Player Matchup

Ah Puch
Ah Puch
GodOfGodStuff
Ah Puch
Level 69
God Stats
1W - 2L
1,473 SR
Queue Stats
138W - 118L
1,486 Elo+
Party 1
Geb
Geb
ThisIsTurtles96
Geb
Level 83
God Stats
4W - 4L
1,466 SR
Queue Stats
111W - 94L
1,419 Elo+
Party 1
Apollo
Apollo
godwithswag
Apollo
Level 68
God Stats
1W - 2L
1,326 SR
Queue Stats
94W - 89L
1,436 Elo+
Party 1
Team Averages
Level 73
1,421 SR
1,447 Elo+

VS

Team Averages
Level 138
1,343 SR
1,461 Elo+
Ymir
Ymir
Getdownnoob
Ymir
Level 148
God Stats
60W - 53L
1,526 SR
Queue Stats
423W - 439L
1,468 Elo+
Solo
Osiris
Osiris
OhMyGodItsKy
Osiris
Level 121
God Stats
11W - 11L
1,258 SR
Queue Stats
169W - 178L
1,421 Elo+
Solo
Sol
Sol
gustbrito
Sol
Level 144
God Stats
2W - 1L
1,244 SR
Queue Stats
67W - 62L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
4 / 4 / 1
7,627
763
4,416
8,831
5,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 5
6,257
626
5,066
10,114
8,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
11
1 / 5 / 4
6,532
653
9,583
7,830
3,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
7,951
795
6,413
10,718
8,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
14
5 / 1 / 6
8,743
874
6,533
9,658
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 6
7,813
781
9,845
7,310
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
12
12
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Ah Puch
4
4
1
1.13
W
Osiris
5
1
6
8
L
0
3
5
0.83
L
Apollo
1
5
4
0.6
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,065
Damage
22,791
26,775
Taken
27,686
17,120
Mitigated
17,720
2,599
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,413
1,041
625
594
10,718
8,655
243
3,134
7,567
20,863
0
L
Ah Puch
4,416
368
0
2,219
8,831
5,095
0
6,066
2,765
18,905
0
W
Osiris
6,533
3,558
0
3,584
9,658
6,411
0
2,852
6,779
0
30,136
L
5,066
1,024
0
0
10,114
8,666
0
4,744
5,370
12,525
0
L
Apollo
9,583
5,253
0
380
7,830
3,359
33
5,100
2,730
0
22,849
W
9,845
2,600
0
3,105
7,310
2,654
1,416
3,491
3,774
31,176
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,416
Gold Earned
24,507
77
Minions Killed
142
0
Camps Cleared
0
515,344
Distance Traveled
522,739
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,951
795
18
2
0
161,757
0
L
Ah Puch
7,627
763
38
4
0
162,304
0
W
Osiris
8,743
874
60
6
0
198,687
1
L
Geb
6,257
626
2
0
0
183,394
0
L
Apollo
6,532
653
37
4
0
169,646
1
W
Sol
7,813
781
64
6
0
162,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role