Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Brendon13
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,391 Elo+
Party 1
Rama
Rama
DeuxLux2
Rama
Level 106
God Stats
1W - 3L
1,163 SR
Queue Stats
129W - 138L
1,490 Elo+
Solo
Ares
Ares
coacoa james
Ares
Level 148
God Stats
4W - 7L
1,669 SR
Queue Stats
456W - 474L
1,460 Elo+
Party 1
Olorun
Olorun
iMissedMyShots
Olorun
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,478 Elo+
Party 1
Team Averages
Level 129
1,466 SR
1,464 Elo+

VS

Team Averages
Level 136
1,523 SR
1,513 Elo+
Thor
Thor
 
Thor
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Brotherzinho
Hou Yi
Level 47
God Stats
3W - 3L
1,613 SR
Queue Stats
83W - 95L
1,452 Elo+
Solo
Cupid
Cupid
ZeusTerra
Cupid
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,470 Elo+
Solo
Cerberus
Cerberus
iVodkaa
Cerberus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 5 / 3
7,382
1,055
7,481
8,939
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Brendon13
Raijin
13
2 / 2 / 6
6,752
965
5,844
5,836
2,257
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
13
3 / 1 / 2
6,750
964
7,733
6,035
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 4 / 7
6,587
941
3,534
9,099
8,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 4
5,487
784
2,301
3,679
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 10
6,821
974
8,640
5,123
2,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
 
Hades
11
0 / 2 / 10
6,040
863
3,087
7,944
6,892
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
12
7 / 3 / 6
7,451
1,064
6,099
5,481
2,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
ZeusTerra
Cupid
11
3 / 2 / 9
6,986
998
5,289
5,621
2,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
iVodkaa
Cerberus
14
3 / 2 / 8
7,401
1,057
6,860
8,835
7,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
11
Kills
15
15
Deaths
11
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
5
3
1.3
W
Thor
 
Thor
2
2
10
3.5
W
Hades
 
Hades
0
2
10
2.5
L
Raijin
Brendon13
Raijin
2
2
6
2.5
W
Hou Yi
7
3
6
3.33
L
Rama
3
1
2
4
W
Cupid
ZeusTerra
Cupid
3
2
9
3.75
L
1
4
7
1.13
L
0
3
4
0.67
W
Cerberus
iVodkaa
Cerberus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,893
Damage
29,975
33,588
Taken
33,004
18,330
Mitigated
22,469
7,563
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,481
4,472
367
986
8,939
3,717
350
2,805
6,134
0
16,843
W
Thor
 
Thor
8,640
623
1,167
1,057
5,123
2,263
0
1,065
4,058
0
17,119
W
Hades
 
Hades
3,087
317
0
1,270
7,944
6,892
0
3,162
4,782
3,973
543
L
Raijin
Brendon13
Raijin
5,844
487
740
1,608
5,836
2,257
29
1,192
4,644
12,567
0
W
Hou Yi
6,099
1,315
680
208
5,481
2,766
0
1,921
3,560
0
17,211
L
Rama
7,733
6,267
669
2,003
6,035
2,743
0
1,999
4,036
0
19,036
W
Cupid
ZeusTerra
Cupid
5,289
2,300
762
1,284
5,621
2,557
176
2,342
3,279
0
10,939
L
3,534
131
428
450
9,099
8,285
0
2,286
6,813
4,308
0
L
2,301
951
120
192
3,679
1,328
0
850
2,829
4,427
282
W
Cerberus
iVodkaa
Cerberus
6,860
425
0
1,558
8,835
7,991
0
3,048
5,787
16,186
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,958
Gold Earned
34,699
64
Minions Killed
82
0
Camps Cleared
0
643,847
Distance Traveled
677,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,382
1,055
23
3
0
134,532
0
W
Thor
6,821
974
19
3
0
154,438
0
W
Hades
6,040
863
1
0
0
142,871
0
L
Raijin
6,752
965
16
2
0
141,151
0
W
Hou Yi
7,451
1,064
18
3
0
115,106
0
L
Rama
6,750
964
17
2
0
141,485
0
W
Cupid
6,986
998
11
2
0
107,639
0
L
Ares
6,587
941
3
0
0
149,097
0
L
Olorun
5,487
784
5
1
0
77,582
0
W
Cerberus
7,401
1,057
33
5
0
157,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role