Player Matchup

Gilgamesh
Gilgamesh
BrocklyBlunt
Gilgamesh
Level 141
God Stats
0W - 4L
1,313 SR
Queue Stats
79W - 75L
1,538 Elo+
Solo
Horus
Horus
PianoSoul
Horus
Level 188
God Stats
2W - 1L
1,614 SR
Queue Stats
33W - 39L
1,482 Elo+
Solo
Sylvanus
Sylvanus
StudCarter
Sylvanus
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 200L
1,561 Elo+
Solo
Cernunnos
Cernunnos
caradeobo3000
Cernunnos
Level 175
God Stats
0W - 3L
1,195 SR
Queue Stats
62W - 51L
1,533 Elo+
Solo
Chang'e
Chang'e
zzXBlackOutXzz
Chang'e
Level 159
God Stats
11W - 13L
1,520 SR
Queue Stats
142W - 125L
1,523 Elo+
Solo
Team Averages
Level 165
1,428 SR
1,527 Elo+

VS

Team Averages
Level 120
1,599 SR
1,544 Elo+
Ares
Ares
ImDeathwish
Ares
Level 68
God Stats
43W - 17L
1,736 SR
Queue Stats
64W - 44L
1,551 Elo+
Party 2
Osiris
Osiris
TastiSenpai
Osiris
Level 148
God Stats
1W - 1L
1,301 SR
Queue Stats
118W - 102L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
WINGDINGFC
Baron Samedi
Level 150
God Stats
6W - 1L
1,816 SR
Queue Stats
153W - 147L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
iDrXpy
Danzaburou
Level 107
God Stats
16W - 14L
1,590 SR
Queue Stats
235W - 223L
1,590 Elo+
Party 1
Awilix
Awilix
jakedubs
Awilix
Level 126
God Stats
4W - 4L
1,553 SR
Queue Stats
203W - 184L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrocklyBlunt
Gilgamesh
12
0 / 4 / 3
7,203
424
5,214
18,831
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
PianoSoul
Horus
12
4 / 8 / 0
7,840
461
13,321
23,247
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
StudCarter
Sylvanus
13
2 / 2 / 5
8,598
506
8,129
14,652
12,292
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
caradeobo3000
Cernunnos
15
4 / 4 / 2
8,850
521
9,048
16,010
6,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 1
7,833
461
8,555
14,665
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,771
457
6,011
12,950
10,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Osiris
15
5 / 3 / 7
10,121
595
19,340
23,709
20,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
WINGDINGFC
Baron Samedi
15
1 / 1 / 4
9,087
535
10,446
7,569
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
iDrXpy
Danzaburou
18
3 / 3 / 7
10,994
647
13,111
10,749
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Awilix
jakedubs
Awilix
19
12 / 0 / 6
11,310
665
17,128
14,581
7,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
22
22
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BrocklyBlunt
Gilgamesh
0
4
3
0.38
W
1
4
1
0.38
L
Horus
PianoSoul
Horus
4
8
0
0.5
L
Sylvanus
StudCarter
Sylvanus
2
2
5
2.25
W
Osiris
5
3
7
2.83
W
Baron Samedi
WINGDINGFC
Baron Samedi
1
1
4
3
L
Cernunnos
caradeobo3000
Cernunnos
4
4
2
1.25
W
Danzaburou
iDrXpy
Danzaburou
3
3
7
2.17
W
Awilix
jakedubs
Awilix
12
0
6
15
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,267
Damage
66,036
87,405
Taken
69,558
47,381
Mitigated
46,923
36,112
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BrocklyBlunt
Gilgamesh
5,214
683
0
6,152
18,831
7,938
378
3,336
15,015
0
52,664
W
6,011
567
0
1,704
12,950
10,301
0
4,554
7,824
20,799
195
L
Horus
PianoSoul
Horus
13,321
6,421
742
8,390
23,247
15,176
0
1,523
20,443
0
51,508
L
Sylvanus
StudCarter
Sylvanus
8,129
1,911
4,042
4,819
14,652
12,292
141
4,639
9,669
33,308
4,727
W
Osiris
19,340
7,415
0
11,145
23,709
20,475
0
2,823
19,400
390
72,556
W
Baron Samedi
WINGDINGFC
Baron Samedi
10,446
604
777
2,793
7,569
3,798
257
2,774
4,397
72,880
0
L
Cernunnos
caradeobo3000
Cernunnos
9,048
4,032
0
5,172
16,010
6,574
266
1,706
14,125
0
82,302
W
Danzaburou
iDrXpy
Danzaburou
13,111
6,167
0
2,315
10,749
4,453
849
2,397
8,310
0
106,091
W
Awilix
jakedubs
Awilix
17,128
6,839
0
2,066
14,581
7,896
0
1,843
12,540
0
110,671
L
8,555
386
1,987
4,808
14,665
5,401
33
4,422
9,620
52,917
1,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,324
Gold Earned
49,283
447
Minions Killed
528
0
Camps Cleared
0
1,587,700
Distance Traveled
1,730,863
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,203
424
74
4
0
365,360
0
W
Ares
7,771
457
21
1
0
316,500
5
L
Horus
7,840
461
63
4
0
319,664
3
L
Sylvanus
8,598
506
53
3
0
289,056
2
W
Osiris
10,121
595
94
6
0
331,030
8
W
Baron Samedi
9,087
535
133
8
0
335,887
0
L
Cernunnos
8,850
521
151
9
0
291,874
3
W
Danzaburou
10,994
647
146
9
0
330,826
0
W
Awilix
11,310
665
134
8
0
416,620
0
L
Chang'e
7,833
461
106
6
0
321,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role