Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
FumbleScrum
Amaterasu
Level 89
God Stats
2W - 2L
1,501 SR
Queue Stats
11W - 11L
1,466 Elo+
Party 2
Khepri
Khepri
Glossery
Khepri
Level 107
God Stats
2W - 1L
1,721 SR
Queue Stats
9W - 19L
1,333 Elo+
Party 3
Ra
Ra
Virtus_Dj
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,317 Elo+
Party 2
Pele
Pele
dogju
Pele
Level 134
God Stats
1W - 1L
1,718 SR
Queue Stats
18W - 26L
1,443 Elo+
Party 3
Team Averages
Level 96
1,588 SR
1,412 Elo+

VS

Team Averages
Level 112
1,532 SR
1,593 Elo+
Aphrodite
Aphrodite
IceJJJames
Aphrodite
Level 125
God Stats
1W - 0L
1,766 SR
Queue Stats
11W - 12L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
ItsFantom_
Danzaburou
Level 63
God Stats
2W - 0L
1,481 SR
Queue Stats
4W - 0L
1,838 Elo+
Party 1
Da Ji
Da Ji
MikeOxlong42069
Da Ji
Level 127
God Stats
4W - 5L
1,428 SR
Queue Stats
54W - 44L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
STYliSH-fOOtStEP
Nu Wa
Level 126
God Stats
1W - 1L
1,176 SR
Queue Stats
43W - 36L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
desperategold96
Gilgamesh
Level 121
God Stats
9W - 2L
1,812 SR
Queue Stats
118W - 126L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 1 / 1
5,514
551
6,666
5,570
2,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
FumbleScrum
Amaterasu
7
0 / 4 / 0
4,422
442
2,501
7,478
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Glossery
Khepri
9
0 / 1 / 3
5,360
536
2,757
7,836
6,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,663
466
911
5,808
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
dogju
Pele
10
2 / 3 / 0
5,664
566
4,231
12,737
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IceJJJames
Aphrodite
11
5 / 2 / 2
6,649
665
8,035
7,867
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ItsFantom_
Danzaburou
9
0 / 0 / 2
5,120
512
1,735
5,644
2,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 5
6,069
607
7,613
8,338
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

9
1 / 2 / 4
5,417
542
3,659
4,509
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
desperategold96
Gilgamesh
11
4 / 0 / 1
6,793
679
4,977
8,085
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
1
2.5
L
Amaterasu
FumbleScrum
Amaterasu
0
4
0
0
L
Khepri
Glossery
Khepri
0
1
3
1.5
W
Aphrodite
IceJJJames
Aphrodite
5
2
2
3
W
Danzaburou
ItsFantom_
Danzaburou
0
0
2
1
W
3
0
5
5.5
W
1
2
4
1.5
L
0
5
0
0
W
Gilgamesh
desperategold96
Gilgamesh
4
0
1
4.5
L
Pele
dogju
Pele
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,066
Damage
26,019
39,429
Taken
34,443
20,509
Mitigated
17,048
10,156
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,666
3,164
0
3,066
5,570
2,457
0
872
4,611
0
48,377
L
Amaterasu
FumbleScrum
Amaterasu
2,501
1,449
0
1,283
7,478
4,700
0
229
6,815
0
13,683
L
Khepri
Glossery
Khepri
2,757
329
0
1,267
7,836
6,461
0
2,633
5,083
18,343
0
W
Aphrodite
IceJJJames
Aphrodite
8,035
1,150
1,047
4,053
7,867
3,040
68
1,374
6,333
38,495
931
W
Danzaburou
ItsFantom_
Danzaburou
1,735
577
0
2,001
5,644
2,002
0
623
5,021
0
30,684
W
7,613
1,901
0
2,778
8,338
3,326
155
344
7,966
0
40,027
W
3,659
630
0
500
4,509
1,980
396
1,139
3,370
21,084
386
L
911
161
84
526
5,808
1,941
0
3,254
2,156
22,603
0
W
Gilgamesh
desperategold96
Gilgamesh
4,977
2,018
0
1,382
8,085
6,700
198
0
8,085
0
37,644
L
Pele
dogju
Pele
4,231
1,307
0
3,930
12,737
4,950
0
3,474
9,002
0
42,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
30,048
240
Minions Killed
283
0
Camps Cleared
0
954,338
Distance Traveled
1,006,744
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,514
551
79
8
0
195,315
0
L
Amaterasu
4,422
442
26
3
0
177,276
2
L
Khepri
5,360
536
25
3
0
198,291
1
W
Aphrodite
6,649
665
71
7
0
176,390
0
W
Danzaburou
5,120
512
56
6
0
216,740
0
W
Da Ji
6,069
607
57
6
0
232,797
0
W
Nu Wa
5,417
542
41
4
0
193,930
0
L
Ra
4,663
466
42
4
0
143,329
0
W
Gilgamesh
6,793
679
58
6
0
186,887
0
L
Pele
5,664
566
68
7
0
240,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role