Player Matchup

Lancelot
Lancelot
KINGOFTHEGODS24
Lancelot
Level 120
God Stats
17W - 10L
1,707 SR
Queue Stats
111W - 87L
1,582 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Recalibratesx
Tsukuyomi
Level 127
God Stats
3W - 5L
1,198 SR
Queue Stats
19W - 22L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Sofoke
Cthulhu
Level 153
God Stats
1W - 1L
1,291 SR
Queue Stats
25W - 15L
1,598 Elo+
Solo
Izanami
Izanami
SxyFaceV8
Izanami
Level 141
God Stats
3W - 3L
1,505 SR
Queue Stats
162W - 160L
1,578 Elo+
Party 3
Discordia
Discordia
theroyalproject
Discordia
Level 108
God Stats
2W - 0L
1,579 SR
Queue Stats
114W - 124L
1,481 Elo+
Solo
Team Averages
Level 130
1,456 SR
1,547 Elo+

VS

Team Averages
Level 99
1,507 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
AceeBoogie
Chernobog
Level 55
God Stats
3W - 1L
1,908 SR
Queue Stats
19W - 21L
1,458 Elo+
Party 1
Janus
Janus
LookWhosCollin
Janus
Level 82
God Stats
13W - 14L
1,440 SR
Queue Stats
29W - 32L
1,465 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ozymorpheus
Maman Brigitte
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,664 Elo+
Party 2
Osiris
Osiris
yorkinit
Osiris
Level 101
God Stats
0W - 2L
1,186 SR
Queue Stats
41W - 42L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
6 / 3 / 4
10,616
664
16,181
15,109
13,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Recalibratesx
Tsukuyomi
16
11 / 3 / 5
9,977
624
16,978
13,517
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sofoke
Cthulhu
13
1 / 4 / 11
8,507
532
9,529
18,934
16,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SxyFaceV8
Izanami
17
2 / 1 / 3
10,701
669
4,833
7,408
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
theroyalproject
Discordia
14
4 / 3 / 5
8,776
549
9,432
7,843
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 2 / 5
7,717
482
8,261
15,887
19,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
AceeBoogie
Chernobog
13
1 / 5 / 2
8,117
507
4,830
10,556
3,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 7 / 3
8,690
543
6,427
12,673
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
ozymorpheus
Maman Brigitte
14
3 / 6 / 4
8,664
542
6,126
18,018
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
yorkinit
Osiris
13
2 / 4 / 2
8,074
505
8,409
19,278
23,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
24
Kills
14
14
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
5
2.75
L
Chernobog
AceeBoogie
Chernobog
1
5
2
0.4
W
Lancelot
6
3
4
2.67
L
5
7
3
0.93
W
Tsukuyomi
Recalibratesx
Tsukuyomi
11
3
5
4.5
W
Cthulhu
Sofoke
Cthulhu
1
4
11
1.63
W
Izanami
SxyFaceV8
Izanami
2
1
3
3.5
L
Maman Brigitte
ozymorpheus
Maman Brigitte
3
6
4
0.83
W
Discordia
theroyalproject
Discordia
4
3
5
2.17
L
Osiris
yorkinit
Osiris
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,953
Damage
34,053
62,811
Taken
76,412
41,480
Mitigated
58,854
16,816
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,261
1,026
0
3,781
15,887
19,536
93
4,603
11,284
25,662
0
L
Chernobog
AceeBoogie
Chernobog
4,830
3,009
0
1,600
10,556
3,886
0
1,540
8,912
0
63,326
W
Lancelot
16,181
2,503
0
4,176
15,109
13,318
141
2,190
12,879
0
86,906
L
6,427
452
0
375
12,673
4,740
540
4,264
8,355
50,096
0
W
Tsukuyomi
Recalibratesx
Tsukuyomi
16,978
3,582
0
4,230
13,517
6,190
485
7,272
6,073
0
80,540
W
Cthulhu
Sofoke
Cthulhu
9,529
1,499
1,669
3,514
18,934
16,173
174
5,271
13,567
32,876
385
W
Izanami
SxyFaceV8
Izanami
4,833
3,589
0
2,727
7,408
3,006
1,526
1,199
6,209
0
107,222
L
Maman Brigitte
ozymorpheus
Maman Brigitte
6,126
447
0
2,803
18,018
7,618
0
4,802
13,065
49,968
2,136
W
Discordia
theroyalproject
Discordia
9,432
392
0
500
7,843
2,793
594
4,369
3,368
48,046
805
L
Osiris
yorkinit
Osiris
8,409
3,181
0
4,563
19,278
23,074
0
3,166
15,074
0
52,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,577
Gold Earned
41,262
547
Minions Killed
385
0
Camps Cleared
0
1,633,681
Distance Traveled
1,566,192
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,717
482
24
2
0
319,404
2
L
Chernobog
8,117
507
107
7
0
325,709
0
W
Lancelot
10,616
664
146
9
0
335,277
0
L
Janus
8,690
543
95
6
0
300,077
2
W
Tsukuyomi
9,977
624
103
6
0
345,937
0
W
Cthulhu
8,507
532
46
3
0
333,329
0
W
Izanami
10,701
669
183
11
0
335,194
0
L
Maman Brigitte
8,664
542
77
5
0
332,704
0
W
Discordia
8,776
549
69
4
0
283,944
0
L
Osiris
8,074
505
82
5
0
288,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role