Player Matchup

Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AphroOrTroll
Da Ji
Level 153
God Stats
0W - 2L
1,342 SR
Queue Stats
523W - 544L
1,496 Elo+
Solo
Achilles
Achilles
Azyyo
Achilles
Level 120
God Stats
35W - 31L
1,487 SR
Queue Stats
175W - 188L
1,429 Elo+
Solo
Zeus
Zeus
XxSpiderxX1986
Zeus
Level 159
God Stats
12W - 9L
1,511 SR
Queue Stats
620W - 605L
1,479 Elo+
Solo
Anubis
Anubis
killa-j-frog112
Anubis
Level 129
God Stats
20W - 13L
1,699 SR
Queue Stats
226W - 222L
1,515 Elo+
Solo
Team Averages
Level 141
1,508 SR
1,484 Elo+

VS

Team Averages
Level 98
1,579 SR
1,521 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Crans
Heimdallr
Level 107
God Stats
1W - 0L
1,764 SR
Queue Stats
22W - 15L
1,584 Elo+
Solo
Osiris
Osiris
KricoAsen
Osiris
Level 149
God Stats
2W - 5L
1,563 SR
Queue Stats
71W - 60L
1,509 Elo+
Party 1
Fenrir
Fenrir
Tazzy1925
Fenrir
Level 85
God Stats
213W - 152L
1,569 SR
Queue Stats
404W - 366L
1,477 Elo+
Solo
Athena
Athena
twitchsimpleOO0
Athena
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 2 / 1
7,605
507
5,985
11,717
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 3
6,562
437
6,300
14,585
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Azyyo
Achilles
12
2 / 2 / 1
7,652
510
5,827
14,933
12,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 1
6,655
444
9,958
7,166
1,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 0
8,064
538
7,277
12,248
4,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 5
8,918
595
8,810
5,141
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Crans
Heimdallr
14
3 / 1 / 3
7,581
505
8,045
11,866
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
KricoAsen
Osiris
14
4 / 2 / 2
8,584
572
9,772
13,854
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
Tazzy1925
Fenrir
15
5 / 1 / 1
8,476
565
7,821
14,702
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 5
7,934
529
4,980
14,463
14,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
16
16
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
W
Kukulkan
 
Kukulkan
3
2
5
2.75
L
0
6
3
0.25
L
Achilles
Azyyo
Achilles
2
2
1
1.25
W
Heimdallr
Crans
Heimdallr
3
1
3
4.5
W
Osiris
KricoAsen
Osiris
4
2
2
2.5
W
Fenrir
Tazzy1925
Fenrir
5
1
1
5.5
L
0
2
1
0.25
L
3
4
0
0.75
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,347
Damage
39,428
60,649
Taken
60,026
28,371
Mitigated
42,082
20,840
Healing
19,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,985
3,152
0
4,174
11,717
3,544
540
0
10,742
0
56,272
W
Kukulkan
 
Kukulkan
8,810
1,159
0
230
5,141
1,611
618
2,839
2,302
67,912
1,381
L
6,300
1,558
0
3,836
14,585
5,830
0
2,247
12,167
0
44,309
L
Achilles
Azyyo
Achilles
5,827
631
118
4,960
14,933
12,296
0
3,290
11,598
0
26,674
W
Heimdallr
Crans
Heimdallr
8,045
4,123
0
4,076
11,866
5,392
302
5,620
6,246
0
64,696
W
Osiris
KricoAsen
Osiris
9,772
2,374
0
5,300
13,854
13,953
488
1,075
12,779
0
61,173
W
Fenrir
Tazzy1925
Fenrir
7,821
2,486
0
6,394
14,702
6,579
0
1,798
12,904
0
75,480
L
9,958
1,543
0
2,659
7,166
1,937
0
2,298
4,868
56,711
390
L
7,277
0
0
5,093
12,248
4,764
0
5,298
6,901
61,268
558
W
4,980
1,360
0
3,866
14,463
14,547
0
5,672
8,791
30,121
2,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,538
Gold Earned
41,493
382
Minions Killed
468
0
Camps Cleared
0
1,451,689
Distance Traveled
1,483,685
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,605
507
89
6
0
239,397
0
W
Kukulkan
8,918
595
110
7
0
294,136
0
L
Da Ji
6,562
437
61
4
0
308,459
2
L
Achilles
7,652
510
50
3
0
333,735
2
W
Heimdallr
7,581
505
96
6
0
267,879
1
W
Osiris
8,584
572
102
7
0
272,257
0
W
Fenrir
8,476
565
111
7
0
322,082
2
L
Zeus
6,655
444
71
5
0
301,186
0
L
Anubis
8,064
538
111
7
0
268,912
6
W
Athena
7,934
529
49
3
0
327,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role