Player Matchup

Fenrir
Fenrir
Chuy DH
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
Loastic37
Cliodhna
Level 149
God Stats
1W - 2L
1,174 SR
Queue Stats
71W - 58L
1,597 Elo+
Party 2
Olorun
Olorun
McTwario
Olorun
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,534 Elo+
Party 1
Thoth
Thoth
SuperNova1108
Thoth
Level 162
God Stats
3W - 1L
1,665 SR
Queue Stats
52W - 39L
1,631 Elo+
Party 2
Achilles
Achilles
cesar260302
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,532 Elo+
Party 1
Team Averages
Level 144
1,468 SR
1,560 Elo+

VS

Team Averages
Level 125
1,600 SR
1,597 Elo+
Yu Huang
Yu Huang
BossReKiller96
Yu Huang
Level 139
God Stats
1W - 3L
1,526 SR
Queue Stats
128W - 131L
1,543 Elo+
Solo
Amaterasu
Amaterasu
SwoleKnack
Amaterasu
Level 122
God Stats
7W - 4L
1,714 SR
Queue Stats
73W - 57L
1,609 Elo+
Party 3
Hou Yi
Hou Yi
coolbe1999
Hou Yi
Level 129
God Stats
8W - 14L
1,410 SR
Queue Stats
138W - 131L
1,555 Elo+
Solo
Cerberus
Cerberus
saturn514
Cerberus
Level 158
God Stats
1W - 1L
1,698 SR
Queue Stats
67W - 39L
1,657 Elo+
Solo
Lancelot
Lancelot
twentymaybeforty
Lancelot
Level 78
God Stats
31W - 24L
1,652 SR
Queue Stats
91W - 76L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chuy DH
Fenrir
10
0 / 1 / 0
5,497
550
3,837
8,083
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cliodhna
Loastic37
Cliodhna
11
1 / 0 / 0
5,392
539
3,654
6,409
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
McTwario
Olorun
11
1 / 1 / 0
5,984
598
5,767
5,140
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 0 / 0
5,996
600
2,448
3,422
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Achilles
cesar260302
Achilles
8
1 / 1 / 1
5,217
522
2,979
7,303
3,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
0 / 1 / 0
5,741
574
3,024
4,715
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
SwoleKnack
Amaterasu
11
1 / 0 / 0
6,661
666
4,401
7,348
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
coolbe1999
Hou Yi
11
1 / 0 / 1
5,683
568
2,369
4,802
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cerberus
saturn514
Cerberus
8
1 / 1 / 0
5,185
519
4,210
9,916
5,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

7
0 / 1 / 0
4,353
435
1,561
5,177
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
1
0
0
W
Fenrir
Chuy DH
Fenrir
0
1
0
0
W
Cliodhna
Loastic37
Cliodhna
1
0
0
1
W
Olorun
McTwario
Olorun
1
1
0
1
W
0
0
0
0
L
Amaterasu
SwoleKnack
Amaterasu
1
0
0
1
W
Achilles
cesar260302
Achilles
1
1
1
1.5
L
Hou Yi
coolbe1999
Hou Yi
1
0
1
1.5
L
Cerberus
saturn514
Cerberus
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,685
Damage
15,565
30,357
Taken
31,958
14,967
Mitigated
16,364
8,689
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
3,024
824
0
625
4,715
1,486
0
888
3,827
47,231
0
W
Fenrir
Chuy DH
Fenrir
3,837
768
0
2,466
8,083
5,425
0
0
7,566
0
35,104
W
Cliodhna
Loastic37
Cliodhna
3,654
541
0
1,144
6,409
2,632
0
674
5,735
0
47,370
W
Olorun
McTwario
Olorun
5,767
3,481
268
1,733
5,140
2,005
0
1,216
3,924
48,702
3,914
W
2,448
143
0
520
3,422
956
0
1,981
1,441
61,727
0
L
Amaterasu
SwoleKnack
Amaterasu
4,401
1,645
0
1,908
7,348
5,964
0
0
6,762
0
49,392
W
Achilles
cesar260302
Achilles
2,979
391
0
2,558
7,303
3,949
0
3,176
4,080
0
12,622
L
Hou Yi
coolbe1999
Hou Yi
2,369
754
0
2,801
4,802
1,681
0
2,058
2,744
0
43,134
L
Cerberus
saturn514
Cerberus
4,210
171
0
3,297
9,916
5,621
0
4,866
5,050
19,932
2,331
L
1,561
407
0
2,158
5,177
1,612
0
350
4,827
0
18,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
27,623
366
Minions Killed
385
0
Camps Cleared
0
1,049,030
Distance Traveled
937,996
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,741
574
98
10
0
193,426
2
W
Fenrir
5,497
550
71
7
0
185,461
3
W
Cliodhna
5,392
539
75
8
0
262,918
4
W
Olorun
5,984
598
99
10
0
170,334
2
W
Thoth
5,996
600
105
11
0
214,206
2
L
Amaterasu
6,661
666
104
10
0
186,474
3
W
Achilles
5,217
522
16
2
0
216,111
2
L
Hou Yi
5,683
568
84
8
0
180,453
4
L
Cerberus
5,185
519
63
6
0
224,222
3
L
Lancelot
4,353
435
36
4
0
153,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role