Player Matchup

Baba Yaga
Baba Yaga
AbsoluteH3R0
Baba Yaga
Level 109
God Stats
2W - 3L
1,510 SR
Queue Stats
174W - 177L
1,525 Elo+
Solo
Nu Wa
Nu Wa
CrucialSaint
Nu Wa
Level 127
God Stats
1W - 1L
1,766 SR
Queue Stats
31W - 24L
1,617 Elo+
Party 1
Chang'e
Chang'e
ThatGuyBlue
Chang'e
Level 28
God Stats
0W - 3L
1,208 SR
Queue Stats
38W - 45L
1,432 Elo+
Party 1
Chiron
Chiron
TheSketchyP
Chiron
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,575 Elo+
Party 1
Surtr
Surtr
geo4dagurlz
Surtr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,498 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,529 Elo+

VS

Team Averages
Level 120
1,547 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
A FALL3N ANG3L
Ah Muzen Cab
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
DominaDiaboli
Nu Wa
Level 121
God Stats
33W - 11L
1,505 SR
Queue Stats
714W - 723L
1,452 Elo+
Solo
Khepri
Khepri
MurphysLaw17
Khepri
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,546 Elo+
Party 2
Chang'e
Chang'e
Pandora-XCIX
Chang'e
Level 107
God Stats
4W - 0L
1,729 SR
Queue Stats
50W - 54L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AbsoluteH3R0
Baba Yaga
14
0 / 3 / 2
7,202
655
9,702
10,426
4,600
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 4
7,188
653
8,157
9,834
3,553
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
ThatGuyBlue
Chang'e
14
0 / 2 / 4
7,390
672
3,942
13,125
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
16
4 / 3 / 1
8,589
781
15,003
15,047
6,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 5 / 1
7,063
642
4,181
11,838
10,150
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 3 / 9
9,748
886
11,626
12,826
12,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
A FALL3N ANG3L
Ah Muzen Cab
16
5 / 0 / 9
9,958
905
17,244
8,302
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
0 / 1 / 13
8,708
792
13,853
8,709
4,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Khepri
15
2 / 1 / 13
9,960
905
3,856
15,136
14,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Pandora-XCIX
Chang'e
16
4 / 1 / 9
9,329
848
11,093
14,866
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
5
Kills
15
15
Deaths
6
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
3
9
2.83
W
Ah Muzen Cab
A FALL3N ANG3L
Ah Muzen Cab
5
0
9
9.5
L
Baba Yaga
AbsoluteH3R0
Baba Yaga
0
3
2
0.33
L
0
2
4
1
W
0
1
13
6.5
W
Khepri
2
1
13
8.5
W
Chang'e
Pandora-XCIX
Chang'e
4
1
9
8.5
L
Chang'e
ThatGuyBlue
Chang'e
0
2
4
1
L
Chiron
4
3
1
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
57,672
60,270
Taken
59,839
30,059
Mitigated
42,611
26,728
Healing
35,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,626
702
451
961
12,826
12,536
395
3,803
9,023
0
24,752
W
Ah Muzen Cab
A FALL3N ANG3L
Ah Muzen Cab
17,244
2,406
999
1,563
8,302
4,142
2,002
3,278
5,024
0
45,295
L
Baba Yaga
AbsoluteH3R0
Baba Yaga
9,702
179
1,080
1,994
10,426
4,600
0
4,073
6,353
32,192
0
L
8,157
1,989
2,370
1,131
9,834
3,553
0
4,861
4,973
26,670
815
W
13,853
4,744
1,563
1,757
8,709
4,300
3,656
3,668
5,041
36,855
0
W
Khepri
3,856
95
2,671
2,093
15,136
14,379
455
5,420
9,716
8,868
0
W
Chang'e
Pandora-XCIX
Chang'e
11,093
1,264
14,210
8,866
14,866
7,254
1,267
6,721
8,145
30,201
657
L
Chang'e
ThatGuyBlue
Chang'e
3,942
766
9,409
6,436
13,125
5,604
0
6,781
6,344
16,128
0
L
Chiron
15,003
2,079
1,212
2,399
15,047
6,152
0
6,895
8,152
0
34,416
L
4,181
352
168
529
11,838
10,150
0
6,048
5,790
2,237
7,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
47,703
142
Minions Killed
180
0
Camps Cleared
0
931,053
Distance Traveled
1,179,786
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,748
886
17
2
0
214,943
7
W
Ah Muzen Cab
9,958
905
67
6
0
257,425
0
L
Baba Yaga
7,202
655
30
3
0
199,875
0
L
Nu Wa
7,188
653
31
3
0
185,615
0
W
Nu Wa
8,708
792
38
3
0
222,683
0
W
Khepri
9,960
905
14
1
0
244,701
0
W
Chang'e
9,329
848
44
4
0
240,034
0
L
Chang'e
7,390
672
21
2
0
211,473
0
L
Chiron
8,589
781
50
5
0
218,687
0
L
Surtr
7,063
642
10
1
0
115,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role