Player Matchup

Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Set
Set
JasonTheWinner03
Set
Level 158
God Stats
3W - 5L
1,151 SR
Queue Stats
307W - 304L
1,546 Elo+
Party 1
Nemesis
Nemesis
Maksim2204
Nemesis
Level 126
God Stats
2W - 1L
1,705 SR
Queue Stats
48W - 41L
1,539 Elo+
Party 4
Ymir
Ymir
Navymaple
Ymir
Level 146
God Stats
4W - 5L
1,631 SR
Queue Stats
217W - 211L
1,499 Elo+
Party 4
Tiamat
Tiamat
il_Mitzuki
Tiamat
Level 158
God Stats
17W - 20L
1,648 SR
Queue Stats
343W - 331L
1,560 Elo+
Party 1
Team Averages
Level 141
1,527 SR
1,529 Elo+

VS

Team Averages
Level 89
1,751 SR
1,568 Elo+
Neith
Neith
LAGrey27
Neith
Level 105
God Stats
28W - 18L
1,661 SR
Queue Stats
238W - 198L
1,602 Elo+
Party 2
Erlang Shen
Erlang Shen
Swizos
Erlang Shen
Level 88
God Stats
14W - 8L
1,880 SR
Queue Stats
128W - 97L
1,585 Elo+
Party 2
Bellona
Bellona
T_Drage
Bellona
Level 118
God Stats
14W - 7L
1,734 SR
Queue Stats
348W - 302L
1,522 Elo+
Solo
Poseidon
Poseidon
Ultrapyrus
Poseidon
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,550 Elo+
Party 3
Horus
Horus
drago2772
Horus
Level 14
God Stats
4W - 0L
1,978 SR
Queue Stats
11W - 7L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 3 / 1
5,162
516
3,777
5,743
1,771
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,975
498
2,866
8,143
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Maksim2204
Nemesis
10
0 / 2 / 1
4,885
489
3,974
11,582
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
1 / 3 / 1
4,735
474
4,602
9,913
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
il_Mitzuki
Tiamat
11
0 / 1 / 0
5,710
571
2,627
5,842
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LAGrey27
Neith
12
2 / 0 / 2
6,825
683
5,868
5,945
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Swizos
Erlang Shen
10
0 / 0 / 6
5,448
545
3,369
6,757
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
T_Drage
Bellona
12
3 / 0 / 1
7,149
715
6,999
8,139
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Ultrapyrus
Poseidon
10
6 / 2 / 1
6,061
606
8,255
5,246
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
drago2772
Horus
9
0 / 0 / 6
5,514
551
4,676
8,612
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
0
2
0
0
W
Neith
LAGrey27
Neith
2
0
2
3
L
Nemesis
Maksim2204
Nemesis
0
2
1
0.25
L
Ymir
1
3
1
0.5
W
Erlang Shen
Swizos
Erlang Shen
0
0
6
3
W
Bellona
T_Drage
Bellona
3
0
1
3.5
W
Poseidon
Ultrapyrus
Poseidon
6
2
1
3.25
W
Horus
drago2772
Horus
0
0
6
3
L
Tiamat
il_Mitzuki
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,846
Damage
29,167
41,223
Taken
34,699
18,266
Mitigated
19,244
11,275
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,777
2,526
0
985
5,743
1,771
0
2,330
3,413
0
36,554
L
2,866
1,234
0
2,944
8,143
4,074
0
0
7,595
0
31,249
W
Neith
LAGrey27
Neith
5,868
2,345
0
1,901
5,945
2,123
0
2,396
3,163
0
64,790
L
Nemesis
Maksim2204
Nemesis
3,974
1,619
0
4,546
11,582
4,398
0
1,945
9,599
0
37,548
L
Ymir
4,602
1,205
0
1,250
9,913
5,055
0
3,908
6,005
18,937
352
W
Erlang Shen
Swizos
Erlang Shen
3,369
1,662
0
3,802
6,757
2,818
0
527
6,104
0
34,542
W
Bellona
T_Drage
Bellona
6,999
2,394
0
4,855
8,139
6,247
0
0
7,732
0
50,610
W
Poseidon
Ultrapyrus
Poseidon
8,255
2,012
0
340
5,246
1,817
0
1,500
3,584
44,668
608
W
Horus
drago2772
Horus
4,676
2,039
480
3,909
8,612
6,239
0
2,401
5,805
0
13,229
L
Tiamat
il_Mitzuki
Tiamat
2,627
0
0
1,550
5,842
2,968
0
0
5,842
40,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
30,997
326
Minions Killed
339
0
Camps Cleared
0
975,416
Distance Traveled
1,008,261
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,162
516
72
7
0
183,176
4
L
Set
4,975
498
53
5
0
178,155
0
W
Neith
6,825
683
104
10
0
190,888
0
L
Nemesis
4,885
489
56
6
0
230,087
0
L
Ymir
4,735
474
34
3
0
184,018
0
W
Erlang Shen
5,448
545
61
6
0
221,892
0
W
Bellona
7,149
715
88
9
0
177,457
2
W
Poseidon
6,061
606
75
8
0
189,541
0
W
Horus
5,514
551
11
1
0
228,483
2
L
Tiamat
5,710
571
111
11
0
199,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role