Player Matchup

Bacchus
Bacchus
Bronze III
ChefBandit_Qc
Bacchus
Bronze III
Level 174
God Stats
5W - 1L
1,646 SR
Queue Stats
7W - 1L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
Prof_Girth_PhD
Hachiman
Gold II
Level 159
God Stats
5W - 8L
1,291 SR
Queue Stats
104W - 102L
1,491 MMR
Solo
Arachne
Arachne
Gold II
Undead575
Arachne
Gold II
Level 177
God Stats
7W - 17L
1,258 SR
Queue Stats
120W - 121L
1,475 MMR
Solo
King Arthur
King Arthur
Gold III
XxGL3IVERxX
King Arthur
Gold III
Level 197
God Stats
2W - 1L
1,498 SR
Queue Stats
82W - 81L
1,487 MMR
Solo
Thoth
Thoth
Gold II
vaIeskxa
Thoth
Gold II
Level 81
God Stats
4W - 8L
1,329 SR
Queue Stats
221W - 225L
1,473 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,404 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,481 SR
1,487 MMR
Tsukuyomi
Tsukuyomi
Gold III
Desalation__
Tsukuyomi
Gold III
Level 125
God Stats
12W - 11L
1,645 SR
Queue Stats
27W - 26L
1,569 MMR
Party 1
Guan Yu
Guan Yu
Silver I
ItsDameTimeee
Guan Yu
Silver I
Level 150
God Stats
3W - 5L
1,552 SR
Queue Stats
9W - 14L
1,480 MMR
Party 2
Surtr
Surtr
Gold IV
PharaohsDream
Surtr
Gold IV
Level 169
God Stats
0W - 2L
1,310 SR
Queue Stats
93W - 93L
1,473 MMR
Solo
Sol
Sol
Silver I
flashsilver442
Sol
Silver I
Level 67
God Stats
1W - 2L
1,407 SR
Queue Stats
16W - 17L
1,480 MMR
Party 2
Janus
Janus
Gold V
ironmercs77
Janus
Gold V
Level 116
God Stats
12W - 11L
1,493 SR
Queue Stats
77W - 71L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 0 / 5
7,676
590
8,347
12,460
10,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
13
0 / 0 / 3
7,497
577
6,266
5,624
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
Undead575
Arachne
13
7 / 0 / 2
7,992
615
8,602
15,799
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

King Arthur
XxGL3IVERxX
King Arthur
14
3 / 1 / 2
8,730
672
5,823
10,727
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thoth
vaIeskxa
Thoth
16
4 / 1 / 1
9,193
707
5,452
5,401
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuBellonaOsirisCharon

VS

Bans
AthenaThorAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Desalation__
Tsukuyomi
13
1 / 3 / 0
6,823
525
7,607
11,810
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
8
0 / 1 / 1
5,905
454
2,186
13,215
9,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 4 / 0
5,053
389
1,975
6,369
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

10
0 / 1 / 1
5,931
456
7,107
8,121
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 6 / 1
7,357
566
4,918
8,961
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
2
2
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
0
5
3.5
L
Tsukuyomi
Desalation__
Tsukuyomi
1
3
0
0.33
L
Guan Yu
0
1
1
0.5
L
0
4
0
0
W
Hachiman
0
0
3
1.5
W
Arachne
Undead575
Arachne
7
0
2
8
W
King Arthur
XxGL3IVERxX
King Arthur
3
1
2
4
L
0
1
1
0.5
L
1
6
1
0.25
W
Thoth
vaIeskxa
Thoth
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,490
Damage
23,793
50,011
Taken
48,476
27,015
Mitigated
23,973
18,726
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,347
821
0
3,791
12,460
10,889
0
3,915
8,448
23,711
1,647
L
Tsukuyomi
Desalation__
Tsukuyomi
7,607
1,447
0
3,763
11,810
5,076
0
1,609
10,159
0
56,928
L
Guan Yu
2,186
315
1,392
3,350
13,215
9,920
0
4,422
8,753
0
13,101
L
1,975
736
0
1,904
6,369
3,487
0
0
6,369
323
13,632
W
Hachiman
6,266
3,152
0
3,465
5,624
1,963
577
2,044
3,580
0
63,469
W
Arachne
Undead575
Arachne
8,602
4,512
0
7,720
15,799
6,109
0
1,546
14,119
0
52,154
W
King Arthur
XxGL3IVERxX
King Arthur
5,823
993
0
3,000
10,727
5,977
0
2,231
8,189
0
64,000
L
7,107
3,543
0
2,565
8,121
2,559
0
1,954
6,167
51,954
0
L
4,918
40
0
610
8,961
2,931
0
5,136
3,401
52,863
841
W
Thoth
vaIeskxa
Thoth
5,452
51
0
750
5,401
2,077
0
1,846
3,315
87,868
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,088
Gold Earned
31,069
460
Minions Killed
340
0
Camps Cleared
0
1,409,150
Distance Traveled
1,195,328
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,676
590
29
2
0
295,614
5
L
Tsukuyomi
6,823
525
105
8
0
296,929
0
L
Guan Yu
5,905
454
32
2
0
300,120
0
L
Surtr
5,053
389
20
2
0
115,543
0
W
Hachiman
7,497
577
97
7
0
251,507
0
W
Arachne
7,992
615
66
5
0
335,067
0
W
King Arthur
8,730
672
107
8
0
251,235
1
L
Sol
5,931
456
84
6
0
220,608
0
L
Janus
7,357
566
99
8
0
262,128
2
W
Thoth
9,193
707
161
12
0
275,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role