzen Cab
Pyro121
Ah Muzen Cab
3,685
1,024
0
1,437
7,528
2,503
0
1,698
5,830
0
40,392
L
Bastet
3,348
860
0
6,802
10,287
3,391
0
2,371
7,916
0
60,236
L
Thoth
2,636
154
0
1,303
5,907
1,551
825
1,767
4,140
48,265
0
W
Kuzenbo
avenido
Kuzenbo
2,922
1,480
0
1,891
8,191
8,156
0
2,507
5,684
17,272
1,593
W
4,910
113
0
3,413
5,275
2,321
493
1,872
2,975
63,114
1,879
L
Surtr
yanna35
Surtr
6,975
2,768
0
3,046
11,817
9,257
0
0
11,817
1,123
52,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
31,634
434
Minions Killed
396
0
Camps Cleared
0
1,264,084
Distance Traveled
1,253,521
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,187
476
85
7
0
239,200
2
W
Bellona
8,159
628
134
10
0
217,462
0
W
Kali
7,229
556
86
7
0
280,342
1
L
Sobek
6,595
507
40
3
0
258,559
0
L
Ah Muzen Cab
5,588
430
70
5
0
253,186
0
L
Bastet
6,137
472
94
7
0
276,033
0
L
Thoth
6,720
517
106
8
0
208,101
1
W
Kuzenbo
6,430
495
15
1
0
284,403
4
W
Anubis
7,864
605
114
9
0
242,677
2
L
Surtr
6,594
507
86
7
0
257,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role