Player Matchup

Kukulkan
Kukulkan
Hokage-_-alt1
Kukulkan
Level 16
God Stats
1W - 1L
1,750 SR
Queue Stats
7W - 6L
1,269 Elo+
Party 1
King Arthur
King Arthur
S_Flare7
King Arthur
Level 103
God Stats
3W - 12L
1,635 SR
Queue Stats
299W - 371L
1,425 Elo+
Party 1
Hachiman
Hachiman
TheOneRynite
Hachiman
Level 96
God Stats
4W - 7L
1,520 SR
Queue Stats
182W - 235L
1,409 Elo+
Party 1
Cabrakan
Cabrakan
mArVeLoUs26-_-
Cabrakan
Level 85
God Stats
2W - 6L
1,471 SR
Queue Stats
226W - 299L
1,433 Elo+
Party 1
Horus
Horus
tiny_revenge5
Horus
Level 67
God Stats
9W - 12L
1,458 SR
Queue Stats
174W - 238L
1,363 Elo+
Party 1
Team Averages
Level 73
1,567 SR
1,380 Elo+

VS

Team Averages
Level 99
1,603 SR
1,563 Elo+
Izanami
Izanami
Deegoodson
Izanami
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,721 Elo+
Party 3
Bellona
Bellona
Mikamin_Levi
Bellona
Level 27
God Stats
3W - 1L
1,768 SR
Queue Stats
24W - 34L
1,407 Elo+
Party 2
Anubis
Anubis
MrTaqoh
Anubis
Level 39
God Stats
7W - 9L
1,500 SR
Queue Stats
80W - 74L
1,525 Elo+
Solo
Bacchus
Bacchus
Wes_Da_DemiGod
Bacchus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,721 Elo+
Party 3
Arachne
Arachne
legoman0910
Arachne
Level 139
God Stats
2W - 0L
1,749 SR
Queue Stats
53W - 66L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hokage-_-alt1
Kukulkan
12
0 / 4 / 1
6,980
537
2,764
6,171
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
S_Flare7
King Arthur
13
2 / 5 / 1
7,172
552
7,065
13,857
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
TheOneRynite
Hachiman
11
0 / 2 / 1
5,596
430
6,459
8,835
3,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
12
2 / 2 / 1
6,944
534
4,543
10,228
10,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 0
7,698
592
9,634
13,315
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deegoodson
Izanami
13
3 / 2 / 3
7,655
589
5,324
7,210
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Mikamin_Levi
Bellona
11
1 / 5 / 1
6,225
479
5,714
13,371
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
MrTaqoh
Anubis
15
6 / 2 / 3
8,581
660
8,188
7,457
3,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 0 / 3
7,622
586
3,751
8,524
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
legoman0910
Arachne
14
2 / 0 / 6
7,623
586
8,574
9,322
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
14
14
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Deegoodson
Izanami
3
2
3
2.25
L
Kukulkan
Hokage-_-alt1
Kukulkan
0
4
1
0.13
W
Bellona
Mikamin_Levi
Bellona
1
5
1
0.3
W
Anubis
MrTaqoh
Anubis
6
2
3
3.75
L
King Arthur
S_Flare7
King Arthur
2
5
1
0.5
L
Hachiman
TheOneRynite
Hachiman
0
2
1
0.25
W
2
0
3
3.5
W
Arachne
legoman0910
Arachne
2
0
6
5
L
Cabrakan
2
2
1
1.25
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
31,551
52,406
Taken
45,884
31,044
Mitigated
28,434
16,159
Healing
17,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Deegoodson
Izanami
5,324
3,035
0
1,729
7,210
2,437
514
1,286
5,924
0
55,349
L
Kukulkan
Hokage-_-alt1
Kukulkan
2,764
32
0
0
6,171
1,377
122
3,352
2,819
51,500
512
W
Bellona
Mikamin_Levi
Bellona
5,714
2,270
0
4,526
13,371
9,352
0
0
12,470
0
28,838
W
Anubis
MrTaqoh
Anubis
8,188
248
0
2,209
7,457
3,889
0
2,069
5,388
73,474
2,959
L
King Arthur
S_Flare7
King Arthur
7,065
1,337
0
4,789
13,857
5,656
0
4,064
9,758
0
55,286
L
Hachiman
TheOneRynite
Hachiman
6,459
4,136
0
3,461
8,835
3,528
0
1,263
7,572
0
47,623
W
3,751
451
312
3,810
8,524
8,542
0
2,154
6,370
26,191
232
W
Arachne
legoman0910
Arachne
8,574
5,662
0
4,718
9,322
4,214
0
1,792
7,485
0
62,320
L
Cabrakan
4,543
1,073
0
2,185
10,228
10,365
0
2,938
7,290
28,363
0
L
9,634
5,144
40
5,684
13,315
10,118
73
0
12,671
0
55,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
37,706
365
Minions Killed
419
0
Camps Cleared
0
1,223,998
Distance Traveled
1,339,632
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,655
589
93
7
0
236,093
4
L
Kukulkan
6,980
537
101
8
0
229,173
0
W
Bellona
6,225
479
45
3
0
248,384
0
W
Anubis
8,581
660
134
10
0
269,729
0
L
King Arthur
7,172
552
91
7
0
277,458
0
L
Hachiman
5,596
430
66
5
0
221,416
0
W
Bacchus
7,622
586
52
4
0
273,581
0
W
Arachne
7,623
586
95
7
0
311,845
0
L
Cabrakan
6,944
534
45
3
0
263,580
3
L
Horus
7,698
592
62
5
0
232,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role