Player Matchup

Sylvanus
Sylvanus
Silver II
AmazonFireBox
Sylvanus
Silver II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,188 MMR
Solo
Poseidon
Poseidon
Silver I
BLUNTEDGOON187
Poseidon
Silver I
Level 164
God Stats
11W - 7L
1,534 SR
Queue Stats
409W - 435L
1,145 MMR
Party 1
Bastet
Bastet
Gold V
Take2shots13
Bastet
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 213L
1,280 MMR
Party 1
Medusa
Medusa
Silver I
gardell4
Medusa
Silver I
Level 122
God Stats
77W - 56L
1,488 SR
Queue Stats
369W - 377L
1,189 MMR
Solo
Chaac
Chaac
Silver I
lx U quit xl
Chaac
Silver I
Level 137
God Stats
6W - 7L
1,722 SR
Queue Stats
207W - 210L
1,187 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,549 SR
1,198 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,596 SR
1,234 MMR
Gilgamesh
Gilgamesh
Silver V
 
Gilgamesh
Silver V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Silver I
Killa-Joule
Achilles
Silver I
Level 144
God Stats
1W - 2L
1,809 SR
Queue Stats
48W - 64L
1,193 MMR
Solo
Anhur
Anhur
Silver I
Ninjaknomes
Anhur
Silver I
Level 146
God Stats
13W - 10L
1,500 SR
Queue Stats
144W - 149L
1,241 MMR
Party 2
Cerberus
Cerberus
Silver II
ShadowSakuma
Cerberus
Silver II
Level 125
God Stats
10W - 8L
1,672 SR
Queue Stats
184W - 207L
1,111 MMR
Party 2
Merlin
Merlin
Silver III
Y SlowDark
Merlin
Silver III
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 29L
1,124 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AmazonFireBox
Sylvanus
7
0 / 0 / 2
4,098
585
3,512
3,413
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
9
4 / 0 / 0
5,536
791
2,036
2,181
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
8
1 / 0 / 1
4,511
644
680
4,186
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
gardell4
Medusa
8
1 / 0 / 0
4,409
630
3,453
2,588
583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8
1 / 0 / 0
4,925
704
3,708
5,031
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
KukulkanSurtrBake KujiraArachne

VS

Bans
AwilixKaliDanzaburouThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 0
3,415
488
859
4,601
1,569
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
Killa-Joule
Achilles
7
0 / 1 / 0
3,785
541
1,945
4,823
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
3,649
521
1,754
3,895
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
ShadowSakuma
Cerberus
6
0 / 1 / 0
3,536
505
638
6,223
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Y SlowDark
Merlin
7
0 / 3 / 0
3,509
501
670
3,875
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Sylvanus
AmazonFireBox
Sylvanus
0
0
2
1
W
Poseidon
4
0
0
4
L
Achilles
Killa-Joule
Achilles
0
1
0
0
L
0
2
0
0
L
Cerberus
ShadowSakuma
Cerberus
0
1
0
0
W
Bastet
1
0
1
1.5
L
Merlin
Y SlowDark
Merlin
0
3
0
0
W
Medusa
gardell4
Medusa
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,389
Damage
5,866
17,399
Taken
23,417
6,608
Mitigated
8,263
7,979
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
859
249
0
1,860
4,601
1,569
0
0
4,412
0
11,341
W
Sylvanus
AmazonFireBox
Sylvanus
3,512
1,707
262
1,007
3,413
1,155
0
591
2,822
14,644
7,495
W
Poseidon
2,036
335
0
530
2,181
623
106
626
1,555
31,465
488
L
Achilles
Killa-Joule
Achilles
1,945
861
0
2,112
4,823
1,824
0
321
4,420
0
19,809
L
1,754
1,334
0
1,038
3,895
1,062
0
223
3,672
0
24,484
L
Cerberus
ShadowSakuma
Cerberus
638
0
128
2,367
6,223
2,755
0
2,434
3,747
7,411
0
W
Bastet
680
303
0
2,952
4,186
1,217
0
345
3,841
0
24,255
L
Merlin
Y SlowDark
Merlin
670
74
0
232
3,875
1,053
0
1,781
1,874
16,842
0
W
Medusa
gardell4
Medusa
3,453
1,005
0
730
2,588
583
528
91
2,497
0
23,618
W
3,708
795
0
2,498
5,031
3,030
0
201
4,830
0
29,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
17,894
235
Minions Killed
157
0
Camps Cleared
0
671,827
Distance Traveled
628,871
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,415
488
19
3
0
92,306
0
W
Sylvanus
4,098
585
30
4
0
125,711
3
W
Poseidon
5,536
791
65
9
0
132,150
0
L
Achilles
3,785
541
47
7
0
129,726
0
L
Anhur
3,649
521
40
6
0
129,571
0
L
Cerberus
3,536
505
20
3
0
150,880
0
W
Bastet
4,511
644
57
8
0
159,531
0
L
Merlin
3,509
501
31
4
0
126,388
2
W
Medusa
4,409
630
32
5
0
132,786
0
W
Chaac
4,925
704
51
7
0
121,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role