Player Matchup

Freya
Freya
HashCorp_1
Freya
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 16L
1,528 Elo+
Party 1
Lancelot
Lancelot
grizzledemz
Lancelot
Level 95
God Stats
3W - 7L
1,371 SR
Queue Stats
156W - 168L
1,477 Elo+
Party 1
Vamana
Vamana
iSplitAces
Vamana
Level 16
God Stats
10W - 20L
1,359 SR
Queue Stats
10W - 25L
1,304 Elo+
Party 1
Hades
Hades
lilblade
Hades
Level 69
God Stats
21W - 19L
1,444 SR
Queue Stats
263W - 254L
1,462 Elo+
Party 1
Set
Set
smitepepeW
Set
Level 62
God Stats
2W - 3L
1,844 SR
Queue Stats
6W - 7L
1,618 Elo+
Solo
Team Averages
Level 62
1,503 SR
1,478 Elo+

VS

Team Averages
Level 110
1,514 SR
1,482 Elo+
Anubis
Anubis
AlexS__S
Anubis
Level 128
God Stats
241W - 245L
1,511 SR
Queue Stats
738W - 735L
1,454 Elo+
Solo
Fenrir
Fenrir
CaptainDaddy_69_
Fenrir
Level 127
God Stats
4W - 7L
1,458 SR
Queue Stats
102W - 104L
1,442 Elo+
Party 2
Athena
Athena
EvilBeauG
Athena
Level 61
God Stats
40W - 36L
1,543 SR
Queue Stats
161W - 167L
1,526 Elo+
Party 2
Anhur
Anhur
Im_A_Quacker69
Anhur
Level 129
God Stats
8W - 8L
1,557 SR
Queue Stats
139W - 132L
1,471 Elo+
Party 2
Achilles
Achilles
Immortal_xdv
Achilles
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 113L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
2 / 3 / 0
9,103
506
14,288
16,613
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
grizzledemz
Lancelot
18
2 / 1 / 2
9,742
541
8,160
11,956
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Vamana
iSplitAces
Vamana
13
1 / 2 / 3
7,974
443
4,948
11,928
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
lilblade
Hades
13
0 / 5 / 0
8,462
470
5,781
15,474
6,920
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 0 / 3
9,826
546
8,582
11,379
4,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexS__S
Anubis
18
1 / 4 / 0
9,916
551
9,312
8,950
5,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 2
7,876
438
3,999
9,620
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
EvilBeauG
Athena
13
0 / 2 / 4
8,250
458
3,408
17,806
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 3 / 0
9,878
549
13,833
15,294
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Immortal_xdv
Achilles
16
5 / 1 / 0
10,409
578
12,303
14,904
15,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
11
11
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
AlexS__S
Anubis
1
4
0
0.25
L
0
0
2
1
L
Athena
EvilBeauG
Athena
0
2
4
1
W
Freya
2
3
0
0.67
L
5
3
0
1.67
L
Achilles
Immortal_xdv
Achilles
5
1
0
5
W
Lancelot
grizzledemz
Lancelot
2
1
2
3
W
Vamana
iSplitAces
Vamana
1
2
3
1.25
W
Hades
lilblade
Hades
0
5
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,759
Damage
42,855
67,350
Taken
66,574
30,503
Mitigated
50,471
21,722
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AlexS__S
Anubis
9,312
341
0
2,717
8,950
5,479
0
0
8,950
105,912
1,126
L
3,999
869
0
1,516
9,620
4,853
0
756
8,864
0
71,119
L
Athena
EvilBeauG
Athena
3,408
799
0
4,636
17,806
17,928
0
5,869
11,937
23,786
0
W
Freya
14,288
4,643
0
5,815
16,613
4,962
72
1,633
14,980
72,779
6,899
L
13,833
7,278
0
5,088
15,294
6,679
0
7,783
7,511
0
93,306
L
Achilles
Immortal_xdv
Achilles
12,303
2,384
0
4,754
14,904
15,532
222
5,084
9,820
0
78,869
W
Lancelot
grizzledemz
Lancelot
8,160
2,284
0
6,170
11,956
5,992
0
1,515
10,393
39
90,411
W
Vamana
iSplitAces
Vamana
4,948
2,635
0
384
11,928
7,744
117
3,635
8,241
0
32,453
W
Hades
lilblade
Hades
5,781
890
0
5,099
15,474
6,920
630
0
14,479
51,440
272
W
8,582
5,121
0
4,254
11,379
4,885
377
5,921
5,355
0
62,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,107
Gold Earned
46,329
505
Minions Killed
545
0
Camps Cleared
0
1,831,438
Distance Traveled
1,757,682
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,916
551
140
8
0
294,223
6
L
Fenrir
7,876
438
115
6
0
393,788
4
L
Athena
8,250
458
25
1
0
408,917
3
W
Freya
9,103
506
123
7
0
356,594
0
L
Anhur
9,878
549
141
8
0
316,245
1
L
Achilles
10,409
578
124
7
0
344,509
0
W
Lancelot
9,742
541
135
8
0
411,775
0
W
Vamana
7,974
443
42
2
0
384,269
0
W
Hades
8,462
470
100
6
0
305,071
0
W
Set
9,826
546
105
6
0
373,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role