Player Matchup

Mercury
Mercury
Codie2R3AL
Mercury
Level 67
God Stats
9W - 7L
1,717 SR
Queue Stats
77W - 66L
1,509 Elo+
Party 1
Odin
Odin
KingAverett
Odin
Level 61
God Stats
4W - 4L
1,611 SR
Queue Stats
28W - 49L
1,407 Elo+
Solo
Cupid
Cupid
Monster007killer
Cupid
Level 123
God Stats
10W - 8L
1,652 SR
Queue Stats
40W - 38L
1,499 Elo+
Party 3
Ares
Ares
TheDadChris
Ares
Level 106
God Stats
1W - 1L
1,769 SR
Queue Stats
61W - 49L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
darkprowler52e
Baron Samedi
Level 139
God Stats
8W - 9L
1,505 SR
Queue Stats
40W - 38L
1,499 Elo+
Party 3
Team Averages
Level 99
1,651 SR
1,492 Elo+

VS

Team Averages
Level 106
1,541 SR
1,462 Elo+
Xbalanque
Xbalanque
AdinaBeast222
Xbalanque
Level 75
God Stats
6W - 9L
1,385 SR
Queue Stats
696W - 675L
1,480 Elo+
Party 4
Ra
Ra
Locc2DaBRAINx303
Ra
Level 108
God Stats
24W - 17L
1,602 SR
Queue Stats
154W - 148L
1,441 Elo+
Party 2
Ymir
Ymir
McWigglychaps
Ymir
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,430 Elo+
Solo
Camazotz
Camazotz
Scyllamain01
Camazotz
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
74W - 66L
1,514 Elo+
Party 4
Bellona
Bellona
Sesefrx
Bellona
Level 124
God Stats
20W - 7L
1,720 SR
Queue Stats
446W - 438L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Codie2R3AL
Mercury
12
2 / 4 / 2
6,370
531
5,658
11,877
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 3 / 0
5,357
446
1,851
7,416
6,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
5,632
469
3,274
8,482
3,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 6 / 2
5,757
480
5,538
14,406
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
darkprowler52e
Baron Samedi
11
4 / 4 / 1
6,316
526
7,726
9,875
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AdinaBeast222
Xbalanque
12
5 / 1 / 3
7,215
601
7,340
4,528
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 5 / 1
6,176
515
4,486
10,384
3,720
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 2 / 9
6,731
561
7,254
11,637
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Scyllamain01
Camazotz
14
8 / 0 / 2
7,717
643
10,137
11,790
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Sesefrx
Bellona
13
3 / 0 / 3
7,832
653
6,480
8,925
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
20
20
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AdinaBeast222
Xbalanque
5
1
3
6.5
L
Mercury
Codie2R3AL
Mercury
2
4
2
0.75
L
0
3
0
0
W
1
5
1
0.3
W
3
2
9
3.75
L
0
3
1
0.17
W
Camazotz
Scyllamain01
Camazotz
8
0
2
9
W
Bellona
Sesefrx
Bellona
3
0
3
4.5
L
2
6
2
0.5
L
Baron Samedi
darkprowler52e
Baron Samedi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,047
Damage
35,697
52,056
Taken
47,264
30,074
Mitigated
26,455
7,902
Healing
21,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AdinaBeast222
Xbalanque
7,340
4,707
0
500
4,528
1,744
0
1,039
3,489
0
47,130
L
Mercury
Codie2R3AL
Mercury
5,658
3,698
0
613
11,877
5,209
0
885
10,992
0
52,599
L
1,851
339
0
534
7,416
6,375
0
581
6,835
0
25,414
W
4,486
501
126
3,253
10,384
3,720
0
5,465
4,274
37,006
1,891
W
7,254
2,950
0
2,738
11,637
9,754
0
3,313
8,324
21,224
0
L
3,274
2,292
106
2,894
8,482
3,471
0
2,408
6,074
0
38,536
W
Camazotz
Scyllamain01
Camazotz
10,137
3,516
0
8,134
11,790
4,776
0
1,514
10,046
0
62,411
W
Bellona
Sesefrx
Bellona
6,480
2,524
0
6,369
8,925
6,461
0
691
8,234
0
61,416
L
5,538
1,123
0
1,728
14,406
10,737
0
4,041
10,365
18,396
0
L
Baron Samedi
darkprowler52e
Baron Samedi
7,726
436
64
1,963
9,875
4,282
0
3,538
6,303
32,924
974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
35,671
279
Minions Killed
370
0
Camps Cleared
0
1,105,993
Distance Traveled
1,112,589
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,215
601
90
8
0
218,245
0
L
Mercury
6,370
531
87
7
0
282,596
1
L
Odin
5,357
446
58
5
0
182,517
2
W
Ra
6,176
515
64
5
0
193,334
2
W
Ymir
6,731
561
15
1
0
190,589
3
L
Cupid
5,632
469
62
5
0
211,039
1
W
Camazotz
7,717
643
101
8
0
293,747
0
W
Bellona
7,832
653
100
8
0
216,674
0
L
Ares
5,757
480
13
1
0
219,421
2
L
Baron Samedi
6,316
526
59
5
0
210,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role