Player Matchup

Ymir
Ymir
DudehesONEEE
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EGmaaaan
Cu Chulainn
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,325 Elo+
Party 3
Neith
Neith
SURFERDUDE69
Neith
Level 5
God Stats
1W - 1L
1,521 SR
Queue Stats
2W - 2L
1,286 Elo+
Party 1
Awilix
Awilix
StainMySheets
Awilix
Level 112
God Stats
4W - 5L
1,475 SR
Queue Stats
10W - 16L
1,429 Elo+
Party 3
Scylla
Scylla
diabetickids
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,286 Elo+
Party 1
Team Averages
Level 73
1,499 SR
1,365 Elo+

VS

Team Averages
Level 94
1,541 SR
1,522 Elo+
Nut
Nut
Bakedpocket
Nut
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 25L
1,684 Elo+
Party 2
Poseidon
Poseidon
Chief Chungus50
Poseidon
Level 64
God Stats
3W - 4L
1,510 SR
Queue Stats
76W - 63L
1,507 Elo+
Solo
Achilles
Achilles
OGSHREDZ
Achilles
Level 128
God Stats
147W - 130L
1,498 SR
Queue Stats
336W - 301L
1,492 Elo+
Solo
Osiris
Osiris
Phalanx25
Osiris
Level 128
God Stats
5W - 5L
1,433 SR
Queue Stats
148W - 135L
1,457 Elo+
Party 2
Charon
Charon
TrippinOnFlakka
Charon
Level 69
God Stats
3W - 2L
1,764 SR
Queue Stats
293W - 279L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,580
558
1,395
8,530
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cu Chulainn
EGmaaaan
Cu Chulainn
11
1 / 3 / 1
6,426
643
7,497
10,811
8,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 1
5,618
562
7,372
6,199
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
3 / 0 / 1
5,788
579
6,070
7,621
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
1 / 1 / 1
5,937
594
2,538
4,197
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,097
710
2,486
5,080
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
9
1 / 5 / 1
5,268
527
3,992
6,060
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
OGSHREDZ
Achilles
6
0 / 2 / 2
4,440
444
1,754
5,734
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Phalanx25
Osiris
12
4 / 1 / 1
6,812
681
10,540
14,405
12,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 2
5,138
514
3,557
9,845
7,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
6
6
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Poseidon
1
5
1
0.3
W
1
1
2
2
W
Cu Chulainn
EGmaaaan
Cu Chulainn
1
3
1
0.5
L
Achilles
OGSHREDZ
Achilles
0
2
2
0.5
L
Osiris
Phalanx25
Osiris
4
1
1
4.5
W
4
1
1
4.5
W
3
0
1
3.5
L
0
2
2
0.5
W
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,872
Damage
22,329
37,358
Taken
41,124
20,415
Mitigated
26,464
7,991
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,486
1,692
0
2,574
5,080
1,937
0
1,669
3,411
0
62,226
L
Poseidon
3,992
623
174
204
6,060
1,959
76
944
5,116
30,185
1,784
W
1,395
421
127
1,587
8,530
5,299
0
3,765
4,542
9,438
0
W
Cu Chulainn
EGmaaaan
Cu Chulainn
7,497
1,736
0
1,672
10,811
8,660
316
0
10,811
7,117
38,425
L
Achilles
OGSHREDZ
Achilles
1,754
663
0
1,388
5,734
2,500
0
169
5,565
0
15,306
L
Osiris
Phalanx25
Osiris
10,540
4,765
0
8,245
14,405
12,146
0
1,412
12,993
0
56,503
W
7,372
3,501
0
2,069
6,199
2,115
36
2,738
3,150
0
44,762
W
6,070
2,794
0
1,531
7,621
3,171
443
240
7,381
0
39,886
L
3,557
779
0
1,905
9,845
7,922
0
1,071
8,774
21,664
0
W
Scylla
2,538
756
0
1,005
4,197
1,170
0
216
3,981
41,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
28,755
283
Minions Killed
313
0
Camps Cleared
0
1,023,018
Distance Traveled
899,122
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,097
710
114
11
0
217,365
2
L
Poseidon
5,268
527
49
5
0
178,316
1
W
Ymir
5,580
558
21
2
0
186,701
0
W
Cu Chulainn
6,426
643
77
8
0
181,173
3
L
Achilles
4,440
444
27
3
0
138,869
0
L
Osiris
6,812
681
87
9
0
183,680
0
W
Neith
5,618
562
57
6
0
196,870
0
W
Awilix
5,788
579
53
5
0
244,173
0
L
Charon
5,138
514
36
4
0
180,892
3
W
Scylla
5,937
594
75
8
0
214,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role