Player Matchup

Shiva
Shiva
Dreams910
Shiva
Level 61
God Stats
1W - 2L
1,885 SR
Queue Stats
321W - 288L
1,506 Elo+
Solo
Nu Wa
Nu Wa
HadesSama35
Nu Wa
Level 153
God Stats
75W - 52L
1,549 SR
Queue Stats
376W - 357L
1,534 Elo+
Solo
Surtr
Surtr
JKing6xzs
Surtr
Level 59
God Stats
59W - 48L
1,662 SR
Queue Stats
324W - 292L
1,532 Elo+
Party 1
Nut
Nut
VinciVilla
Nut
Level 98
God Stats
235W - 226L
1,581 SR
Queue Stats
472W - 454L
1,529 Elo+
Party 1
Fenrir
Fenrir
lilbung23
Fenrir
Level 101
God Stats
34W - 19L
1,688 SR
Queue Stats
554W - 553L
1,506 Elo+
Solo
Team Averages
Level 94
1,673 SR
1,521 Elo+

VS

Team Averages
Level 117
1,430 SR
1,503 Elo+
Sobek
Sobek
GodlyUnicorn
Sobek
Level 157
God Stats
7W - 12L
1,240 SR
Queue Stats
293W - 293L
1,452 Elo+
Solo
Ne Zha
Ne Zha
IDFWUkeez
Ne Zha
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 59L
1,557 Elo+
Solo
Apollo
Apollo
Prorogue
Apollo
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 125L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Scheffman01
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 149L
1,535 Elo+
Solo
Janus
Janus
hhDD
Janus
Level 66
God Stats
6W - 6L
1,410 SR
Queue Stats
192W - 182L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dreams910
Shiva
11
1 / 3 / 0
5,959
596
3,797
9,994
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
5,312
531
4,180
2,407
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
JKing6xzs
Surtr
9
2 / 1 / 3
5,609
561
6,663
8,235
4,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 4 / 2
5,241
524
5,827
8,605
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
lilbung23
Fenrir
10
3 / 1 / 1
5,405
541
5,361
8,767
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
5,318
532
4,152
11,555
8,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
IDFWUkeez
Ne Zha
9
1 / 1 / 3
5,126
513
3,164
8,141
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Prorogue
Apollo
9
4 / 3 / 1
5,732
573
6,173
7,763
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Scheffman01
Guan Yu
12
3 / 1 / 1
7,103
710
5,867
8,636
4,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
hhDD
Janus
11
1 / 1 / 1
5,921
592
1,449
5,356
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
9
9
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
Dreams910
Shiva
1
3
0
0.33
W
0
2
5
1.25
L
0
0
0
0
W
Ne Zha
IDFWUkeez
Ne Zha
1
1
3
2.5
L
Surtr
JKing6xzs
Surtr
2
1
3
3.5
W
Apollo
Prorogue
Apollo
4
3
1
1.5
W
Guan Yu
Scheffman01
Guan Yu
3
1
1
3.5
L
2
4
2
0.75
W
Janus
hhDD
Janus
1
1
1
1.5
L
Fenrir
lilbung23
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
20,805
38,008
Taken
41,451
16,501
Mitigated
20,234
8,881
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Dreams910
Shiva
3,797
312
0
3,540
9,994
4,267
0
293
9,661
0
44,163
W
4,152
405
0
3,899
11,555
8,214
0
950
10,605
17,065
2,009
L
4,180
1,235
0
375
2,407
632
0
357
2,010
32,466
700
W
Ne Zha
IDFWUkeez
Ne Zha
3,164
789
0
1,896
8,141
2,946
0
747
7,394
0
29,315
L
Surtr
JKing6xzs
Surtr
6,663
2,591
0
1,621
8,235
4,920
0
2,677
5,518
395
18,399
W
Apollo
Prorogue
Apollo
6,173
2,756
0
2,254
7,763
2,531
0
363
7,400
0
32,750
W
Guan Yu
Scheffman01
Guan Yu
5,867
717
408
3,071
8,636
4,930
0
365
7,672
0
53,159
L
5,827
3,921
0
2,149
8,605
3,071
0
1,056
7,549
0
34,063
W
Janus
hhDD
Janus
1,449
141
0
980
5,356
1,613
0
1,947
3,409
38,147
0
L
Fenrir
lilbung23
Fenrir
5,361
1,217
0
1,196
8,767
3,611
0
797
7,909
0
36,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
29,200
249
Minions Killed
292
0
Camps Cleared
0
993,924
Distance Traveled
1,121,446
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,959
596
75
8
0
198,720
0
W
Sobek
5,318
532
29
3
0
210,179
3
L
Nu Wa
5,312
531
58
6
0
150,481
0
W
Ne Zha
5,126
513
42
4
0
267,850
0
L
Surtr
5,609
561
22
2
0
227,157
0
W
Apollo
5,732
573
52
5
0
213,743
2
W
Guan Yu
7,103
710
90
9
0
223,316
0
L
Nut
5,241
524
38
4
0
177,524
0
W
Janus
5,921
592
79
8
0
206,358
0
L
Fenrir
5,405
541
56
6
0
240,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role