Player Matchup

Achilles
Achilles
CheeseNya
Achilles
Level 111
God Stats
2W - 1L
1,826 SR
Queue Stats
148W - 358L
1,316 Elo+
Party 1
Bastet
Bastet
HzIIs
Bastet
Level 122
God Stats
8W - 4L
1,751 SR
Queue Stats
75W - 99L
1,534 Elo+
Party 1
Scylla
Scylla
She Kno Cold
Scylla
Level 78
God Stats
24W - 27L
1,521 SR
Queue Stats
309W - 291L
1,486 Elo+
Party 1
Skadi
Skadi
XGojira1954
Skadi
Level 129
God Stats
2W - 1L
1,557 SR
Queue Stats
93W - 179L
1,335 Elo+
Party 1
King Arthur
King Arthur
da one4281
King Arthur
Level 109
God Stats
1W - 2L
1,224 SR
Queue Stats
73W - 177L
1,316 Elo+
Party 1
Team Averages
Level 110
1,576 SR
1,397 Elo+

VS

Team Averages
Level 119
1,530 SR
1,507 Elo+
Lancelot
Lancelot
Bachwasi
Lancelot
Level 97
God Stats
0W - 4L
1,111 SR
Queue Stats
22W - 27L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
Fanamanadododo
Sylvanus
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 79L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
NateSpartan44
Sun Wukong
Level 105
God Stats
1W - 2L
1,740 SR
Queue Stats
34W - 18L
1,645 Elo+
Party 2
Merlin
Merlin
YngGup
Merlin
Level 88
God Stats
19W - 10L
1,735 SR
Queue Stats
70W - 59L
1,570 Elo+
Solo
Bellona
Bellona
bossosuarus909
Bellona
Level 156
God Stats
0W - 1L
1,565 SR
Queue Stats
16W - 20L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CheeseNya
Achilles
13
2 / 2 / 4
6,785
452
8,028
11,876
11,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
HzIIs
Bastet
15
5 / 2 / 5
8,076
538
12,494
13,579
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
1 / 0 / 1
8,255
550
3,154
6,794
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 1
7,537
502
6,061
8,798
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
da one4281
King Arthur
15
2 / 0 / 4
8,911
594
14,219
15,359
15,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bachwasi
Lancelot
13
1 / 4 / 1
7,038
469
4,999
15,616
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
9
1 / 2 / 2
6,807
454
6,134
9,676
4,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
NateSpartan44
Sun Wukong
15
0 / 4 / 0
8,511
567
7,834
18,710
16,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
YngGup
Merlin
14
2 / 1 / 1
8,385
559
7,423
5,397
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 1 / 2
8,155
544
9,447
16,764
11,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
6
6
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bachwasi
Lancelot
1
4
1
0.38
W
Achilles
CheeseNya
Achilles
2
2
4
2
L
Sylvanus
1
2
2
1
W
Bastet
HzIIs
Bastet
5
2
5
3.75
L
Sun Wukong
NateSpartan44
Sun Wukong
0
4
0
0
W
Scylla
1
0
1
1.5
W
2
2
1
1.25
L
Merlin
YngGup
Merlin
2
1
1
2.5
L
2
1
2
3
W
King Arthur
da one4281
King Arthur
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,956
Damage
35,837
56,406
Taken
66,163
37,627
Mitigated
42,320
11,174
Healing
27,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bachwasi
Lancelot
4,999
871
0
5,125
15,616
6,913
0
2,110
13,265
0
53,067
W
Achilles
CheeseNya
Achilles
8,028
1,679
0
2,858
11,876
11,067
0
2,778
8,984
0
28,413
L
Sylvanus
6,134
2,442
2,237
3,360
9,676
4,948
0
502
8,968
25,278
1,548
W
Bastet
HzIIs
Bastet
12,494
4,993
0
2,815
13,579
5,618
0
3,881
9,296
0
72,003
L
Sun Wukong
NateSpartan44
Sun Wukong
7,834
1,111
0
6,327
18,710
16,569
0
569
17,952
0
80,031
W
Scylla
3,154
302
0
962
6,794
2,017
0
2,941
3,295
58,428
862
W
6,061
1,733
0
745
8,798
3,487
0
2,430
6,368
0
56,315
L
Merlin
YngGup
Merlin
7,423
237
0
1,087
5,397
1,899
28
176
5,088
53,781
798
L
9,447
3,940
0
9,795
16,764
11,991
0
71
16,011
0
73,262
W
King Arthur
da one4281
King Arthur
14,219
2,284
0
3,794
15,359
15,438
0
0
15,359
4,467
68,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
38,896
487
Minions Killed
491
0
Camps Cleared
0
1,533,656
Distance Traveled
1,416,719
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,038
469
81
5
0
319,780
0
W
Achilles
6,785
452
46
3
0
321,203
0
L
Sylvanus
6,807
454
37
2
0
183,838
0
W
Bastet
8,076
538
105
7
0
342,593
0
L
Sun Wukong
8,511
567
145
10
0
259,650
0
W
Scylla
8,255
550
115
8
0
292,288
1
W
Skadi
7,537
502
100
7
0
283,959
0
L
Merlin
8,385
559
121
8
0
321,563
3
L
Bellona
8,155
544
107
7
0
331,888
0
W
King Arthur
8,911
594
121
8
0
293,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role