Player Matchup

Anhur
Anhur
DecaAmplify
Anhur
Level 157
God Stats
1W - 1L
1,734 SR
Queue Stats
34W - 21L
1,216 Elo+
Party 1
Osiris
Osiris
Maximus6215
Osiris
Level 159
God Stats
3W - 10L
1,536 SR
Queue Stats
654W - 597L
1,511 Elo+
Solo
Bakasura
Bakasura
Pack4life__12
Bakasura
Level 119
God Stats
12W - 12L
1,544 SR
Queue Stats
195W - 186L
1,545 Elo+
Solo
Athena
Athena
SlayingTires1
Athena
Level 128
God Stats
3W - 5L
1,451 SR
Queue Stats
17W - 22L
1,510 Elo+
Party 1
Zeus
Zeus
SurfyJoker560
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 137L
1,500 Elo+
Party 1
Team Averages
Level 142
1,553 SR
1,456 Elo+

VS

Team Averages
Level 158
1,469 SR
1,529 Elo+
Surtr
Surtr
 
Surtr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Girthquake6313
Ao Kuang
Level 139
God Stats
13W - 5L
1,589 SR
Queue Stats
294W - 258L
1,520 Elo+
Solo
Apollo
Apollo
Hayssss
Apollo
Level 159
God Stats
5W - 2L
1,159 SR
Queue Stats
383W - 368L
1,509 Elo+
Party 2
Anubis
Anubis
ShirtlessGoku
Anubis
Level 154
God Stats
24W - 20L
1,532 SR
Queue Stats
274W - 239L
1,540 Elo+
Solo
Sylvanus
Sylvanus
nytro shark8
Sylvanus
Level 151
God Stats
10W - 5L
1,564 SR
Queue Stats
352W - 303L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,777
597
4,037
4,750
1,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
6
0 / 3 / 0
4,008
501
2,715
5,659
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bakasura
Pack4life__12
Bakasura
10
1 / 0 / 0
5,029
629
1,793
7,011
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 1
4,206
526
1,987
5,147
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 2 / 0
4,430
554
2,770
3,888
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 0 / 0
6,145
768
4,829
7,432
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ao Kuang
8
0 / 0 / 0
4,334
542
1,309
4,417
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Hayssss
Apollo
10
1 / 0 / 0
5,021
628
2,042
3,604
1,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
5,586
698
2,422
4,036
1,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
nytro shark8
Sylvanus
8
0 / 1 / 1
5,015
627
2,980
6,543
4,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
6
6
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
0
3
L
0
0
1
0.5
W
Ao Kuang
0
0
0
0
W
Apollo
Hayssss
Apollo
1
0
0
1
L
Osiris
0
3
0
0
L
Bakasura
Pack4life__12
Bakasura
1
0
0
1
W
2
0
0
2
L
0
1
1
0.5
L
0
2
0
0
W
Sylvanus
nytro shark8
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,302
Damage
13,582
26,455
Taken
26,032
11,355
Mitigated
12,874
12,666
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,829
2,184
0
4,977
7,432
3,886
0
109
6,720
897
43,591
L
4,037
3,074
0
2,844
4,750
1,491
0
1,243
3,507
0
39,558
W
Ao Kuang
1,309
247
0
3,134
4,417
1,366
0
805
3,612
21,603
0
W
Apollo
Hayssss
Apollo
2,042
1,267
0
1,338
3,604
1,130
0
566
3,038
0
36,771
L
Osiris
2,715
1,063
0
1,918
5,659
3,358
0
124
5,138
0
19,326
L
Bakasura
Pack4life__12
Bakasura
1,793
1,188
0
5,689
7,011
2,739
0
1,831
5,136
0
26,199
W
2,422
177
0
2,158
4,036
1,910
0
1,530
2,506
45,473
2,348
L
1,987
772
209
1,416
5,147
2,846
0
1,648
3,499
11,804
0
L
2,770
967
0
590
3,888
921
0
1,892
1,996
28,283
0
W
Sylvanus
nytro shark8
Sylvanus
2,980
954
360
2,990
6,543
4,582
0
1,856
4,631
15,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,450
Gold Earned
26,101
263
Minions Killed
304
0
Camps Cleared
0
783,475
Distance Traveled
873,898
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,145
768
79
10
0
167,763
0
L
Anhur
4,777
597
77
10
0
139,577
1
W
Ao Kuang
4,334
542
39
5
0
207,409
0
W
Apollo
5,021
628
67
8
0
170,539
0
L
Osiris
4,008
501
36
5
0
108,886
0
L
Bakasura
5,029
629
80
10
0
208,733
0
W
Anubis
5,586
698
95
12
0
173,930
2
L
Athena
4,206
526
14
2
0
176,763
0
L
Zeus
4,430
554
56
7
0
149,516
0
W
Sylvanus
5,015
627
24
3
0
154,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role