Player Matchup

Athena
Athena
Abotreka
Athena
Level 139
God Stats
9W - 6L
1,500 SR
Queue Stats
17W - 10L
1,705 Elo+
Party 3
Ra
Ra
IcyveinsTobi
Ra
Level 157
God Stats
2W - 6L
1,371 SR
Queue Stats
491W - 457L
1,605 Elo+
Party 2
Anhur
Anhur
TheMaZe1
Anhur
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,705 Elo+
Party 3
Mercury
Mercury
visio200nario
Mercury
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
410W - 380L
1,247 Elo+
Solo
Cerberus
Cerberus
xXxDiinoxXx
Cerberus
Level 153
God Stats
2W - 1L
1,838 SR
Queue Stats
412W - 392L
1,600 Elo+
Party 2
Team Averages
Level 125
1,542 SR
1,573 Elo+

VS

Team Averages
Level 118
1,654 SR
1,541 Elo+
Vulcan
Vulcan
AdamsCorleone
Vulcan
Level 148
God Stats
25W - 21L
1,743 SR
Queue Stats
425W - 405L
1,549 Elo+
Party 1
Charon
Charon
Cerbuus
Charon
Level 20
God Stats
2W - 1L
1,496 SR
Queue Stats
77W - 81L
1,527 Elo+
Party 1
Nemesis
Nemesis
DeanTS
Nemesis
Level 155
God Stats
6W - 3L
1,723 SR
Queue Stats
390W - 359L
1,559 Elo+
Solo
Cupid
Cupid
Flamaris
Cupid
Level 158
God Stats
24W - 18L
1,754 SR
Queue Stats
565W - 550L
1,540 Elo+
Solo
Amaterasu
Amaterasu
ToXicFarM3r
Amaterasu
Level 109
God Stats
3W - 4L
1,556 SR
Queue Stats
125W - 118L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Abotreka
Athena
13
2 / 1 / 1
8,392
494
4,834
13,044
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 0 / 0
8,191
482
4,019
5,020
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
TheMaZe1
Anhur
14
1 / 5 / 1
7,878
463
8,494
10,979
4,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
9
0 / 1 / 1
6,144
361
1,561
9,345
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
xXxDiinoxXx
Cerberus
13
0 / 3 / 0
7,628
449
10,611
14,783
14,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
9,175
540
5,927
6,463
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Cerbuus
Charon
14
1 / 2 / 1
8,500
500
3,179
8,766
6,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
DeanTS
Nemesis
17
4 / 0 / 2
9,588
564
9,592
12,108
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cupid
Flamaris
Cupid
17
4 / 1 / 1
9,949
585
8,535
11,067
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ToXicFarM3r
Amaterasu
16
1 / 0 / 2
9,238
543
8,961
16,498
10,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
Abotreka
Athena
2
1
1
2.5
W
0
0
2
1
W
Charon
Cerbuus
Charon
1
2
1
0.75
W
Nemesis
DeanTS
Nemesis
4
0
2
5
W
Cupid
Flamaris
Cupid
4
1
1
4.5
L
0
0
0
0
L
Anhur
TheMaZe1
Anhur
1
5
1
0.3
W
Amaterasu
ToXicFarM3r
Amaterasu
1
0
2
2
L
Mercury
0
1
1
0.5
L
Cerberus
xXxDiinoxXx
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
36,194
53,171
Taken
54,902
38,216
Mitigated
29,781
14,424
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Abotreka
Athena
4,834
912
0
1,133
13,044
14,394
105
3,502
9,326
27,128
2,540
W
5,927
1,424
0
587
6,463
2,507
2,951
3,238
3,157
86,358
0
W
Charon
Cerbuus
Charon
3,179
783
0
1,602
8,766
6,297
74
1,874
6,892
24,129
0
W
Nemesis
DeanTS
Nemesis
9,592
4,680
0
1,675
12,108
6,021
376
2,535
9,573
0
103,302
W
Cupid
Flamaris
Cupid
8,535
5,518
0
5,182
11,067
4,094
2,260
1,042
10,025
0
95,272
L
4,019
103
840
3,080
5,020
1,852
0
2,609
2,083
89,162
1,967
L
Anhur
TheMaZe1
Anhur
8,494
4,359
79
1,423
10,979
4,021
436
1,118
9,861
0
69,714
W
Amaterasu
ToXicFarM3r
Amaterasu
8,961
4,779
0
6,111
16,498
10,862
256
9,813
6,685
0
68,364
L
Mercury
1,561
611
0
1,481
9,345
3,506
0
664
8,601
0
29,275
L
Cerberus
xXxDiinoxXx
Cerberus
10,611
1,323
0
6,388
14,783
14,443
0
545
14,194
56,413
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
46,450
478
Minions Killed
578
0
Camps Cleared
0
1,442,621
Distance Traveled
1,788,436
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,392
494
49
3
0
320,854
4
W
Vulcan
9,175
540
152
9
0
357,616
2
W
Charon
8,500
500
28
2
0
356,120
0
W
Nemesis
9,588
564
133
8
0
416,011
1
W
Cupid
9,949
585
161
9
0
304,732
6
L
Ra
8,191
482
135
8
0
327,504
4
L
Anhur
7,878
463
116
7
0
267,125
0
W
Amaterasu
9,238
543
104
6
0
353,957
0
L
Mercury
6,144
361
57
3
0
227,099
0
L
Cerberus
7,628
449
121
7
0
300,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role