Player Matchup

Susano
Susano
Cronomagnus
Susano
Level 17
God Stats
1W - 1L
1,820 SR
Queue Stats
2W - 3L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
ItsWispr
Cthulhu
Level 29
God Stats
3W - 4L
1,464 SR
Queue Stats
44W - 32L
1,461 Elo+
Party 1
Poseidon
Poseidon
KnMonoFanboy
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,583 Elo+
Party 3
Danzaburou
Danzaburou
XenonBetrayed
Danzaburou
Level 78
God Stats
11W - 6L
1,644 SR
Queue Stats
183W - 149L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
stonelessbloom
Sun Wukong
Level 127
God Stats
1W - 2L
1,841 SR
Queue Stats
34W - 36L
1,547 Elo+
Party 3
Team Averages
Level 55
1,654 SR
1,530 Elo+

VS

Team Averages
Level 51
1,622 SR
1,534 Elo+
Anhur
Anhur
BujeeBird
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,549 Elo+
Solo
Pele
Pele
Eggwindogbinbob
Pele
Level 28
God Stats
4W - 2L
1,915 SR
Queue Stats
88W - 89L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
HittingLizardKc
Gilgamesh
Level 65
God Stats
82W - 57L
1,626 SR
Queue Stats
560W - 497L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
LowIQboi859
Cthulhu
Level 68
God Stats
11W - 5L
1,415 SR
Queue Stats
278W - 243L
1,475 Elo+
Party 2
Yu Huang
Yu Huang
Rubenoutzki
Yu Huang
Level 48
God Stats
6W - 1L
1,656 SR
Queue Stats
102W - 84L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 6 / 4
8,656
481
8,341
18,650
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ItsWispr
Cthulhu
14
1 / 3 / 1
8,096
450
9,775
16,530
16,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
KnMonoFanboy
Poseidon
16
3 / 2 / 2
9,724
540
10,649
10,142
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
XenonBetrayed
Danzaburou
16
2 / 4 / 1
9,528
529
9,157
12,893
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
stonelessbloom
Sun Wukong
15
0 / 5 / 2
9,053
503
15,382
20,159
21,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BujeeBird
Anhur
14
0 / 3 / 11
8,996
500
7,310
12,527
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
13 / 2 / 3
11,445
636
17,725
22,299
10,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
HittingLizardKc
Gilgamesh
17
2 / 1 / 8
10,184
566
11,987
24,221
19,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
LowIQboi859
Cthulhu
17
4 / 1 / 6
9,782
543
13,873
17,105
13,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
Rubenoutzki
Yu Huang
8
1 / 1 / 0
6,892
383
2,149
1,866
581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
20
20
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
BujeeBird
Anhur
0
3
11
1.83
L
Susano
2
6
4
0.67
W
13
2
3
7.25
W
Gilgamesh
HittingLizardKc
Gilgamesh
2
1
8
6
L
Cthulhu
ItsWispr
Cthulhu
1
3
1
0.5
L
Poseidon
KnMonoFanboy
Poseidon
3
2
2
2
W
Cthulhu
LowIQboi859
Cthulhu
4
1
6
7
W
Yu Huang
Rubenoutzki
Yu Huang
1
1
0
1
L
Danzaburou
XenonBetrayed
Danzaburou
2
4
1
0.63
L
Sun Wukong
stonelessbloom
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,304
Damage
53,044
78,374
Taken
78,018
56,703
Mitigated
48,743
20,805
Healing
24,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BujeeBird
Anhur
7,310
4,766
0
2,040
12,527
4,918
616
3,466
8,969
0
50,949
L
Susano
8,341
1,496
0
5,281
18,650
7,738
0
3,149
15,223
0
57,717
W
17,725
4,435
0
13,472
22,299
10,309
544
4,963
16,876
0
99,383
W
Gilgamesh
HittingLizardKc
Gilgamesh
11,987
3,994
0
7,042
24,221
19,698
320
3,624
19,396
0
77,825
L
Cthulhu
ItsWispr
Cthulhu
9,775
446
198
2,476
16,530
16,455
0
3,855
12,064
38,752
2,395
L
Poseidon
KnMonoFanboy
Poseidon
10,649
2,179
0
1,207
10,142
4,268
0
4,360
5,438
85,464
1,054
W
Cthulhu
LowIQboi859
Cthulhu
13,873
1,118
889
941
17,105
13,237
0
7,977
8,816
64,497
3,993
W
Yu Huang
Rubenoutzki
Yu Huang
2,149
172
0
572
1,866
581
0
935
853
20,872
0
L
Danzaburou
XenonBetrayed
Danzaburou
9,157
4,184
0
4,069
12,893
6,446
0
1,426
11,207
0
85,392
L
Sun Wukong
stonelessbloom
Sun Wukong
15,382
3,164
0
7,574
20,159
21,796
0
1,392
18,639
1,639
76,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,057
Gold Earned
47,299
560
Minions Killed
510
0
Camps Cleared
0
1,678,343
Distance Traveled
1,639,012
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,996
500
87
5
0
349,833
0
L
Susano
8,656
481
83
5
0
345,118
0
W
Pele
11,445
636
135
8
0
427,848
0
W
Gilgamesh
10,184
566
136
8
0
367,399
4
L
Cthulhu
8,096
450
52
3
0
342,463
0
L
Poseidon
9,724
540
173
10
0
332,735
4
W
Cthulhu
9,782
543
112
6
0
384,798
1
W
Yu Huang
6,892
383
40
2
0
109,134
0
L
Danzaburou
9,528
529
126
7
0
322,198
0
L
Sun Wukong
9,053
503
126
7
0
335,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role