Player Matchup

Nu Wa
Nu Wa
Firebooty
Nu Wa
Level 143
God Stats
7W - 3L
1,500 SR
Queue Stats
87W - 82L
1,080 Elo+
Party 2
Bacchus
Bacchus
JavenIsStanky
Bacchus
Level 41
God Stats
1W - 1L
1,726 SR
Queue Stats
56W - 71L
1,535 Elo+
Party 3
Jing Wei
Jing Wei
YuukiNyah
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Thanatos
Thanatos
emaNyMsIgnoLwoH
Thanatos
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 59L
1,080 Elo+
Party 2
Bastet
Bastet
ynngsimps
Bastet
Level 85
God Stats
6W - 3L
1,965 SR
Queue Stats
45W - 53L
1,456 Elo+
Party 3
Team Averages
Level 62
1,638 SR
1,330 Elo+

VS

Team Averages
Level 62
1,591 SR
1,477 Elo+
Cernunnos
Cernunnos
ILuvBundas2700
Cernunnos
Level 64
God Stats
12W - 1L
1,876 SR
Queue Stats
67W - 50L
1,454 Elo+
Party 1
Chaac
Chaac
SnzAnthony
Chaac
Level 80
God Stats
2W - 3L
1,453 SR
Queue Stats
116W - 84L
1,551 Elo+
Solo
Chang'e
Chang'e
TravisNoire
Chang'e
Level 46
God Stats
6W - 7L
1,459 SR
Queue Stats
98W - 100L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
WalterWhiteishot
Erlang Shen
Level 98
God Stats
32W - 20L
1,667 SR
Queue Stats
402W - 346L
1,484 Elo+
Party 1
Lancelot
Lancelot
Warhogs08
Lancelot
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 150L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Firebooty
Nu Wa
10
4 / 4 / 1
6,596
550
7,017
7,416
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
9
1 / 3 / 6
5,577
465
6,435
8,636
7,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
YuukiNyah
Jing Wei
10
1 / 2 / 2
5,735
478
3,585
7,147
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
11
5 / 6 / 3
6,630
553
6,649
13,987
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
ynngsimps
Bastet
13
2 / 2 / 1
7,044
587
5,911
8,243
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ILuvBundas2700
Cernunnos
11
1 / 0 / 1
6,158
513
5,476
5,449
1,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
11
3 / 4 / 2
6,417
535
6,262
11,143
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
TravisNoire
Chang'e
12
2 / 3 / 4
7,096
591
4,859
7,227
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
WalterWhiteishot
Erlang Shen
11
3 / 5 / 7
6,114
510
6,839
15,948
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Warhogs08
Lancelot
11
8 / 1 / 5
7,202
600
7,861
8,650
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
13
Kills
17
17
Deaths
13
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Firebooty
Nu Wa
4
4
1
1.13
W
Cernunnos
ILuvBundas2700
Cernunnos
1
0
1
1.5
L
Bacchus
1
3
6
1.33
W
Chaac
3
4
2
1
W
Chang'e
TravisNoire
Chang'e
2
3
4
1.33
W
Erlang Shen
WalterWhiteishot
Erlang Shen
3
5
7
1.3
W
Lancelot
Warhogs08
Lancelot
8
1
5
10.5
L
Jing Wei
YuukiNyah
Jing Wei
1
2
2
1
L
Thanatos
5
6
3
1.08
L
Bastet
ynngsimps
Bastet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
31,297
45,429
Taken
48,417
21,508
Mitigated
20,088
13,406
Healing
17,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Firebooty
Nu Wa
7,017
1,944
0
1,636
7,416
2,293
0
1,464
5,952
36,707
546
W
Cernunnos
ILuvBundas2700
Cernunnos
5,476
2,547
0
2,277
5,449
1,874
87
1,683
3,546
0
41,925
L
Bacchus
6,435
1,129
0
1,316
8,636
7,901
0
671
7,965
16,604
0
W
Chaac
6,262
1,798
0
3,164
11,143
5,209
0
1,180
9,795
0
41,211
W
Chang'e
TravisNoire
Chang'e
4,859
427
434
2,523
7,227
2,160
88
2,110
5,026
53,745
1,946
W
Erlang Shen
WalterWhiteishot
Erlang Shen
6,839
4,575
0
5,665
15,948
7,448
0
5,479
10,113
0
35,681
W
Lancelot
Warhogs08
Lancelot
7,861
1,400
0
3,505
8,650
3,397
0
1,843
6,647
0
35,383
L
Jing Wei
YuukiNyah
Jing Wei
3,585
2,995
0
1,722
7,147
2,222
0
0
7,147
0
30,636
L
Thanatos
6,649
2,387
0
6,404
13,987
6,094
0
2,612
11,375
0
40,200
L
Bastet
ynngsimps
Bastet
5,911
1,349
0
2,328
8,243
2,998
0
0
8,243
0
49,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
32,987
278
Minions Killed
347
0
Camps Cleared
0
1,133,620
Distance Traveled
1,242,990
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,596
550
61
5
0
214,519
1
W
Cernunnos
6,158
513
71
6
0
223,650
3
L
Bacchus
5,577
465
21
2
0
237,035
0
W
Chaac
6,417
535
76
6
0
219,823
0
W
Chang'e
7,096
591
108
9
0
238,234
0
W
Erlang Shen
6,114
510
48
4
0
250,869
0
W
Lancelot
7,202
600
44
4
0
310,414
1
L
Jing Wei
5,735
478
55
5
0
219,097
1
L
Thanatos
6,630
553
58
5
0
232,864
4
L
Bastet
7,044
587
83
7
0
230,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role