Player Matchup

Izanami
Izanami
Knifed McGaa
Izanami
Level 28
God Stats
8W - 8L
1,513 SR
Queue Stats
28W - 42L
1,421 Elo+
Party 3
Cliodhna
Cliodhna
Knifed McGee
Cliodhna
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 95L
1,431 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Knifed McGoo
Morgan Le Fay
Level 46
God Stats
8W - 13L
1,363 SR
Queue Stats
63W - 73L
1,456 Elo+
Party 3
Ymir
Ymir
SiennaPilot265
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,712 Elo+
Party 2
Achilles
Achilles
badpopper
Achilles
Level 105
God Stats
1W - 2L
1,269 SR
Queue Stats
23W - 18L
1,603 Elo+
Party 2
Team Averages
Level 46
1,429 SR
1,525 Elo+

VS

Team Averages
Level 56
1,444 SR
1,498 Elo+
Athena
Athena
 
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Gothy4719
Discordia
Level 129
God Stats
1W - 1L
1,257 SR
Queue Stats
126W - 160L
1,472 Elo+
Party 1
King Arthur
King Arthur
Internetguy
King Arthur
Level 51
God Stats
55W - 42L
1,409 SR
Queue Stats
399W - 402L
1,431 Elo+
Party 1
Hachiman
Hachiman
SN1P3DUNTZ06
Hachiman
Level 15
God Stats
5W - 3L
1,324 SR
Queue Stats
208W - 218L
1,501 Elo+
Party 1
Thor
Thor
SpamPing
Thor
Level 38
God Stats
2W - 4L
1,731 SR
Queue Stats
211W - 199L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Knifed McGaa
Izanami
14
2 / 3 / 1
8,469
529
7,530
10,645
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Knifed McGee
Cliodhna
17
2 / 2 / 1
8,606
538
5,006
14,343
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Knifed McGoo
Morgan Le Fay
14
2 / 3 / 1
8,301
519
7,936
8,872
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
6,153
385
1,548
11,955
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
badpopper
Achilles
11
0 / 0 / 0
6,828
427
4,046
9,619
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 0 / 5
8,699
544
3,488
10,147
9,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Gothy4719
Discordia
15
1 / 3 / 1
8,484
530
4,813
9,606
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Internetguy
King Arthur
15
0 / 0 / 1
9,430
589
6,272
10,731
8,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
SN1P3DUNTZ06
Hachiman
15
2 / 3 / 3
8,951
559
8,587
12,343
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
9 / 0 / 1
9,858
616
8,703
10,081
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
5
3.5
W
Discordia
Gothy4719
Discordia
1
3
1
0.5
W
King Arthur
Internetguy
King Arthur
0
0
1
0.5
L
Izanami
Knifed McGaa
Izanami
2
3
1
0.83
L
Cliodhna
Knifed McGee
Cliodhna
2
2
1
1.25
L
Morgan Le Fay
Knifed McGoo
Morgan Le Fay
2
3
1
0.83
W
Hachiman
SN1P3DUNTZ06
Hachiman
2
3
3
1.17
L
0
5
1
0.1
W
Thor
9
0
1
9.5
L
Achilles
badpopper
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
31,863
55,434
Taken
52,908
31,368
Mitigated
30,525
17,556
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,488
829
0
1,778
10,147
9,920
0
2,682
7,465
27,076
1,047
W
Discordia
Gothy4719
Discordia
4,813
450
0
1,000
9,606
3,006
0
4,523
5,083
71,197
1,124
W
King Arthur
Internetguy
King Arthur
6,272
1,012
0
880
10,731
8,446
64
1,888
8,166
0
71,375
L
Izanami
Knifed McGaa
Izanami
7,530
5,384
0
2,065
10,645
4,197
562
318
10,327
0
78,578
L
Cliodhna
Knifed McGee
Cliodhna
5,006
324
0
8,040
14,343
6,330
0
1,485
12,858
0
93,755
L
Morgan Le Fay
Knifed McGoo
Morgan Le Fay
7,936
670
0
609
8,872
3,568
755
3,849
5,023
65,010
1,291
W
Hachiman
SN1P3DUNTZ06
Hachiman
8,587
5,081
0
5,752
12,343
4,365
680
338
12,005
0
75,542
L
1,548
595
0
583
11,955
8,547
0
2,823
9,132
7,548
0
W
Thor
8,703
2,628
0
875
10,081
4,788
0
225
9,856
0
79,852
L
Achilles
badpopper
Achilles
4,046
1,152
0
6,259
9,619
8,726
0
0
9,619
0
38,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,357
Gold Earned
45,422
464
Minions Killed
506
0
Camps Cleared
0
1,363,561
Distance Traveled
1,518,344
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,699
544
46
3
0
315,212
6
W
Discordia
8,484
530
117
7
0
317,045
0
W
King Arthur
9,430
589
133
8
0
266,564
0
L
Izanami
8,469
529
126
8
0
273,014
2
L
Cliodhna
8,606
538
145
9
0
366,315
1
L
Morgan Le Fay
8,301
519
113
7
0
286,824
0
W
Hachiman
8,951
559
110
7
0
260,215
0
L
Ymir
6,153
385
12
1
0
222,294
0
W
Thor
9,858
616
100
6
0
359,308
0
L
Achilles
6,828
427
68
4
0
215,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role