Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Idk4anios
Osiris
Level 46
God Stats
11W - 6L
1,699 SR
Queue Stats
245W - 217L
1,504 Elo+
Party 1
Skadi
Skadi
Tusc0
Skadi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 235L
1,505 Elo+
Party 1
Achilles
Achilles
phoenixhjsl
Achilles
Level 87
God Stats
10W - 9L
1,724 SR
Queue Stats
182W - 153L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXSchemmiXx
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 44L
1,279 Elo+
Solo
Team Averages
Level 82
1,585 SR
1,442 Elo+

VS

Team Averages
Level 101
1,535 SR
1,463 Elo+
Pele
Pele
 
Pele
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Goldron
Ares
Level 115
God Stats
4W - 4L
1,496 SR
Queue Stats
63W - 54L
1,471 Elo+
Solo
Agni
Agni
Its2-Pump_Papi
Agni
Level 65
God Stats
4W - 6L
1,388 SR
Queue Stats
114W - 123L
1,374 Elo+
Solo
Surtr
Surtr
KieranJay
Surtr
Level 105
God Stats
10W - 7L
1,579 SR
Queue Stats
42W - 44L
1,468 Elo+
Solo
Ishtar
Ishtar
i4ik4ik
Ishtar
Level 86
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 3 / 0
6,486
499
4,804
13,538
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Osiris
Idk4anios
Osiris
11
0 / 5 / 1
6,140
472
7,479
16,135
10,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Tusc0
Skadi
10
0 / 4 / 1
5,946
457
4,137
8,684
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
phoenixhjsl
Achilles
9
2 / 2 / 2
6,247
481
3,695
12,388
12,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
xXSchemmiXx
Morgan Le Fay
13
2 / 4 / 1
7,166
551
5,187
10,388
4,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
9 / 0 / 3
8,691
669
13,028
14,531
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
Goldron
Ares
10
2 / 2 / 3
6,557
504
5,725
8,495
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 4
7,139
549
6,358
7,256
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
KieranJay
Surtr
14
4 / 1 / 3
8,422
648
14,127
13,320
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
i4ik4ik
Ishtar
12
2 / 1 / 4
7,029
541
4,025
4,925
1,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
18
18
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
0
1
W
Pele
 
Pele
9
0
3
10.5
W
Ares
Goldron
Ares
2
2
3
1.75
L
Osiris
Idk4anios
Osiris
0
5
1
0.1
W
1
3
4
1
W
Surtr
KieranJay
Surtr
4
1
3
5.5
L
Skadi
Tusc0
Skadi
0
4
1
0.13
W
Ishtar
i4ik4ik
Ishtar
2
1
4
4
L
Achilles
phoenixhjsl
Achilles
2
2
2
1.5
L
Morgan Le Fay
xXSchemmiXx
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,302
Damage
43,263
61,133
Taken
48,527
34,589
Mitigated
28,194
16,440
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,804
2,756
0
4,645
13,538
5,158
0
2,687
10,851
0
46,041
W
Pele
 
Pele
13,028
3,842
0
8,362
14,531
5,891
0
1,027
13,504
0
69,460
W
Ares
Goldron
Ares
5,725
536
0
1,428
8,495
8,862
42
992
7,503
17,717
0
L
Osiris
Idk4anios
Osiris
7,479
3,014
0
6,418
16,135
10,435
0
1,366
14,769
0
49,203
W
6,358
530
0
280
7,256
2,969
624
2,841
4,415
48,092
0
W
Surtr
KieranJay
Surtr
14,127
5,352
0
4,384
13,320
8,525
0
0
13,320
2,126
63,558
L
Skadi
Tusc0
Skadi
4,137
1,938
0
701
8,684
2,746
0
1,836
6,848
0
37,518
W
Ishtar
i4ik4ik
Ishtar
4,025
2,115
92
1,344
4,925
1,947
66
0
4,925
0
41,244
L
Achilles
phoenixhjsl
Achilles
3,695
942
0
1,155
12,388
12,085
0
2,777
9,611
0
15,003
L
Morgan Le Fay
xXSchemmiXx
Morgan Le Fay
5,187
763
0
3,521
10,388
4,165
0
4,800
5,588
47,003
2,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
37,838
337
Minions Killed
371
0
Camps Cleared
0
1,249,804
Distance Traveled
1,297,688
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,486
499
73
6
0
262,226
0
W
Pele
8,691
669
97
7
0
287,105
0
W
Ares
6,557
504
21
2
0
259,473
6
L
Osiris
6,140
472
83
6
0
244,230
0
W
Agni
7,139
549
73
6
0
257,707
0
W
Surtr
8,422
648
113
9
0
260,809
2
L
Skadi
5,946
457
68
5
0
253,103
0
W
Ishtar
7,029
541
67
5
0
232,594
0
L
Achilles
6,247
481
14
1
0
276,315
1
L
Morgan Le Fay
7,166
551
99
8
0
213,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role