Player Matchup

Danzaburou
Danzaburou
Bronze IV
End Hate8219
Danzaburou
Bronze IV
Level 128
God Stats
1W - 3L
1,469 SR
Queue Stats
1W - 6L
1,241 MMR
Party 2
Hercules
Hercules
Bronze IV
Got Gurth8038
Hercules
Bronze IV
Level 129
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 5L
1,241 MMR
Party 2
Scylla
Scylla
Silver I
PunetaSlayer
Scylla
Silver I
Level 94
God Stats
12W - 9L
1,378 SR
Queue Stats
77W - 94L
1,256 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,371 SR
1,246 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,548 SR
1,245 MMR
Kuzenbo
Kuzenbo
Gold V
MargaBR751
Kuzenbo
Gold V
Level 85
God Stats
6W - 7L
1,476 SR
Queue Stats
244W - 273L
1,305 MMR
Party 1
Sobek
Sobek
Gold V
WetKittyKat
Sobek
Gold V
Level 108
God Stats
227W - 224L
1,534 SR
Queue Stats
460W - 485L
1,210 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
phreize
Ah Muzen Cab
Silver I
Level 156
God Stats
23W - 21L
1,634 SR
Queue Stats
168W - 193L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
End Hate8219
Danzaburou
16
0 / 4 / 5
11,322
629
10,914
16,191
7,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Got Gurth8038
Hercules
17
2 / 2 / 0
11,930
663
16,178
25,811
29,185
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
17
3 / 2 / 2
11,763
654
15,449
8,842
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAphroditeAgniHou YiThoth

VS

Bans
CthulhuHeraNe ZhaVulcanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MargaBR751
Kuzenbo
16
2 / 3 / 5
11,575
643
12,019
21,716
35,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 1 / 4
11,910
662
13,890
18,182
23,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
phreize
Ah Muzen Cab
19
3 / 1 / 3
12,679
704
15,514
15,240
7,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
8
8
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
End Hate8219
Danzaburou
0
4
5
0.63
L
Hercules
Got Gurth8038
Hercules
2
2
0
1
W
Kuzenbo
MargaBR751
Kuzenbo
2
3
5
1.5
L
Scylla
3
2
2
2
W
3
1
4
5
W
Ah Muzen Cab
phreize
Ah Muzen Cab
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,541
Damage
41,423
50,844
Taken
55,138
40,855
Mitigated
66,042
11,273
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
End Hate8219
Danzaburou
10,914
5,426
0
4,034
16,191
7,195
850
8,020
6,961
0
39,427
L
Hercules
Got Gurth8038
Hercules
16,178
3,166
226
5,569
25,811
29,185
0
8,802
15,427
0
55,330
W
Kuzenbo
MargaBR751
Kuzenbo
12,019
4,086
0
3,524
21,716
35,239
322
5,102
16,269
29,588
1,237
L
Scylla
15,449
995
0
1,444
8,842
4,475
635
3,357
5,022
67,270
0
W
13,890
876
0
7,347
18,182
23,216
93
4,672
12,869
27,345
3,199
W
Ah Muzen Cab
phreize
Ah Muzen Cab
15,514
4,270
759
4,018
15,240
7,587
2,491
4,637
10,176
0
83,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
36,164
241
Minions Killed
193
0
Camps Cleared
0
928,083
Distance Traveled
1,080,652
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,322
629
62
3
0
287,940
2
L
Hercules
11,930
663
79
4
0
345,268
0
W
Kuzenbo
11,575
643
32
2
0
343,776
0
L
Scylla
11,763
654
100
6
0
294,875
2
W
Sobek
11,910
662
15
1
0
371,360
6
W
Ah Muzen Cab
12,679
704
146
8
0
365,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role