Player Matchup

Nox
Nox
ChubHubCity
Nox
Level 104
God Stats
3W - 2L
1,482 SR
Queue Stats
50W - 48L
1,492 Elo+
Party 2
Neith
Neith
Silkback64
Neith
Level 126
God Stats
3W - 2L
1,410 SR
Queue Stats
76W - 96L
1,457 Elo+
Party 2
Ymir
Ymir
Sirloinof_beef
Ymir
Level 106
God Stats
9W - 10L
1,500 SR
Queue Stats
573W - 575L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Team Stev3
Cthulhu
Level 107
God Stats
9W - 6L
1,764 SR
Queue Stats
673W - 701L
1,479 Elo+
Solo
Ah Puch
Ah Puch
bri0116
Ah Puch
Level 126
God Stats
4W - 1L
1,825 SR
Queue Stats
34W - 49L
1,444 Elo+
Solo
Team Averages
Level 114
1,596 SR
1,478 Elo+

VS

Team Averages
Level 85
1,415 SR
1,382 Elo+
Jing Wei
Jing Wei
Bubba4207464
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,356 Elo+
Party 1
Vulcan
Vulcan
GrislyStream917
Vulcan
Level 108
God Stats
0W - 4L
1,117 SR
Queue Stats
23W - 39L
1,381 Elo+
Party 1
Hera
Hera
Varric420
Hera
Level 147
God Stats
8W - 7L
1,455 SR
Queue Stats
446W - 447L
1,472 Elo+
Solo
Ravana
Ravana
kec420
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,410 Elo+
Party 1
Susano
Susano
papi_houses
Susano
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 17
9,237
924
7,835
5,796
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
10 / 0 / 12
9,727
973
19,745
8,819
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 15
9,336
934
5,834
14,127
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Team Stev3
Cthulhu
15
5 / 2 / 11
9,154
915
7,315
10,561
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
bri0116
Ah Puch
16
4 / 2 / 14
9,457
946
15,006
10,436
5,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bubba4207464
Jing Wei
13
0 / 6 / 2
6,718
672
1,011
15,071
5,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 3
6,551
655
8,559
8,826
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
16
2 / 4 / 3
8,094
809
8,313
6,782
2,746
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
kec420
Ravana
16
4 / 3 / 1
7,897
790
7,281
15,585
11,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
11
0 / 8 / 2
6,502
650
6,099
13,306
5,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
27
Kills
6
6
Deaths
27
69
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bubba4207464
Jing Wei
0
6
2
0.17
W
4
0
17
12.5
L
0
6
3
0.25
W
Neith
10
0
12
16
W
4
2
15
5.75
W
Cthulhu
Team Stev3
Cthulhu
5
2
11
5.25
L
Hera
2
4
3
0.88
W
Ah Puch
bri0116
Ah Puch
4
2
14
5.5
L
Ravana
kec420
Ravana
4
3
1
1.5
L
Susano
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,735
Damage
31,263
49,739
Taken
59,570
36,571
Mitigated
27,333
19,864
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bubba4207464
Jing Wei
1,011
817
0
2,256
15,071
5,245
0
8,769
6,302
0
5,602
W
7,835
366
1,428
1,229
5,796
3,069
168
2,464
3,170
15,728
0
L
8,559
3,994
690
635
8,826
3,131
0
5,337
3,489
16,729
75
W
Neith
19,745
4,113
1,989
3,050
8,819
4,672
1,124
3,250
5,447
0
39,329
W
5,834
724
826
3,302
14,127
13,909
0
4,494
9,511
10,582
328
W
Cthulhu
Team Stev3
Cthulhu
7,315
390
841
1,913
10,561
9,912
0
2,831
7,606
14,428
694
L
Hera
8,313
702
153
70
6,782
2,746
0
3,869
2,913
21,761
878
W
Ah Puch
bri0116
Ah Puch
15,006
663
2,879
2,407
10,436
5,009
285
2,873
7,511
41,419
0
L
Ravana
kec420
Ravana
7,281
893
148
4,783
15,585
11,150
0
8,748
6,837
0
14,723
L
Susano
6,099
81
81
1,407
13,306
5,061
0
8,436
4,870
0
10,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,911
Gold Earned
35,762
159
Minions Killed
99
0
Camps Cleared
0
1,046,415
Distance Traveled
900,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,718
672
12
1
0
149,649
0
W
Nox
9,237
924
31
3
0
229,627
0
L
Vulcan
6,551
655
11
1
0
181,023
0
W
Neith
9,727
973
50
5
0
210,929
0
W
Ymir
9,336
934
6
1
0
201,874
0
W
Cthulhu
9,154
915
16
2
0
197,792
0
L
Hera
8,094
809
44
4
0
193,773
0
W
Ah Puch
9,457
946
56
6
0
206,193
0
L
Ravana
7,897
790
11
1
0
211,905
0
L
Susano
6,502
650
21
2
0
164,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role