Player Matchup

Bellona
Bellona
BleachedBones
Bellona
Level 147
God Stats
3W - 3L
1,512 SR
Queue Stats
59W - 46L
1,589 Elo+
Party 2
Nut
Nut
FallenMoogla
Nut
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,794 Elo+
Solo
Ah Puch
Ah Puch
MiniMik3
Ah Puch
Level 62
God Stats
2W - 2L
1,444 SR
Queue Stats
53W - 47L
1,556 Elo+
Party 2
Ymir
Ymir
RetiredCAW
Ymir
Level 25
God Stats
2W - 0L
1,731 SR
Queue Stats
21W - 27L
1,489 Elo+
Party 2
Fafnir
Fafnir
WhiteCells
Fafnir
Level 68
God Stats
2W - 0L
1,719 SR
Queue Stats
90W - 71L
1,573 Elo+
Party 2
Team Averages
Level 66
1,581 SR
1,600 Elo+

VS

Team Averages
Level 134
1,529 SR
1,502 Elo+
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SerpentsNLillies
Vulcan
Level 143
God Stats
6W - 5L
1,564 SR
Queue Stats
400W - 403L
1,523 Elo+
Party 1
Yu Huang
Yu Huang
YeetusMcleetus
Yu Huang
Level 147
God Stats
2W - 4L
1,733 SR
Queue Stats
281W - 287L
1,495 Elo+
Party 1
Maui
Maui
ttdhades
Maui
Level 154
God Stats
4W - 3L
1,656 SR
Queue Stats
103W - 121L
1,494 Elo+
Solo
Jing Wei
Jing Wei
xMiMiCz
Jing Wei
Level 121
God Stats
0W - 3L
1,194 SR
Queue Stats
276W - 263L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
10 / 2 / 3
10,066
1,007
8,469
12,168
13,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 6
7,666
767
5,584
9,700
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
MiniMik3
Ah Puch
15
1 / 2 / 6
8,728
873
7,995
6,287
2,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 5
8,433
843
3,186
13,566
10,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
WhiteCells
Fafnir
14
2 / 3 / 9
9,190
919
5,414
13,417
14,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 2 / 7
7,449
745
7,480
4,614
1,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 2
7,573
757
15,790
7,105
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
15
3 / 2 / 4
8,531
853
7,101
4,830
2,431
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
12
3 / 3 / 6
7,918
792
2,726
9,113
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
xMiMiCz
Jing Wei
13
1 / 4 / 7
7,209
721
4,036
7,517
3,472
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
14
Kills
10
12
Deaths
15
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
7
1.75
W
Bellona
10
2
3
5.75
W
0
4
6
0.75
W
Ah Puch
MiniMik3
Ah Puch
1
2
6
2
W
1
1
5
3.5
L
3
4
2
1
W
Fafnir
WhiteCells
Fafnir
2
3
9
2.17
L
Yu Huang
3
2
4
2.5
L
Maui
3
3
6
2
L
Jing Wei
xMiMiCz
Jing Wei
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
37,133
55,138
Taken
33,179
45,572
Mitigated
23,066
19,255
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,480
577
505
251
4,614
1,993
0
2,874
1,647
20,028
53
W
Bellona
8,469
1,365
2,014
3,133
12,168
13,745
1,250
5,717
6,199
0
21,718
W
5,584
3,030
38
1,233
9,700
3,997
1,671
6,707
2,829
0
15,670
W
Ah Puch
MiniMik3
Ah Puch
7,995
559
450
791
6,287
2,493
523
4,368
1,807
28,074
0
W
3,186
85
926
5,958
13,566
10,978
140
7,140
5,951
10,880
0
L
15,790
7,617
339
521
7,105
3,421
0
2,498
4,375
22,175
0
W
Fafnir
WhiteCells
Fafnir
5,414
1,488
1,297
3,415
13,417
14,359
342
7,834
5,367
8,763
1,528
L
Yu Huang
7,101
698
560
483
4,830
2,431
0
2,567
2,177
22,358
0
L
Maui
2,726
162
0
744
9,113
11,749
0
4,310
4,713
4,156
75
L
Jing Wei
xMiMiCz
Jing Wei
4,036
3,205
0
571
7,517
3,472
0
4,058
3,321
0
8,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
38,680
128
Minions Killed
106
0
Camps Cleared
0
958,356
Distance Traveled
937,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,449
745
27
3
0
169,771
0
W
Bellona
10,066
1,007
28
3
0
212,851
0
W
Nut
7,666
767
20
2
0
180,420
0
W
Ah Puch
8,728
873
51
5
0
184,776
0
W
Ymir
8,433
843
16
2
0
179,390
0
L
Vulcan
7,573
757
12
1
0
210,427
0
W
Fafnir
9,190
919
13
1
0
200,919
0
L
Yu Huang
8,531
853
47
5
0
218,683
0
L
Maui
7,918
792
9
1
0
147,701
0
L
Jing Wei
7,209
721
11
1
0
191,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role