Player Matchup

Danzaburou
Danzaburou
Neproxis
Danzaburou
Level 143
God Stats
1W - 1L
1,485 SR
Queue Stats
8W - 11L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Skiblips
Cu Chulainn
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,393 Elo+
Party 1
Charon
Charon
buba1999
Charon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,230 Elo+
Party 1
Team Averages
Level 119
1,495 SR
1,384 Elo+

VS

Team Averages
Level 118
1,603 SR
1,509 Elo+
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ArgentKnight608
Charon
Level 121
God Stats
4W - 0L
1,735 SR
Queue Stats
44W - 38L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ConBrissaa
Morgan Le Fay
Level 89
God Stats
6W - 4L
1,575 SR
Queue Stats
46W - 43L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Neproxis
Danzaburou
13
0 / 1 / 0
7,924
610
5,979
8,803
3,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Skiblips
Cu Chulainn
11
0 / 4 / 0
7,386
568
4,136
13,486
11,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
buba1999
Charon
14
0 / 2 / 0
7,808
601
6,154
11,897
10,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 0 / 4
9,361
720
6,626
6,051
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 0 / 4
8,722
671
8,468
10,035
11,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
ConBrissaa
Morgan Le Fay
15
3 / 0 / 4
9,278
714
13,000
6,015
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
4
3
W
3
0
4
5
W
Morgan Le Fay
ConBrissaa
Morgan Le Fay
3
0
4
5
L
Danzaburou
Neproxis
Danzaburou
0
1
0
0
L
Cu Chulainn
Skiblips
Cu Chulainn
0
4
0
0
L
Charon
buba1999
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,269
Damage
28,094
34,186
Taken
22,101
25,146
Mitigated
17,812
6,281
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,626
1,525
61
1,316
6,051
2,789
0
1,812
4,211
0
57,382
W
8,468
1,747
0
1,820
10,035
11,513
92
2,286
7,712
23,266
0
W
Morgan Le Fay
ConBrissaa
Morgan Le Fay
13,000
1,101
0
712
6,015
3,510
186
2,069
3,928
30,157
0
L
Danzaburou
Neproxis
Danzaburou
5,979
2,710
146
4,244
8,803
3,596
0
5,300
3,171
0
38,026
L
Cu Chulainn
Skiblips
Cu Chulainn
4,136
947
435
774
13,486
11,430
0
6,894
5,963
0
12,970
L
Charon
buba1999
Charon
6,154
636
304
378
11,897
10,120
0
7,671
3,486
27,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,118
Gold Earned
27,361
142
Minions Killed
165
0
Camps Cleared
0
650,012
Distance Traveled
753,570
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,361
720
98
8
0
287,000
0
W
Charon
8,722
671
23
2
0
216,993
0
W
Morgan Le Fay
9,278
714
44
3
0
249,577
0
L
Danzaburou
7,924
610
67
5
0
235,004
2
L
Cu Chulainn
7,386
568
29
2
0
195,217
0
L
Charon
7,808
601
46
4
0
219,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role