Player Matchup

Cthulhu
Cthulhu
Rorro-dono
Cthulhu
Level 107
God Stats
2W - 1L
1,417 SR
Queue Stats
66W - 71L
1,442 Elo+
Party 2
Neith
Neith
hipamo
Neith
Level 147
God Stats
9W - 5L
1,576 SR
Queue Stats
140W - 131L
1,471 Elo+
Party 2
Scylla
Scylla
wearemorrigan
Scylla
Level 147
God Stats
4W - 2L
1,503 SR
Queue Stats
67W - 68L
1,467 Elo+
Party 2
Team Averages
Level 134
1,499 SR
1,460 Elo+

VS

Team Averages
Level 124
1,582 SR
1,492 Elo+
Nu Wa
Nu Wa
Giraldus117
Nu Wa
Level 148
God Stats
330W - 289L
1,480 SR
Queue Stats
406W - 416L
1,485 Elo+
Party 1
Fenrir
Fenrir
Gutsoson
Fenrir
Level 88
God Stats
11W - 3L
1,555 SR
Queue Stats
329W - 332L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
ObeyMaurice9
Gilgamesh
Level 136
God Stats
13W - 9L
1,710 SR
Queue Stats
255W - 271L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rorro-dono
Cthulhu
13
0 / 0 / 3
7,697
641
6,333
7,335
6,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
hipamo
Neith
13
0 / 0 / 3
7,727
644
5,034
5,907
2,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
3 / 0 / 0
8,068
672
2,985
3,967
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,504
625
8,180
5,621
2,122
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Gutsoson
Fenrir
12
0 / 2 / 0
7,068
589
2,233
6,479
4,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
ObeyMaurice9
Gilgamesh
12
0 / 0 / 0
7,462
622
2,318
7,357
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Fenrir
Gutsoson
Fenrir
0
2
0
0
L
Gilgamesh
ObeyMaurice9
Gilgamesh
0
0
0
0
W
Cthulhu
Rorro-dono
Cthulhu
0
0
3
1.5
W
Neith
hipamo
Neith
0
0
3
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,352
Damage
12,731
17,209
Taken
19,457
10,491
Mitigated
9,584
4,012
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,180
2,745
0
0
5,621
2,122
65
2,368
3,212
33,433
498
L
Fenrir
Gutsoson
Fenrir
2,233
238
0
407
6,479
4,088
0
3,557
2,893
0
17,097
L
Gilgamesh
ObeyMaurice9
Gilgamesh
2,318
131
0
1,545
7,357
3,374
0
2,828
4,504
0
30,480
W
Cthulhu
Rorro-dono
Cthulhu
6,333
338
242
0
7,335
6,984
200
3,488
3,840
34,962
675
W
Neith
hipamo
Neith
5,034
1,599
0
3,046
5,907
2,201
1,008
3,120
2,780
0
39,225
W
2,985
240
0
724
3,967
1,306
358
1,530
2,437
18,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,492
Gold Earned
22,034
162
Minions Killed
136
0
Camps Cleared
0
688,053
Distance Traveled
710,155
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,504
625
52
4
0
237,835
0
L
Fenrir
7,068
589
24
2
0
251,445
0
L
Gilgamesh
7,462
622
60
5
0
220,875
0
W
Cthulhu
7,697
641
53
4
0
249,556
1
W
Neith
7,727
644
64
5
0
205,741
1
W
Scylla
8,068
672
45
4
0
232,756
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role