Player Matchup

Cthulhu
Cthulhu
Gold V
BadSeanism
Cthulhu
Gold V
Level 158
God Stats
21W - 21L
1,486 SR
Queue Stats
227W - 229L
1,187 MMR
Solo
Sobek
Sobek
Silver I
McPixel91
Sobek
Silver I
Level 157
God Stats
2W - 4L
1,075 SR
Queue Stats
75W - 85L
1,137 MMR
Party 1
Camazotz
Camazotz
Gold V
NPlayerOne
Camazotz
Gold V
Level 153
God Stats
1W - 2L
1,165 SR
Queue Stats
323W - 316L
1,227 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
extremespartan6
Morgan Le Fay
Gold IV
Level 152
God Stats
5W - 2L
1,554 SR
Queue Stats
87W - 93L
1,259 MMR
Party 1
Medusa
Medusa
Silver I
gardell4
Medusa
Silver I
Level 122
God Stats
77W - 56L
1,486 SR
Queue Stats
369W - 377L
1,190 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,353 SR
1,200 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,518 SR
1,323 MMR
Nox
Nox
Silver II
 
Nox
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
CloudedShadow
Arachne
Gold V
Level 256
God Stats
9W - 7L
1,619 SR
Queue Stats
127W - 124L
1,169 MMR
Solo
Mulan
Mulan
Silver I
Reaper0416
Mulan
Silver I
Level 143
God Stats
50W - 43L
1,692 SR
Queue Stats
261W - 270L
1,222 MMR
Solo
Anhur
Anhur
Silver I
S1lverSurf3r
Anhur
Silver I
Level 121
God Stats
0W - 2L
1,278 SR
Queue Stats
83W - 90L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadSeanism
Cthulhu
12
3 / 0 / 1
7,247
725
6,373
6,659
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
McPixel91
Sobek
9
3 / 0 / 2
5,981
598
1,511
4,929
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
NPlayerOne
Camazotz
10
1 / 1 / 3
5,803
580
2,649
9,517
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
extremespartan6
Morgan Le Fay
11
0 / 0 / 1
5,885
589
4,410
3,990
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
gardell4
Medusa
10
4 / 2 / 1
6,201
620
6,071
5,705
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AgniAwilixGaneshaIzanami

VS

Bans
KuzenboThorAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 0 / 0
5,841
584
1,445
4,863
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
7
1 / 5 / 2
4,824
482
3,463
9,173
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
9
0 / 0 / 0
4,985
499
1,618
7,933
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mulan
9
0 / 4 / 0
5,116
512
2,231
10,379
5,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 2 / 1
5,514
551
2,952
4,754
1,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
L
Ymir
 
Ymir
1
5
2
0.4
W
Cthulhu
BadSeanism
Cthulhu
3
0
1
3.5
L
Arachne
0
0
0
0
W
Sobek
McPixel91
Sobek
3
0
2
4
W
Camazotz
NPlayerOne
Camazotz
1
1
3
2.5
L
Mulan
0
4
0
0
L
2
2
1
1.25
W
Morgan Le Fay
extremespartan6
Morgan Le Fay
0
0
1
0.5
W
Medusa
gardell4
Medusa
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
11,709
30,800
Taken
37,102
17,070
Mitigated
19,128
13,754
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,445
52
0
500
4,863
2,114
0
3,943
920
44,564
263
L
Ymir
 
Ymir
3,463
1,629
0
1,148
9,173
6,389
0
1,058
8,115
18,381
3,124
W
Cthulhu
BadSeanism
Cthulhu
6,373
657
0
2,129
6,659
6,800
297
0
6,659
44,327
1,880
L
Arachne
1,618
864
0
3,535
7,933
3,271
0
732
7,201
0
39,007
W
Sobek
McPixel91
Sobek
1,511
96
0
2,395
4,929
3,608
0
912
4,017
11,901
0
W
Camazotz
NPlayerOne
Camazotz
2,649
1,139
0
6,602
9,517
3,214
0
1,310
8,207
0
38,379
L
Mulan
2,231
333
0
2,619
10,379
5,924
0
5,420
4,151
0
31,074
L
2,952
1,785
0
1,769
4,754
1,430
7
188
4,566
0
29,633
W
Morgan Le Fay
extremespartan6
Morgan Le Fay
4,410
350
0
1,011
3,990
1,699
0
1,509
2,481
49,748
0
W
Medusa
gardell4
Medusa
6,071
2,281
0
1,617
5,705
1,749
1,092
891
4,814
0
40,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
26,280
325
Minions Killed
304
0
Camps Cleared
0
1,042,115
Distance Traveled
978,037
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,841
584
100
10
0
215,835
2
L
Ymir
4,824
482
29
3
0
175,173
0
W
Cthulhu
7,247
725
84
8
0
204,936
2
L
Arachne
4,985
499
58
6
0
233,437
0
W
Sobek
5,981
598
31
3
0
221,075
5
W
Camazotz
5,803
580
73
7
0
230,612
0
L
Mulan
5,116
512
65
7
0
161,786
4
L
Anhur
5,514
551
52
5
0
191,806
2
W
Morgan Le Fay
5,885
589
84
8
0
200,533
2
W
Medusa
6,201
620
53
5
0
184,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role