Player Matchup

Kuzenbo
Kuzenbo
Abel Tasfaye
Kuzenbo
Level 82
God Stats
5W - 6L
1,530 SR
Queue Stats
138W - 115L
1,584 Elo+
Party 1
Thor
Thor
GodsLullaby
Thor
Level 105
God Stats
6W - 9L
1,552 SR
Queue Stats
566W - 505L
1,573 Elo+
Party 1
Merlin
Merlin
Hiyakun
Merlin
Level 56
God Stats
5W - 1L
1,748 SR
Queue Stats
31W - 11L
1,708 Elo+
Solo
Xbalanque
Xbalanque
InevitableGrim4
Xbalanque
Level 146
God Stats
2W - 2L
1,497 SR
Queue Stats
294W - 247L
1,537 Elo+
Party 1
Ravana
Ravana
PacificoRDRS
Ravana
Level 79
God Stats
3W - 0L
1,862 SR
Queue Stats
236W - 189L
1,608 Elo+
Solo
Team Averages
Level 94
1,638 SR
1,602 Elo+

VS

Team Averages
Level 72
1,604 SR
1,575 Elo+
Charon
Charon
BeefHWellington
Charon
Level 64
God Stats
2W - 7L
1,381 SR
Queue Stats
58W - 59L
1,524 Elo+
Party 2
Artio
Artio
BrawlyHawk609
Artio
Level 129
God Stats
7W - 7L
1,950 SR
Queue Stats
104W - 100L
1,580 Elo+
Party 2
Artemis
Artemis
FLASHREFORMED
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 64L
1,579 Elo+
Solo
Danzaburou
Danzaburou
Tycub1
Danzaburou
Level 85
God Stats
58W - 41L
1,690 SR
Queue Stats
126W - 125L
1,563 Elo+
Party 2
Nu Wa
Nu Wa
redninetails
Nu Wa
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 29L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Abel Tasfaye
Kuzenbo
10
3 / 0 / 6
6,559
656
4,057
9,104
8,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 0
7,221
722
7,078
8,634
4,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Hiyakun
Merlin
12
3 / 1 / 3
6,370
637
5,159
5,231
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
InevitableGrim4
Xbalanque
12
2 / 2 / 3
6,475
648
4,600
7,357
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
11
2 / 1 / 6
6,135
614
4,704
6,227
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,102
510
3,366
8,734
3,319
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,682
468
2,923
8,265
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
10
2 / 2 / 0
5,695
570
5,580
8,314
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Tycub1
Danzaburou
9
1 / 3 / 1
5,196
520
3,342
8,922
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,241
524
5,268
6,490
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
4
4
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Abel Tasfaye
Kuzenbo
3
0
6
6
L
1
5
0
0.2
L
0
3
0
0
L
Artemis
2
2
0
1
W
7
0
0
7
W
Merlin
Hiyakun
Merlin
3
1
3
4.5
W
Xbalanque
InevitableGrim4
Xbalanque
2
2
3
1.75
W
Ravana
2
1
6
5
L
Danzaburou
Tycub1
Danzaburou
1
3
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,598
Damage
20,479
36,553
Taken
40,725
19,768
Mitigated
17,598
10,921
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Abel Tasfaye
Kuzenbo
4,057
1,693
0
2,640
9,104
8,443
327
2,980
6,124
21,669
4,749
L
3,366
304
0
1,833
8,734
3,319
0
196
8,538
20,817
0
L
2,923
493
131
2,604
8,265
5,723
0
3,120
4,836
10,750
2,562
L
Artemis
5,580
3,193
0
3,424
8,314
3,048
0
1,177
7,137
0
40,483
W
7,078
1,528
0
3,070
8,634
4,027
0
3,601
5,033
0
45,474
W
Merlin
Hiyakun
Merlin
5,159
494
0
500
5,231
1,885
0
2,288
2,943
44,488
0
W
Xbalanque
InevitableGrim4
Xbalanque
4,600
2,579
0
1,964
7,357
2,656
797
693
6,664
0
48,270
W
Ravana
4,704
1,050
0
2,747
6,227
2,757
0
1,527
4,700
0
48,953
L
Danzaburou
Tycub1
Danzaburou
3,342
803
0
1,688
8,922
3,361
0
1,275
7,602
0
31,134
L
5,268
1,503
0
625
6,490
2,147
0
2,536
3,540
42,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
25,916
357
Minions Killed
238
0
Camps Cleared
0
1,015,706
Distance Traveled
948,837
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,559
656
30
3
0
205,492
1
L
Charon
5,102
510
23
2
0
183,832
0
L
Artio
4,682
468
15
2
0
198,722
0
L
Artemis
5,695
570
76
8
0
179,737
0
W
Thor
7,221
722
71
7
0
199,957
1
W
Merlin
6,370
637
92
9
0
195,219
0
W
Xbalanque
6,475
648
81
8
0
178,089
0
W
Ravana
6,135
614
83
8
0
236,949
0
L
Danzaburou
5,196
520
52
5
0
205,264
0
L
Nu Wa
5,241
524
72
7
0
181,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role