Player Matchup

Artio
Artio
HomeReKter
Artio
Level 158
God Stats
7W - 5L
1,362 SR
Queue Stats
811W - 775L
1,559 Elo+
Solo
Nut
Nut
Jonowulwus
Nut
Level 157
God Stats
13W - 7L
1,470 SR
Queue Stats
24W - 21L
1,494 Elo+
Party 2
Hercules
Hercules
RegularNormalGuy
Hercules
Level 156
God Stats
3W - 1L
1,595 SR
Queue Stats
25W - 26L
1,450 Elo+
Party 2
Janus
Janus
Sђız
Janus
Level 200
God Stats
12W - 13L
1,199 SR
Queue Stats
159W - 152L
1,569 Elo+
Solo
Awilix
Awilix
Wlfy
Awilix
Level 254
God Stats
7W - 10L
1,553 SR
Queue Stats
51W - 35L
1,800 Elo+
Solo
Team Averages
Level 185
1,436 SR
1,574 Elo+

VS

Team Averages
Level 159
1,516 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AegisTsar
Eset
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,496 Elo+
Party 1
Fafnir
Fafnir
Finalfenn
Fafnir
Level 158
God Stats
5W - 8L
1,379 SR
Queue Stats
77W - 95L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ParrotBeak
Tsukuyomi
Level 117
God Stats
1W - 1L
1,735 SR
Queue Stats
176W - 167L
1,615 Elo+
Solo
Erlang Shen
Erlang Shen
Zorbanfs
Erlang Shen
Level 158
God Stats
1W - 3L
1,465 SR
Queue Stats
90W - 92L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 3 / 1
6,820
620
8,675
12,235
8,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 3 / 2
5,991
545
3,884
8,740
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 3
5,616
511
4,887
11,158
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
Sђız
Janus
14
4 / 0 / 1
7,740
704
3,022
5,097
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
Wlfy
Awilix
14
1 / 1 / 4
7,021
638
5,688
7,754
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 2 / 1
6,579
598
6,480
7,163
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
11
4 / 3 / 1
6,156
560
3,513
7,089
2,400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Finalfenn
Fafnir
10
0 / 2 / 3
6,028
548
3,129
8,206
7,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
ParrotBeak
Tsukuyomi
10
0 / 1 / 5
5,472
497
3,012
7,123
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Zorbanfs
Erlang Shen
11
2 / 4 / 1
6,368
579
7,089
14,395
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
10
10
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
1
2.25
L
Eset
4
3
1
1.5
L
Fafnir
Finalfenn
Fafnir
0
2
3
0.75
W
Artio
2
3
1
0.83
W
2
3
2
1
L
Tsukuyomi
ParrotBeak
Tsukuyomi
0
1
5
2.5
W
1
3
3
0.83
W
Janus
Sђız
Janus
4
0
1
4.5
W
Awilix
Wlfy
Awilix
1
1
4
3
L
Erlang Shen
Zorbanfs
Erlang Shen
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
23,223
44,984
Taken
43,976
25,083
Mitigated
22,465
16,245
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,480
2,537
0
1,680
7,163
2,811
0
156
7,007
0
56,176
L
Eset
3,513
468
107
1,477
7,089
2,400
0
1,680
5,255
37,515
730
L
Fafnir
Finalfenn
Fafnir
3,129
738
0
2,589
8,206
7,556
0
338
7,868
15,062
2,810
W
Artio
8,675
738
0
5,504
12,235
8,703
0
708
11,527
48,046
2,410
W
3,884
2,122
0
2,104
8,740
3,199
0
687
8,053
0
42,741
L
Tsukuyomi
ParrotBeak
Tsukuyomi
3,012
907
0
3,129
7,123
2,434
0
1,176
5,799
0
40,253
W
4,887
1,806
0
3,343
11,158
8,481
0
1,947
9,211
0
11,238
W
Janus
Sђız
Janus
3,022
135
0
1,390
5,097
1,783
0
1,431
3,666
58,539
1,169
W
Awilix
Wlfy
Awilix
5,688
2,432
0
3,904
7,754
2,917
0
1,367
6,387
0
61,541
L
Erlang Shen
Zorbanfs
Erlang Shen
7,089
4,117
0
7,364
14,395
7,264
0
7,533
6,862
0
46,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
30,603
375
Minions Killed
324
0
Camps Cleared
0
1,231,203
Distance Traveled
1,251,904
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,579
598
95
9
0
252,513
1
L
Eset
6,156
560
55
5
0
243,555
2
L
Fafnir
6,028
548
22
2
0
257,105
2
W
Artio
6,820
620
90
8
0
211,463
0
W
Nut
5,991
545
72
7
0
221,369
2
L
Tsukuyomi
5,472
497
73
7
0
252,574
1
W
Hercules
5,616
511
14
1
0
227,248
0
W
Janus
7,740
704
100
9
0
269,339
1
W
Awilix
7,021
638
99
9
0
301,784
0
L
Erlang Shen
6,368
579
79
7
0
246,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role