Player Matchup

Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Galts_72
Bellona
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 320L
1,457 Elo+
Solo
Bacchus
Bacchus
Venom325
Bacchus
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
342W - 362L
1,415 Elo+
Solo
Team Averages
Level 145
1,500 SR
1,474 Elo+

VS

Team Averages
Level 99
1,544 SR
1,465 Elo+
Cabrakan
Cabrakan
MagikBeny
Cabrakan
Level 114
God Stats
2W - 0L
1,696 SR
Queue Stats
71W - 76L
1,472 Elo+
Party 1
Achilles
Achilles
PrimordialPooch
Achilles
Level 153
God Stats
23W - 20L
1,526 SR
Queue Stats
615W - 660L
1,466 Elo+
Solo
Fenrir
Fenrir
Timmy2Hitz
Fenrir
Level 122
God Stats
2W - 1L
1,713 SR
Queue Stats
185W - 188L
1,473 Elo+
Solo
Kukulkan
Kukulkan
baconator1
Kukulkan
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
86W - 100L
1,404 Elo+
Party 1
Surtr
Surtr
gab_m-a
Surtr
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 56L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 3 / 5
8,437
767
8,607
6,186
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
14
4 / 1 / 3
8,404
764
9,087
5,760
2,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
 
Hachiman
13
1 / 3 / 6
7,822
711
5,573
6,218
3,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Galts_72
Bellona
15
4 / 7 / 3
8,842
804
9,718
18,636
22,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Venom325
Bacchus
14
0 / 3 / 6
7,908
719
7,635
10,316
16,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MagikBeny
Cabrakan
13
1 / 2 / 8
8,124
739
5,312
11,126
10,669
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
17
2 / 0 / 9
9,250
841
12,006
10,262
11,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Timmy2Hitz
Fenrir
15
8 / 4 / 4
9,424
857
8,495
12,406
7,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
baconator1
Kukulkan
15
2 / 3 / 7
8,831
803
10,478
8,946
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
gab_m-a
Surtr
15
4 / 2 / 8
9,225
839
7,220
9,573
11,109
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
11
Kills
17
17
Deaths
11
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
5
1.5
L
Anhur
 
Anhur
4
1
3
5.5
L
Hachiman
 
Hachiman
1
3
6
1.33
L
Bellona
Galts_72
Bellona
4
7
3
0.79
W
Cabrakan
MagikBeny
Cabrakan
1
2
8
2.5
W
Achilles
2
0
9
6.5
W
Fenrir
Timmy2Hitz
Fenrir
8
4
4
2.5
L
Bacchus
Venom325
Bacchus
0
3
6
1
W
Kukulkan
baconator1
Kukulkan
2
3
7
1.83
W
Surtr
gab_m-a
Surtr
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,620
Damage
43,511
47,116
Taken
52,313
47,232
Mitigated
44,961
9,232
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,607
132
153
761
6,186
2,537
0
1,296
4,711
19,740
0
L
Anhur
 
Anhur
9,087
6,142
262
624
5,760
2,470
0
1,729
3,840
0
19,930
L
Hachiman
 
Hachiman
5,573
2,658
422
469
6,218
3,328
0
3,159
2,897
0
17,012
L
Bellona
Galts_72
Bellona
9,718
3,279
295
3,515
18,636
22,335
0
7,158
11,009
0
15,635
W
Cabrakan
MagikBeny
Cabrakan
5,312
305
647
1,176
11,126
10,669
228
3,885
6,680
12,728
1,649
W
Achilles
12,006
1,496
2,244
3,334
10,262
11,719
124
2,903
6,682
0
23,614
W
Fenrir
Timmy2Hitz
Fenrir
8,495
1,317
2,432
3,877
12,406
7,642
69
3,079
8,752
0
14,341
L
Bacchus
Venom325
Bacchus
7,635
261
885
1,846
10,316
16,562
0
2,542
7,169
19,938
1,196
W
Kukulkan
baconator1
Kukulkan
10,478
1,202
307
1,325
8,946
3,822
125
2,484
6,015
25,787
0
W
Surtr
gab_m-a
Surtr
7,220
1,617
1,578
2,325
9,573
11,109
192
2,154
6,880
679
14,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
44,854
144
Minions Killed
118
0
Camps Cleared
0
992,512
Distance Traveled
1,218,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,437
767
31
3
0
200,627
0
L
Anhur
8,404
764
38
3
0
175,287
0
L
Hachiman
7,822
711
25
2
0
181,738
0
L
Bellona
8,842
804
21
2
0
198,953
0
W
Cabrakan
8,124
739
25
2
0
228,113
0
W
Achilles
9,250
841
26
2
0
256,890
0
W
Fenrir
9,424
857
17
2
0
230,082
0
L
Bacchus
7,908
719
29
3
0
235,907
0
W
Kukulkan
8,831
803
31
3
0
230,585
0
W
Surtr
9,225
839
19
2
0
273,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role