Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
C0wB0yR0y9469
Agni
Level 81
God Stats
8W - 20L
1,408 SR
Queue Stats
52W - 51L
1,543 Elo+
Party 4
Hachiman
Hachiman
ODADDYITHURT
Hachiman
Level 6
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,122 Elo+
Party 2
Odin
Odin
ViolentAcrez
Odin
Level 49
God Stats
5W - 3L
1,473 SR
Queue Stats
57W - 63L
1,504 Elo+
Party 4
Ares
Ares
z CIassic z
Ares
Level 3
God Stats
0W - 3L
1,276 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 2
Team Averages
Level 41
1,387 SR
1,357 Elo+

VS

Team Averages
Level 52
1,541 SR
1,526 Elo+
Thanatos
Thanatos
Abxndxn
Thanatos
Level 69
God Stats
9W - 13L
1,419 SR
Queue Stats
111W - 116L
1,370 Elo+
Party 3
Hachiman
Hachiman
BriocheEdits
Hachiman
Level 42
God Stats
1W - 3L
1,291 SR
Queue Stats
11W - 23L
1,311 Elo+
Party 3
Charon
Charon
Deepcorehound
Charon
Level 68
God Stats
3W - 1L
1,669 SR
Queue Stats
6W - 1L
1,649 Elo+
Party 1
Sol
Sol
Shadryx
Sol
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,649 Elo+
Party 1
Erlang Shen
Erlang Shen
Zorbakk56
Erlang Shen
Level 28
God Stats
3W - 0L
1,826 SR
Queue Stats
6W - 1L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 1
6,530
594
4,929
10,273
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 1
5,600
509
6,590
6,489
2,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ODADDYITHURT
Hachiman
8
0 / 7 / 0
4,838
440
1,339
7,848
2,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,306
482
1,854
7,494
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 0
4,332
394
2,427
9,449
6,375
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abxndxn
Thanatos
11
1 / 0 / 1
5,809
528
2,935
9,326
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hachiman
BriocheEdits
Hachiman
12
11 / 0 / 2
7,667
697
10,085
6,279
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 10
7,292
663
5,752
6,206
4,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
12
3 / 1 / 0
7,329
666
4,490
7,134
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Zorbakk56
Erlang Shen
10
0 / 2 / 1
6,015
547
5,908
12,464
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
17
17
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Thanatos
Abxndxn
Thanatos
1
0
1
1.5
W
Hachiman
BriocheEdits
Hachiman
11
0
2
12
L
1
2
1
0.75
W
2
0
10
7
L
Hachiman
ODADDYITHURT
Hachiman
0
7
0
0
W
Sol
3
1
0
3
L
1
1
0
1
W
Erlang Shen
Zorbakk56
Erlang Shen
0
2
1
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,139
Damage
29,170
41,553
Taken
41,409
19,838
Mitigated
19,194
7,403
Healing
26,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,929
1,426
0
3,062
10,273
5,961
0
782
9,491
0
41,458
W
Thanatos
Abxndxn
Thanatos
2,935
299
0
10,086
9,326
3,510
0
756
8,570
0
39,164
W
Hachiman
BriocheEdits
Hachiman
10,085
8,486
0
3,868
6,279
2,443
413
638
5,641
0
52,658
L
6,590
212
0
2,229
6,489
2,289
0
3,803
2,686
34,352
0
W
5,752
2,609
0
1,854
6,206
4,818
156
1,879
4,327
24,564
0
L
Hachiman
ODADDYITHURT
Hachiman
1,339
806
0
435
7,848
2,199
0
1,546
6,302
0
18,016
W
Sol
4,490
1,633
0
4,229
7,134
2,236
801
3,684
3,450
44,695
1,311
L
1,854
237
0
1,677
7,494
3,014
0
1,379
6,115
0
32,547
W
Erlang Shen
Zorbakk56
Erlang Shen
5,908
3,343
0
6,745
12,464
6,187
0
1,618
10,846
0
32,727
L
2,427
695
0
0
9,449
6,375
0
2,691
6,758
8,293
2,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,606
Gold Earned
34,112
246
Minions Killed
313
0
Camps Cleared
0
1,042,827
Distance Traveled
1,031,600
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,530
594
80
7
0
212,497
0
W
Thanatos
5,809
528
70
6
0
214,555
1
W
Hachiman
7,667
697
85
8
0
200,787
1
L
Agni
5,600
509
54
5
0
212,745
0
W
Charon
7,292
663
13
1
0
218,067
3
L
Hachiman
4,838
440
31
3
0
193,356
0
W
Sol
7,329
666
94
9
0
208,151
0
L
Odin
5,306
482
65
6
0
240,143
0
W
Erlang Shen
6,015
547
51
5
0
190,040
1
L
Ares
4,332
394
16
1
0
184,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role