Player Matchup

Aphrodite
Aphrodite
Arthdal
Aphrodite
Level 156
God Stats
9W - 8L
1,531 SR
Queue Stats
306W - 311L
1,545 Elo+
Party 2
Neith
Neith
BioticMist
Neith
Level 43
God Stats
26W - 22L
1,471 SR
Queue Stats
171W - 183L
1,501 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Kenceited
Maman Brigitte
Level 116
God Stats
1W - 1L
1,215 SR
Queue Stats
204W - 187L
1,578 Elo+
Party 2
King Arthur
King Arthur
iTzKaii
King Arthur
Level 147
God Stats
15W - 25L
1,505 SR
Queue Stats
320W - 324L
1,586 Elo+
Party 2
Sylvanus
Sylvanus
jjlewis0
Sylvanus
Level 121
God Stats
5W - 2L
1,623 SR
Queue Stats
32W - 35L
1,449 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,532 Elo+

VS

Team Averages
Level 85
1,520 SR
1,526 Elo+
Surtr
Surtr
BabaYagaOOG
Surtr
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
239W - 200L
1,515 Elo+
Solo
Horus
Horus
Bukubukuchaguma
Horus
Level 123
God Stats
110W - 93L
1,567 SR
Queue Stats
384W - 364L
1,542 Elo+
Party 1
Merlin
Merlin
Oceanmanà
Merlin
Level 68
God Stats
7W - 17L
1,336 SR
Queue Stats
271W - 246L
1,454 Elo+
Solo
Cliodhna
Cliodhna
victorious05
Cliodhna
Level 139
God Stats
20W - 17L
1,575 SR
Queue Stats
641W - 599L
1,560 Elo+
Party 1
Neith
Neith
xXNOVAKASXx
Neith
Level 9
God Stats
20W - 12L
1,624 SR
Queue Stats
52W - 43L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arthdal
Aphrodite
11
2 / 0 / 0
6,064
606
4,614
5,161
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
1 / 1 / 2
5,559
556
5,176
7,638
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Maman Brigitte
Kenceited
Maman Brigitte
12
4 / 1 / 4
6,270
627
6,960
13,294
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
iTzKaii
King Arthur
12
3 / 1 / 1
6,857
686
7,472
8,790
6,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
jjlewis0
Sylvanus
9
0 / 1 / 1
5,281
528
2,889
8,915
4,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,895
590
4,652
11,651
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
0 / 2 / 2
5,035
504
3,902
9,283
7,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Oceanmanà
Merlin
11
0 / 2 / 0
5,990
599
4,924
6,194
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
victorious05
Cliodhna
10
2 / 1 / 1
5,525
553
5,082
9,109
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,687
569
5,722
6,333
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Arthdal
Aphrodite
2
0
0
2
L
1
3
0
0.33
W
Neith
1
1
2
2
L
0
2
2
0.5
W
Maman Brigitte
Kenceited
Maman Brigitte
4
1
4
6
L
Merlin
Oceanmanà
Merlin
0
2
0
0
W
King Arthur
iTzKaii
King Arthur
3
1
1
3.5
W
Sylvanus
jjlewis0
Sylvanus
0
1
1
0.5
L
Cliodhna
victorious05
Cliodhna
2
1
1
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,111
Damage
24,282
43,798
Taken
42,570
20,561
Mitigated
20,489
19,938
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Arthdal
Aphrodite
4,614
465
1,599
3,704
5,161
2,033
0
1,549
3,253
41,341
963
L
4,652
1,460
0
3,175
11,651
5,360
0
1,832
9,819
556
45,029
W
Neith
5,176
1,863
0
1,861
7,638
2,721
0
0
7,638
0
42,258
L
3,902
1,770
260
2,422
9,283
7,200
13
3,375
5,868
91
16,002
W
Maman Brigitte
Kenceited
Maman Brigitte
6,960
735
0
5,789
13,294
4,368
7
681
12,464
40,722
1,177
L
Merlin
Oceanmanà
Merlin
4,924
400
0
1,373
6,194
2,157
0
4,109
1,608
44,255
360
W
King Arthur
iTzKaii
King Arthur
7,472
928
0
1,880
8,790
6,889
0
550
8,174
1,353
51,867
W
Sylvanus
jjlewis0
Sylvanus
2,889
801
2,150
2,955
8,915
4,550
0
1,500
7,224
15,573
0
L
Cliodhna
victorious05
Cliodhna
5,082
865
0
3,685
9,109
3,131
0
2,126
6,977
0
38,837
L
5,722
2,137
0
1,448
6,333
2,641
0
2,391
3,942
0
51,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
28,132
351
Minions Killed
348
0
Camps Cleared
0
1,038,349
Distance Traveled
1,101,215
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,064
606
93
9
0
202,069
3
L
Surtr
5,895
590
75
8
0
206,222
2
W
Neith
5,559
556
70
7
0
198,453
2
L
Horus
5,035
504
22
2
0
246,288
2
W
Maman Brigitte
6,270
627
65
7
0
233,586
0
L
Merlin
5,990
599
100
10
0
205,575
0
W
King Arthur
6,857
686
102
10
0
214,180
4
W
Sylvanus
5,281
528
21
2
0
190,061
1
L
Cliodhna
5,525
553
64
6
0
251,099
0
L
Neith
5,687
569
87
9
0
192,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role