Player Matchup

Bakasura
Bakasura
AshenEvelynn
Bakasura
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,424 Elo+
Party 1
Tiamat
Tiamat
Chromiecrith
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,582 Elo+
Party 1
Jormungandr
Jormungandr
lahcrymal
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,541 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,516 Elo+

VS

Team Averages
Level 107
1,620 SR
1,474 Elo+
Nemesis
Nemesis
FERDJAMMER
Nemesis
Level 145
God Stats
113W - 90L
1,611 SR
Queue Stats
303W - 290L
1,487 Elo+
Solo
Vamana
Vamana
King Ken696
Vamana
Level 109
God Stats
8W - 7L
1,500 SR
Queue Stats
65W - 56L
1,488 Elo+
Solo
Olorun
Olorun
SKI KING 55
Olorun
Level 68
God Stats
1W - 1L
1,749 SR
Queue Stats
56W - 50L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AshenEvelynn
Bakasura
11
1 / 2 / 0
6,682
668
4,717
7,903
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
10
0 / 5 / 0
5,825
583
3,708
9,372
6,115
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
lahcrymal
Jormungandr
10
0 / 4 / 1
6,161
616
2,905
9,530
6,935
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FERDJAMMER
Nemesis
13
3 / 1 / 5
7,830
783
5,398
6,281
2,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
13
7 / 0 / 4
8,672
867
9,487
6,326
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
13
1 / 0 / 10
7,832
783
6,144
5,032
1,959
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AshenEvelynn
Bakasura
1
2
0
0.5
L
Tiamat
0
5
0
0
W
Nemesis
FERDJAMMER
Nemesis
3
1
5
5.5
W
Vamana
7
0
4
9
W
Olorun
1
0
10
6
L
Jormungandr
lahcrymal
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,330
Damage
21,029
26,805
Taken
17,639
17,294
Mitigated
9,659
3,108
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AshenEvelynn
Bakasura
4,717
2,942
0
2,016
7,903
4,244
42
1,699
5,957
0
16,751
L
Tiamat
3,708
634
0
1,092
9,372
6,115
0
1,529
7,450
8,652
0
W
Nemesis
FERDJAMMER
Nemesis
5,398
2,324
74
2,030
6,281
2,750
1,278
1,457
4,638
0
27,010
W
Vamana
9,487
4,232
0
2,344
6,326
4,950
532
3,424
2,679
0
29,449
W
Olorun
6,144
2,664
440
2,670
5,032
1,959
609
1,648
2,822
25,084
187
L
Jormungandr
lahcrymal
Jormungandr
2,905
997
0
0
9,530
6,935
0
3,029
6,349
18,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,668
Gold Earned
24,334
81
Minions Killed
122
0
Camps Cleared
0
548,600
Distance Traveled
598,510
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,682
668
49
5
0
223,061
0
L
Tiamat
5,825
583
13
1
0
163,921
0
W
Nemesis
7,830
783
42
4
0
214,845
2
W
Vamana
8,672
867
38
4
0
206,793
2
W
Olorun
7,832
783
42
4
0
176,872
0
L
Jormungandr
6,161
616
19
2
0
161,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role