Player Matchup

Persephone
Persephone
 
Persephone
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CodenameO2
Neith
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 7L
1,533 Elo+
Party 2
Izanami
Izanami
Helpmeplz504
Izanami
Level 66
God Stats
11W - 15L
1,466 SR
Queue Stats
106W - 110L
1,537 Elo+
Solo
Nemesis
Nemesis
Rock3tGoku
Nemesis
Level 88
God Stats
2W - 4L
1,360 SR
Queue Stats
45W - 41L
1,465 Elo+
Party 2
Bacchus
Bacchus
VintageGamer351
Bacchus
Level 64
God Stats
3W - 1L
1,462 SR
Queue Stats
8W - 10L
1,486 Elo+
Party 2
Team Averages
Level 64
1,458 SR
1,504 Elo+

VS

Team Averages
Level 62
1,519 SR
1,487 Elo+
Poseidon
Poseidon
 
Poseidon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AmauriBF33
Anhur
Level 18
God Stats
1W - 6L
1,309 SR
Queue Stats
64W - 70L
1,506 Elo+
Party 1
Skadi
Skadi
Jefecito26
Skadi
Level 74
God Stats
14W - 7L
1,548 SR
Queue Stats
228W - 228L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Markurik
Ah Puch
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 99L
1,464 Elo+
Party 1
Bacchus
Bacchus
XspinelessX
Bacchus
Level 57
God Stats
40W - 34L
1,737 SR
Queue Stats
300W - 334L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
5 / 0 / 8
9,583
1,198
9,197
5,933
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
14
0 / 0 / 6
7,934
992
4,066
4,389
1,795
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Helpmeplz504
Izanami
15
4 / 0 / 8
9,525
1,191
7,670
7,709
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Rock3tGoku
Nemesis
15
3 / 3 / 11
9,353
1,169
12,337
9,295
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 11
9,944
1,243
6,415
6,711
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

314

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 2 / 2
8,202
1,025
6,618
6,063
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
13
0 / 3 / 2
8,000
1,000
4,899
7,653
2,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
13
0 / 2 / 1
7,446
931
3,158
4,901
1,801
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Markurik
Ah Puch
14
2 / 3 / 1
8,702
1,088
9,683
7,883
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
XspinelessX
Bacchus
13
1 / 5 / 1
7,973
997
6,027
14,622
12,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
15
Kills
3
3
Deaths
15
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
0
8
9
L
Poseidon
 
Poseidon
0
2
2
0.5
L
Anhur
0
3
2
0.33
W
Neith
0
0
6
3
W
Izanami
Helpmeplz504
Izanami
4
0
8
8
L
Skadi
0
2
1
0.25
L
Ah Puch
Markurik
Ah Puch
2
3
1
0.83
W
Nemesis
Rock3tGoku
Nemesis
3
3
11
2.83
W
3
0
11
8.5
L
Bacchus
XspinelessX
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
30,385
34,037
Taken
41,122
20,782
Mitigated
22,568
6,213
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,197
418
0
448
5,933
2,425
0
4,590
1,343
30,209
0
L
Poseidon
 
Poseidon
6,618
685
0
172
6,063
2,150
0
1,734
4,263
30,037
0
L
Anhur
4,899
1,583
0
151
7,653
2,748
0
3,323
4,178
0
17,882
W
Neith
4,066
1,427
0
499
4,389
1,795
0
3,129
1,260
0
15,810
W
Izanami
Helpmeplz504
Izanami
7,670
4,235
0
870
7,709
3,186
0
4,757
2,952
0
26,561
L
Skadi
3,158
1,015
0
0
4,901
1,801
0
1,761
3,066
0
12,123
L
Ah Puch
Markurik
Ah Puch
9,683
298
0
326
7,883
3,154
0
2,661
5,006
23,876
127
W
Nemesis
Rock3tGoku
Nemesis
12,337
5,314
0
2,583
9,295
4,624
0
5,531
3,764
0
21,803
W
6,415
438
312
1,501
6,711
8,752
0
4,194
2,517
13,144
0
L
Bacchus
XspinelessX
Bacchus
6,027
296
0
1,340
14,622
12,715
0
5,324
8,997
12,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
40,323
190
Minions Killed
166
7
Camps Cleared
5
843,365
Distance Traveled
731,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,583
1,198
66
8
1
169,089
0
L
Poseidon
8,202
1,025
59
7
0
169,525
0
L
Anhur
8,000
1,000
41
5
4
148,072
0
W
Neith
7,934
992
25
3
0
164,468
0
W
Izanami
9,525
1,191
63
8
1
147,805
0
L
Skadi
7,446
931
12
2
1
88,465
0
L
Ah Puch
8,702
1,088
40
5
0
155,244
0
W
Nemesis
9,353
1,169
22
3
4
197,534
0
W
Bacchus
9,944
1,243
14
2
1
164,469
0
L
Bacchus
7,973
997
14
2
0
169,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role