Player Matchup

Sol
Sol
CDA-Obeemyke
Sol
Level 62
God Stats
38W - 36L
1,549 SR
Queue Stats
57W - 61L
1,421 Elo+
Party 1
Hachiman
Hachiman
CapitAo_Whatzzap
Hachiman
Level 39
God Stats
19W - 21L
1,569 SR
Queue Stats
32W - 47L
1,413 Elo+
Solo
Achilles
Achilles
S1NF13LD
Achilles
Level 85
God Stats
14W - 16L
1,454 SR
Queue Stats
132W - 121L
1,468 Elo+
Solo
Anubis
Anubis
ToucheMonNuocMam
Anubis
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 11L
1,271 Elo+
Party 1
Tsukuyomi
Tsukuyomi
katasilla
Tsukuyomi
Level 65
God Stats
2W - 5L
1,335 SR
Queue Stats
18W - 21L
1,467 Elo+
Solo
Team Averages
Level 51
1,481 SR
1,408 Elo+

VS

Team Averages
Level 95
1,647 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
RobertoFF
Morgan Le Fay
Level 91
God Stats
11W - 11L
1,712 SR
Queue Stats
89W - 96L
1,336 Elo+
Solo
Sol
Sol
XXPurpleRavenXX
Sol
Level 101
God Stats
16W - 12L
1,715 SR
Queue Stats
100W - 110L
1,358 Elo+
Party 2
Bacchus
Bacchus
ajrthegreat
Bacchus
Level 119
God Stats
6W - 3L
1,285 SR
Queue Stats
100W - 96L
1,455 Elo+
Party 2
Serqet
Serqet
bobmarley-72
Serqet
Level 117
God Stats
22W - 16L
1,604 SR
Queue Stats
252W - 241L
1,459 Elo+
Solo
Surtr
Surtr
varocodema444
Surtr
Level 49
God Stats
3W - 3L
1,921 SR
Queue Stats
81W - 93L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,075
461
5,449
8,142
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
1 / 1 / 0
6,041
549
2,055
5,189
2,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
S1NF13LD
Achilles
9
0 / 2 / 0
5,156
469
3,417
8,914
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 5 / 0
4,860
442
1,331
6,805
2,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
katasilla
Tsukuyomi
9
0 / 2 / 0
5,071
461
1,181
7,265
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RobertoFF
Morgan Le Fay
12
2 / 0 / 4
6,735
612
5,323
4,591
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 2
5,280
480
1,409
4,461
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
ajrthegreat
Bacchus
11
4 / 0 / 2
6,281
571
5,372
8,140
7,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
4 / 0 / 1
6,489
590
3,471
7,252
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 2
6,911
628
6,046
7,904
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
1
0
1
W
Morgan Le Fay
RobertoFF
Morgan Le Fay
2
0
4
4
L
Achilles
S1NF13LD
Achilles
0
2
0
0
L
0
5
0
0
W
0
1
2
1
W
Bacchus
ajrthegreat
Bacchus
4
0
2
5
W
Serqet
4
0
1
4.5
L
Tsukuyomi
katasilla
Tsukuyomi
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,433
Damage
21,621
36,315
Taken
32,348
14,798
Mitigated
19,940
12,944
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,449
1,400
0
3,391
8,142
2,704
0
4,921
3,221
39,282
0
L
2,055
1,215
0
2,211
5,189
2,008
0
2,010
3,179
0
42,021
W
Morgan Le Fay
RobertoFF
Morgan Le Fay
5,323
181
0
986
4,591
1,686
413
2,045
2,546
47,512
0
L
Achilles
S1NF13LD
Achilles
3,417
618
0
2,646
8,914
5,073
0
293
7,592
0
33,397
L
1,331
205
0
1,223
6,805
2,748
0
4,583
2,005
23,827
0
W
1,409
412
71
2,222
4,461
1,505
0
1,264
3,197
30,892
3,796
W
Bacchus
ajrthegreat
Bacchus
5,372
478
0
1,872
8,140
7,269
32
2,845
5,256
21,593
2,151
W
Serqet
3,471
300
0
4,888
7,252
2,859
0
398
6,854
0
48,519
L
Tsukuyomi
katasilla
Tsukuyomi
1,181
105
0
3,473
7,265
2,265
0
337
6,565
0
34,868
W
6,046
1,697
0
2,379
7,904
6,621
0
228
7,105
391
43,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,203
Gold Earned
31,696
306
Minions Killed
334
0
Camps Cleared
0
1,023,829
Distance Traveled
1,070,526
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,075
461
58
5
0
203,848
0
L
Hachiman
6,041
549
73
7
0
184,530
1
W
Morgan Le Fay
6,735
612
80
7
0
186,496
0
L
Achilles
5,156
469
63
6
0
204,916
2
L
Anubis
4,860
442
37
3
0
175,436
0
W
Sol
5,280
480
60
5
0
179,291
2
W
Bacchus
6,281
571
36
3
0
243,806
1
W
Serqet
6,489
590
86
8
0
250,742
0
L
Tsukuyomi
5,071
461
75
7
0
255,099
0
W
Surtr
6,911
628
72
7
0
210,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role