Player Matchup

Ratatoskr
Ratatoskr
Eljimbone
Ratatoskr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,548 Elo+
Party 1
Chronos
Chronos
IElEI
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,609 Elo+
Party 1
Horus
Horus
Justagayboi
Horus
Level 124
God Stats
1W - 2L
1,784 SR
Queue Stats
63W - 44L
1,614 Elo+
Solo
Sobek
Sobek
SDNorse
Sobek
Level 118
God Stats
1W - 1L
1,722 SR
Queue Stats
42W - 39L
1,485 Elo+
Party 1
Merlin
Merlin
WingNuutzz
Merlin
Level 151
God Stats
6W - 5L
1,567 SR
Queue Stats
628W - 635L
1,461 Elo+
Solo
Team Averages
Level 136
1,615 SR
1,544 Elo+

VS

Team Averages
Level 84
1,613 SR
1,502 Elo+
Geb
Geb
DDemonBBK
Geb
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 42L
1,501 Elo+
Solo
Anhur
Anhur
HostilePacifist
Anhur
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,388 Elo+
Party 2
Anubis
Anubis
UnrelentingTruth
Anubis
Level 107
God Stats
5W - 1L
1,844 SR
Queue Stats
244W - 217L
1,541 Elo+
Party 2
Thoth
Thoth
VIonejesse
Thoth
Level 70
God Stats
26W - 14L
1,675 SR
Queue Stats
177W - 176L
1,544 Elo+
Party 2
Bellona
Bellona
numa888
Bellona
Level 48
God Stats
26W - 23L
1,548 SR
Queue Stats
126W - 122L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Eljimbone
Ratatoskr
16
3 / 4 / 3
8,798
587
6,725
13,601
4,825
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
IElEI
Chronos
13
2 / 5 / 3
7,819
521
5,975
10,019
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 0
8,281
552
9,482
16,067
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
SDNorse
Sobek
12
1 / 3 / 4
7,230
482
3,666
16,880
13,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
WingNuutzz
Merlin
10
0 / 5 / 1
6,328
422
3,084
8,830
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
6,947
463
9,321
12,033
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 4
8,170
545
3,736
7,223
2,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 3 / 2
10,117
674
13,788
10,377
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thoth
15
3 / 1 / 4
9,133
609
8,977
7,820
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
numa888
Bellona
15
0 / 0 / 8
8,848
590
9,738
14,997
13,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
18
18
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
Ratatoskr
Eljimbone
Ratatoskr
3
4
3
1.13
W
2
0
4
4
L
Chronos
IElEI
Chronos
2
5
3
0.7
L
2
1
0
2
L
Sobek
SDNorse
Sobek
1
3
4
1
W
12
3
2
4.33
W
Thoth
3
1
4
5
L
Merlin
WingNuutzz
Merlin
0
5
1
0.1
W
Bellona
numa888
Bellona
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,932
Damage
45,560
65,397
Taken
52,450
36,699
Mitigated
33,045
15,057
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,321
1,461
234
1,878
12,033
8,899
0
5,691
6,139
25,507
1,158
L
Ratatoskr
Eljimbone
Ratatoskr
6,725
1,459
0
380
13,601
4,825
0
5,944
7,148
0
73,948
W
3,736
1,617
0
2,857
7,223
2,520
679
1,597
5,586
0
62,323
L
Chronos
IElEI
Chronos
5,975
2,153
0
1,301
10,019
2,987
0
4,973
4,698
59,571
2,872
L
9,482
3,080
110
6,670
16,067
13,169
0
3,788
11,150
741
54,713
L
Sobek
SDNorse
Sobek
3,666
491
0
5,832
16,880
13,986
0
8,646
7,442
20,145
0
W
13,788
885
0
4,697
10,377
5,537
309
2,822
7,387
90,520
0
W
Thoth
8,977
313
0
900
7,820
2,818
151
1,363
6,259
67,623
2,249
L
Merlin
WingNuutzz
Merlin
3,084
131
0
764
8,830
1,732
0
5,966
2,540
33,043
0
W
Bellona
numa888
Bellona
9,738
3,146
0
9,739
14,997
13,271
340
1,121
12,996
0
67,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
43,215
420
Minions Killed
488
0
Camps Cleared
0
1,508,114
Distance Traveled
1,525,482
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,947
463
30
2
0
328,421
0
L
Ratatoskr
8,798
587
116
8
0
374,110
0
W
Anhur
8,170
545
101
7
0
296,531
2
L
Chronos
7,819
521
112
7
0
286,661
1
L
Horus
8,281
552
95
6
0
289,309
0
L
Sobek
7,230
482
28
2
0
341,778
4
W
Anubis
10,117
674
114
8
0
312,442
0
W
Thoth
9,133
609
135
9
0
297,139
3
L
Merlin
6,328
422
69
5
0
216,256
1
W
Bellona
8,848
590
108
7
0
290,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role