Player Matchup

Yemoja
Yemoja
Platinum III
BimiTenpix
Yemoja
Platinum III
Level 185
God Stats
19W - 9L
1,749 SR
Queue Stats
389W - 388L
1,774 MMR
Solo
Bellona
Bellona
Platinum II
Durvurkiin
Bellona
Platinum II
Level 158
God Stats
2W - 1L
1,113 SR
Queue Stats
77W - 51L
1,816 MMR
Party 2
Cernunnos
Cernunnos
Platinum III
MAAACHUUU
Cernunnos
Platinum III
Level 106
God Stats
2W - 1L
1,595 SR
Queue Stats
42W - 37L
1,771 MMR
Solo
Eset
Eset
Platinum I
Rionya
Eset
Platinum I
Level 121
God Stats
10W - 4L
1,700 SR
Queue Stats
62W - 53L
1,782 MMR
Solo
Osiris
Osiris
Platinum II
thunderinghrdz
Osiris
Platinum II
Level 155
God Stats
1W - 0L
1,830 SR
Queue Stats
69W - 51L
1,723 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,597 SR
1,773 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,583 SR
1,775 MMR
Chang'e
Chang'e
Platinum III
AnonymoGamer
Chang'e
Platinum III
Level 132
God Stats
9W - 10L
1,598 SR
Queue Stats
213W - 210L
1,898 MMR
Party 3
Cthulhu
Cthulhu
Gold I
Babatunde11
Cthulhu
Gold I
Level 101
God Stats
6W - 7L
1,623 SR
Queue Stats
62W - 52L
1,721 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
ItsW1zard
Xing Tian
Platinum V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 273L
1,763 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
SoyFanDeWarcho
Ao Kuang
Gold III
Level 61
God Stats
8W - 9L
1,521 SR
Queue Stats
136W - 138L
1,608 MMR
Party 3
Hachiman
Hachiman
Platinum II
WhoGavePeanuts
Hachiman
Platinum II
Level 103
God Stats
9W - 5L
1,672 SR
Queue Stats
94W - 82L
1,885 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BimiTenpix
Yemoja
15
2 / 0 / 7
9,259
545
4,909
13,749
10,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Durvurkiin
Bellona
17
5 / 0 / 6
11,446
673
18,292
20,113
17,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
MAAACHUUU
Cernunnos
18
3 / 1 / 4
10,348
609
15,664
14,490
6,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Rionya
Eset
15
3 / 4 / 6
9,767
575
15,390
10,922
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
3 / 2 / 6
9,216
542
12,081
17,748
12,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothAgniMartichorasZeusThor

VS

Bans
KukulkanThanatosGebLancelotSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnonymoGamer
Chang'e
16
3 / 2 / 3
9,157
539
6,780
15,266
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Babatunde11
Cthulhu
15
0 / 5 / 2
8,777
516
10,093
20,305
19,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xing Tian
ItsW1zard
Xing Tian
12
0 / 4 / 1
7,805
459
6,257
20,538
17,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
15
3 / 3 / 2
8,401
494
8,122
20,865
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
15
1 / 2 / 1
8,500
500
10,274
12,274
5,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
7
7
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AnonymoGamer
Chang'e
3
2
3
2.25
L
Cthulhu
Babatunde11
Cthulhu
0
5
2
0.2
W
Yemoja
BimiTenpix
Yemoja
2
0
7
5.5
W
Bellona
Durvurkiin
Bellona
5
0
6
8
L
Xing Tian
ItsW1zard
Xing Tian
0
4
1
0.13
W
Cernunnos
MAAACHUUU
Cernunnos
3
1
4
5
W
Eset
Rionya
Eset
3
4
6
1.5
L
Ao Kuang
3
3
2
1.33
L
Hachiman
1
2
1
0.75
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,336
Damage
41,526
77,022
Taken
89,248
51,077
Mitigated
56,973
35,922
Healing
27,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AnonymoGamer
Chang'e
6,780
783
1,175
4,142
15,266
5,387
0
7,200
7,963
55,386
1,132
L
Cthulhu
Babatunde11
Cthulhu
10,093
997
0
4,616
20,305
19,844
0
3,626
15,736
61,116
0
W
Yemoja
BimiTenpix
Yemoja
4,909
1,267
5,453
3,791
13,749
10,076
467
2,238
11,361
27,626
0
W
Bellona
Durvurkiin
Bellona
18,292
6,300
0
12,048
20,113
17,916
44
8,877
10,194
0
98,063
L
Xing Tian
ItsW1zard
Xing Tian
6,257
578
1,688
2,060
20,538
17,908
0
4,698
15,684
31,013
605
W
Cernunnos
MAAACHUUU
Cernunnos
15,664
6,852
0
5,637
14,490
6,152
1,663
4,017
10,408
0
113,867
W
Eset
Rionya
Eset
15,390
1,354
540
1,070
10,922
4,781
75
6,163
4,451
89,506
0
L
Ao Kuang
8,122
2,183
0
9,306
20,865
8,767
0
3,419
17,218
71,437
0
L
Hachiman
10,274
5,697
0
4,209
12,274
5,067
617
1,356
10,918
0
87,725
W
12,081
4,337
0
7,383
17,748
12,152
289
7,929
9,339
0
84,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,036
Gold Earned
42,640
629
Minions Killed
531
0
Camps Cleared
0
1,795,491
Distance Traveled
1,750,759
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,157
539
115
7
0
363,322
1
L
Cthulhu
8,777
516
126
7
0
359,970
0
W
Yemoja
9,259
545
29
2
0
342,588
7
W
Bellona
11,446
673
158
9
0
380,669
1
L
Xing Tian
7,805
459
50
3
0
338,666
5
W
Cernunnos
10,348
609
184
11
0
319,915
3
W
Eset
9,767
575
138
8
0
341,374
0
L
Ao Kuang
8,401
494
109
6
0
385,531
0
L
Hachiman
8,500
500
131
8
0
303,270
2
W
Osiris
9,216
542
120
7
0
410,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role