Player Matchup

Cu Chulainn
Cu Chulainn
Chimbosmokes
Cu Chulainn
Level 152
God Stats
2W - 2L
1,384 SR
Queue Stats
14W - 29L
1,363 Elo+
Party 2
Neith
Neith
Heki22
Neith
Level 66
God Stats
2W - 2L
1,512 SR
Queue Stats
137W - 125L
1,278 Elo+
Party 1
Nu Wa
Nu Wa
Jabali117
Nu Wa
Level 116
God Stats
7W - 9L
1,547 SR
Queue Stats
391W - 387L
1,442 Elo+
Solo
Shiva
Shiva
KobeexD
Shiva
Level 136
God Stats
11W - 10L
1,644 SR
Queue Stats
152W - 147L
1,451 Elo+
Party 1
Pele
Pele
Watamelon1100
Pele
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 37L
1,385 Elo+
Party 2
Team Averages
Level 114
1,518 SR
1,384 Elo+

VS

Team Averages
Level 104
1,570 SR
1,478 Elo+
Bakasura
Bakasura
Manmadeloser
Bakasura
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TrueKingFinesser
Morgan Le Fay
Level 109
God Stats
5W - 4L
1,537 SR
Queue Stats
7W - 6L
1,408 Elo+
Party 3
Hercules
Hercules
Zognoids_
Hercules
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
echoxeno_Lambda_
Neith
Level 53
God Stats
0W - 1L
1,812 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
okNolan
Ymir
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 240L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chimbosmokes
Cu Chulainn
16
4 / 0 / 6
10,064
629
11,626
11,444
10,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Heki22
Neith
14
3 / 0 / 7
8,709
544
6,991
8,351
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
Jabali117
Nu Wa
15
1 / 0 / 6
8,823
551
9,056
8,315
3,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
KobeexD
Shiva
14
7 / 1 / 10
9,618
601
13,704
13,381
10,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 1 / 7
8,584
537
7,852
11,065
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Manmadeloser
Bakasura
12
1 / 5 / 1
6,930
433
4,501
15,782
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
TrueKingFinesser
Morgan Le Fay
11
0 / 3 / 0
6,647
415
5,907
11,084
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Zognoids_
Hercules
13
0 / 2 / 0
7,420
464
3,752
14,911
9,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 8 / 1
6,025
377
4,721
13,221
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
okNolan
Ymir
11
0 / 4 / 1
6,806
425
7,008
14,539
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
22
Kills
1
2
Deaths
22
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chimbosmokes
Cu Chulainn
4
0
6
7
W
Neith
Heki22
Neith
3
0
7
6.5
W
Nu Wa
Jabali117
Nu Wa
1
0
6
4
W
Shiva
KobeexD
Shiva
7
1
10
12
L
Bakasura
Manmadeloser
Bakasura
1
5
1
0.3
L
Morgan Le Fay
TrueKingFinesser
Morgan Le Fay
0
3
0
0
W
7
1
7
10.5
L
Hercules
Zognoids_
Hercules
0
2
0
0
L
0
8
1
0.06
L
Ymir
okNolan
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,229
Damage
25,889
52,556
Taken
69,537
33,158
Mitigated
38,386
16,005
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chimbosmokes
Cu Chulainn
11,626
1,820
0
2,397
11,444
10,637
47
616
10,828
5,435
79,042
W
Neith
Heki22
Neith
6,991
2,789
0
2,664
8,351
3,637
137
2,875
5,328
0
63,242
W
Nu Wa
Jabali117
Nu Wa
9,056
1,952
184
3,332
8,315
3,237
174
4,947
3,013
66,875
1,036
W
Shiva
KobeexD
Shiva
13,704
2,225
210
4,265
13,381
10,582
60
1,882
11,263
0
56,127
L
Bakasura
Manmadeloser
Bakasura
4,501
2,675
0
5,733
15,782
6,332
0
1,685
14,097
0
42,008
L
Morgan Le Fay
TrueKingFinesser
Morgan Le Fay
5,907
894
175
2,674
11,084
3,873
0
4,653
6,431
49,249
0
W
7,852
1,587
0
2,953
11,065
5,065
0
2,493
7,844
0
57,425
L
Hercules
Zognoids_
Hercules
3,752
535
0
5,888
14,911
9,836
0
1,634
13,277
0
55,399
L
4,721
1,527
0
1,197
13,221
4,273
0
1,139
12,082
0
24,430
L
Ymir
okNolan
Ymir
7,008
682
0
2,103
14,539
14,072
0
1,182
13,357
39,334
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,798
Gold Earned
33,828
493
Minions Killed
348
0
Camps Cleared
0
1,587,067
Distance Traveled
1,518,788
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,064
629
141
9
0
312,325
2
W
Neith
8,709
544
117
7
0
277,881
2
W
Nu Wa
8,823
551
96
6
0
318,719
0
W
Shiva
9,618
601
57
4
0
331,061
4
L
Bakasura
6,930
433
88
6
0
357,116
0
L
Morgan Le Fay
6,647
415
65
4
0
307,873
0
W
Pele
8,584
537
82
5
0
347,081
0
L
Hercules
7,420
464
103
6
0
299,356
2
L
Neith
6,025
377
36
2
0
268,410
0
L
Ymir
6,806
425
56
4
0
286,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role