Player Matchup

Arachne
Arachne
I cordolium
Arachne
Level 27
God Stats
3W - 2L
1,489 SR
Queue Stats
23W - 29L
1,370 Elo+
Party 3
Chang'e
Chang'e
Little Vintage
Chang'e
Level 126
God Stats
1W - 0L
1,491 SR
Queue Stats
33W - 39L
1,365 Elo+
Party 3
Gilgamesh
Gilgamesh
NeedyLlama
Gilgamesh
Level 66
God Stats
4W - 1L
1,522 SR
Queue Stats
50W - 40L
1,438 Elo+
Solo
Danzaburou
Danzaburou
servus_idile4356
Danzaburou
Level 100
God Stats
3W - 1L
1,700 SR
Queue Stats
99W - 89L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
yAlxz-_-
Cthulhu
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 30L
1,408 Elo+
Party 1
Team Averages
Level 84
1,540 SR
1,396 Elo+

VS

Team Averages
Level 63
1,394 SR
1,372 Elo+
Chaac
Chaac
Masimoto87
Chaac
Level 67
God Stats
0W - 2L
1,324 SR
Queue Stats
188W - 215L
1,406 Elo+
Party 2
Thoth
Thoth
Oberlixx1910
Thoth
Level 101
God Stats
11W - 20L
1,463 SR
Queue Stats
140W - 160L
1,415 Elo+
Party 2
Mercury
Mercury
Toulalannn
Mercury
Level 60
God Stats
4W - 14L
1,231 SR
Queue Stats
119W - 126L
1,354 Elo+
Solo
Kumbhakarna
Kumbhakarna
Twlohaaa
Kumbhakarna
Level 48
God Stats
4W - 5L
1,648 SR
Queue Stats
60W - 66L
1,494 Elo+
Solo
Nut
Nut
pipijenni
Nut
Level 37
God Stats
2W - 2L
1,304 SR
Queue Stats
17W - 30L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
I cordolium
Arachne
16
4 / 1 / 3
9,328
549
6,811
16,468
6,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 3
9,100
535
5,483
14,707
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
NeedyLlama
Gilgamesh
14
2 / 0 / 5
8,715
513
14,718
22,356
22,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
servus_idile4356
Danzaburou
14
9 / 3 / 5
10,014
589
13,727
15,089
5,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
yAlxz-_-
Cthulhu
14
4 / 1 / 8
10,269
604
13,775
17,012
18,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 3 / 1
7,762
457
12,363
17,879
20,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 3 / 1
8,054
474
15,109
8,542
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Toulalannn
Mercury
14
1 / 5 / 2
8,126
478
8,156
18,869
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Twlohaaa
Kumbhakarna
11
1 / 3 / 1
7,617
448
5,798
17,892
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 7 / 0
7,563
445
4,539
15,215
5,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
21
Kills
5
7
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
I cordolium
Arachne
4
1
3
5.5
W
2
2
3
1.75
L
Chaac
1
3
1
0.5
W
Gilgamesh
NeedyLlama
Gilgamesh
2
0
5
4.5
L
2
3
1
0.83
L
Mercury
Toulalannn
Mercury
1
5
2
0.4
L
Kumbhakarna
Twlohaaa
Kumbhakarna
1
3
1
0.5
L
0
7
0
0
W
Danzaburou
servus_idile4356
Danzaburou
9
3
5
3.83
W
Cthulhu
yAlxz-_-
Cthulhu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,514
Damage
45,965
85,632
Taken
78,397
58,591
Mitigated
52,809
37,673
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
I cordolium
Arachne
6,811
5,351
0
9,293
16,468
6,630
0
4,539
11,847
0
90,751
W
5,483
407
2,219
8,508
14,707
4,918
0
9,474
5,233
74,973
1,349
L
Chaac
12,363
2,138
0
6,488
17,879
20,936
0
2,940
14,054
0
48,212
W
Gilgamesh
NeedyLlama
Gilgamesh
14,718
4,098
0
3,691
22,356
22,713
404
2,674
18,526
443
48,304
L
15,109
1,034
0
508
8,542
3,340
0
3,845
4,697
62,909
0
L
Mercury
Toulalannn
Mercury
8,156
5,340
0
7,122
18,869
8,083
0
1,058
17,486
0
64,115
L
Kumbhakarna
Twlohaaa
Kumbhakarna
5,798
942
0
4,077
17,892
14,601
88
6,476
11,274
29,324
303
L
4,539
2,678
0
3,061
15,215
5,849
289
4,191
10,975
0
59,227
W
Danzaburou
servus_idile4356
Danzaburou
13,727
7,522
0
5,252
15,089
5,928
700
3,996
10,859
0
60,882
W
Cthulhu
yAlxz-_-
Cthulhu
13,775
983
2,892
5,818
17,012
18,402
105
5,649
11,194
45,307
2,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,426
Gold Earned
39,122
428
Minions Killed
396
0
Camps Cleared
0
1,714,971
Distance Traveled
1,670,631
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,328
549
116
7
0
399,479
5
W
Chang'e
9,100
535
112
7
0
343,241
0
L
Chaac
7,762
457
60
4
0
319,511
0
W
Gilgamesh
8,715
513
71
4
0
312,464
0
L
Thoth
8,054
474
107
6
0
340,954
5
L
Mercury
8,126
478
92
5
0
356,858
0
L
Kumbhakarna
7,617
448
38
2
0
346,219
0
L
Nut
7,563
445
99
6
0
307,089
0
W
Danzaburou
10,014
589
60
4
0
302,596
0
W
Cthulhu
10,269
604
69
4
0
357,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role