Player Matchup

Scylla
Scylla
BatCat31
Scylla
Level 40
God Stats
17W - 19L
1,244 SR
Queue Stats
252W - 236L
1,579 Elo+
Solo
Amaterasu
Amaterasu
MomoMulisha
Amaterasu
Level 87
God Stats
10W - 10L
1,541 SR
Queue Stats
121W - 104L
1,563 Elo+
Party 2
Ymir
Ymir
Nathanblue
Ymir
Level 118
God Stats
8W - 4L
1,674 SR
Queue Stats
117W - 94L
1,586 Elo+
Party 1
Serqet
Serqet
docmaan
Serqet
Level 94
God Stats
5W - 3L
1,836 SR
Queue Stats
157W - 133L
1,588 Elo+
Party 2
Anhur
Anhur
pierrelu
Anhur
Level 44
God Stats
26W - 27L
1,527 SR
Queue Stats
63W - 74L
1,473 Elo+
Party 1
Team Averages
Level 77
1,564 SR
1,558 Elo+

VS

Team Averages
Level 71
1,538 SR
1,536 Elo+
Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Arsurber
King Arthur
Level 83
God Stats
9W - 14L
1,479 SR
Queue Stats
147W - 130L
1,508 Elo+
Solo
Cerberus
Cerberus
BlackDeathReign
Cerberus
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,481 Elo+
Solo
Ne Zha
Ne Zha
FLASHREFORMED
Ne Zha
Level 48
God Stats
4W - 6L
1,500 SR
Queue Stats
110W - 77L
1,569 Elo+
Party 3
Neith
Neith
ryanthewise
Neith
Level 64
God Stats
19W - 14L
1,713 SR
Queue Stats
60W - 41L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BatCat31
Scylla
7
0 / 1 / 2
3,614
723
2,382
2,178
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
MomoMulisha
Amaterasu
6
0 / 0 / 0
3,134
627
902
4,888
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 1
3,913
783
552
1,558
1,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
docmaan
Serqet
6
2 / 1 / 0
3,489
698
1,724
3,776
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
pierrelu
Anhur
6
1 / 1 / 0
3,765
753
2,206
2,964
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 1 / 1
3,944
789
1,311
2,990
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Arsurber
King Arthur
6
0 / 0 / 0
3,808
762
1,567
3,253
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
7
0 / 0 / 1
3,225
645
1,248
3,786
2,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 1
3,919
784
2,138
4,761
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
2,521
504
141
1,053
156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
L
King Arthur
Arsurber
King Arthur
0
0
0
0
W
Scylla
BatCat31
Scylla
0
1
2
1
L
Cerberus
0
0
1
0.5
L
2
1
1
2.5
W
Amaterasu
MomoMulisha
Amaterasu
0
0
0
0
W
0
0
1
0.5
W
Serqet
docmaan
Serqet
2
1
0
2
W
Anhur
pierrelu
Anhur
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,766
Damage
6,405
15,364
Taken
15,843
6,371
Mitigated
7,099
6,253
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,311
76
228
850
2,990
1,005
0
979
1,882
21,578
0
L
King Arthur
Arsurber
King Arthur
1,567
215
0
990
3,253
1,412
0
0
3,253
0
21,963
W
Scylla
BatCat31
Scylla
2,382
736
0
500
2,178
635
0
624
1,554
16,140
0
L
Cerberus
1,248
0
0
1,888
3,786
2,714
0
384
3,402
13,547
357
L
2,138
856
0
1,172
4,761
1,812
0
1,403
3,232
0
21,109
W
Amaterasu
MomoMulisha
Amaterasu
902
292
0
2,194
4,888
2,410
0
0
4,888
0
14,730
W
552
122
0
540
1,558
1,039
0
292
1,266
14,935
0
W
Serqet
docmaan
Serqet
1,724
316
0
1,696
3,776
1,438
0
687
3,089
0
14,161
W
Anhur
pierrelu
Anhur
2,206
1,527
0
1,323
2,964
849
0
908
2,056
0
21,472
L
141
47
0
168
1,053
156
0
168
885
0
1,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,915
Gold Earned
17,417
160
Minions Killed
157
0
Camps Cleared
0
525,394
Distance Traveled
470,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,944
789
46
9
0
125,141
0
L
King Arthur
3,808
762
43
9
0
96,939
0
W
Scylla
3,614
723
36
7
0
94,851
0
L
Cerberus
3,225
645
22
4
0
106,869
0
L
Ne Zha
3,919
784
44
9
0
123,482
0
W
Amaterasu
3,134
627
28
6
0
103,435
0
W
Ymir
3,913
783
14
3
0
111,995
0
W
Serqet
3,489
698
31
6
0
122,434
0
W
Anhur
3,765
753
51
10
0
92,679
0
L
Neith
2,521
504
2
0
0
17,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role