Player Matchup

Athena
Athena
FINNAxBURSTT
Athena
Level 68
God Stats
4W - 9L
1,733 SR
Queue Stats
13W - 22L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
ScorelessChip
Jing Wei
Level 85
God Stats
1W - 2L
1,296 SR
Queue Stats
5W - 9L
1,475 Elo+
Party 1
Ra
Ra
Squirtttt
Ra
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 12L
1,439 Elo+
Party 1
Team Averages
Level 94
1,510 SR
1,456 Elo+

VS

Team Averages
Level 115
1,657 SR
1,496 Elo+
Hercules
Hercules
Alexander23YT23
Hercules
Level 106
God Stats
28W - 19L
1,862 SR
Queue Stats
167W - 170L
1,527 Elo+
Solo
Charybdis
Charybdis
TD Phoodman
Charybdis
Level 118
God Stats
38W - 37L
1,479 SR
Queue Stats
65W - 76L
1,505 Elo+
Solo
Hera
Hera
furby flav
Hera
Level 122
God Stats
20W - 14L
1,629 SR
Queue Stats
93W - 103L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 3 / 8
8,517
710
6,210
13,560
13,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
ScorelessChip
Jing Wei
16
6 / 2 / 3
9,789
816
7,141
12,720
5,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 4 / 4
9,791
816
13,314
11,907
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
5 / 3 / 4
9,278
773
14,670
17,132
13,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
TD Phoodman
Charybdis
14
3 / 5 / 3
9,227
769
12,238
11,117
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 5
9,197
766
7,791
7,474
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
12
Kills
9
9
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
3
4
2.33
W
Athena
1
3
8
1.67
W
Jing Wei
ScorelessChip
Jing Wei
6
2
3
3.75
W
5
4
4
1.75
L
Charybdis
TD Phoodman
Charybdis
3
5
3
0.9
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
34,699
38,187
Taken
35,723
24,695
Mitigated
20,896
6,112
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
14,670
5,593
0
5,976
17,132
13,658
0
7,962
8,473
0
35,429
W
Athena
6,210
1,303
0
490
13,560
13,797
0
3,376
10,106
12,559
926
W
Jing Wei
ScorelessChip
Jing Wei
7,141
5,848
0
0
12,720
5,380
0
2,568
10,116
0
25,498
W
13,314
647
2,640
2,982
11,907
5,518
0
1,446
10,446
47,017
0
L
Charybdis
TD Phoodman
Charybdis
12,238
5,204
0
818
11,117
4,399
0
5,401
5,243
0
54,635
L
7,791
1,799
0
0
7,474
2,839
520
4,148
2,981
37,465
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,097
Gold Earned
27,702
144
Minions Killed
192
0
Camps Cleared
0
740,974
Distance Traveled
658,096
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,278
773
38
3
0
247,235
0
W
Athena
8,517
710
14
1
0
266,946
0
W
Jing Wei
9,789
816
44
4
0
241,042
0
W
Ra
9,791
816
86
7
0
232,986
0
L
Charybdis
9,227
769
85
7
0
190,886
0
L
Hera
9,197
766
69
6
0
219,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role