Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Doc_67100
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
LaKToZ_FR
King Arthur
Level 93
God Stats
2W - 4L
1,806 SR
Queue Stats
178W - 175L
1,452 Elo+
Solo
Athena
Athena
Vellivelli
Athena
Level 56
God Stats
118W - 111L
1,498 SR
Queue Stats
148W - 141L
1,428 Elo+
Solo
Nemesis
Nemesis
ayo-crema
Nemesis
Level 87
God Stats
50W - 35L
1,763 SR
Queue Stats
237W - 213L
1,505 Elo+
Solo
Team Averages
Level 88
1,613 SR
1,477 Elo+

VS

Team Averages
Level 84
1,609 SR
1,465 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KagaDX
Anubis
Level 121
God Stats
5W - 2L
1,683 SR
Queue Stats
123W - 119L
1,462 Elo+
Solo
Apollo
Apollo
TipTapmeister
Apollo
Level 68
God Stats
28W - 28L
1,469 SR
Queue Stats
43W - 44L
1,404 Elo+
Solo
Osiris
Osiris
xLeagas
Osiris
Level 62
God Stats
4W - 1L
1,896 SR
Queue Stats
106W - 94L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 0 / 0
5,592
621
1,769
4,324
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Doc_67100
Neith
6
0 / 2 / 0
3,775
419
1,948
4,365
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LaKToZ_FR
King Arthur
10
2 / 3 / 0
5,555
617
4,981
10,634
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Vellivelli
Athena
8
1 / 0 / 2
5,008
556
1,372
6,350
3,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ayo-crema
Nemesis
8
0 / 1 / 1
4,366
485
4,675
7,823
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 0
5,799
644
2,976
4,866
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
 
Nu Wa
8
0 / 0 / 2
4,761
529
4,327
2,813
841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
KagaDX
Anubis
9
2 / 1 / 1
5,277
586
3,021
6,111
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 0
4,761
529
4,165
5,172
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
xLeagas
Osiris
10
1 / 2 / 2
6,158
684
6,877
10,033
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
0
0
1
W
Sol
 
Sol
1
0
0
1
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Neith
Doc_67100
Neith
0
2
0
0
W
Anubis
KagaDX
Anubis
2
1
1
2.5
L
King Arthur
LaKToZ_FR
King Arthur
2
3
0
0.67
W
2
1
0
2
L
Athena
Vellivelli
Athena
1
0
2
2
L
Nemesis
ayo-crema
Nemesis
0
1
1
0.5
W
Osiris
xLeagas
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,745
Damage
21,366
33,496
Taken
28,995
13,427
Mitigated
12,170
11,527
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,769
0
491
1,603
4,324
1,481
0
2,132
2,192
35,648
425
W
Sol
 
Sol
2,976
1,036
0
4,066
4,866
1,433
0
563
4,179
48,234
3,471
W
Nu Wa
 
Nu Wa
4,327
782
129
752
2,813
841
374
318
2,495
20,313
1,839
L
Neith
Doc_67100
Neith
1,948
574
0
745
4,365
1,297
0
1,668
2,697
0
18,739
W
Anubis
KagaDX
Anubis
3,021
377
0
3,703
6,111
2,267
0
562
5,445
30,634
690
L
King Arthur
LaKToZ_FR
King Arthur
4,981
1,496
0
3,622
10,634
4,924
0
856
9,778
0
34,221
W
4,165
2,541
0
2,130
5,172
2,047
470
1,191
3,935
0
27,448
L
Athena
Vellivelli
Athena
1,372
375
0
1,834
6,350
3,516
0
1,983
4,367
14,564
0
L
Nemesis
ayo-crema
Nemesis
4,675
1,268
29
3,203
7,823
2,209
0
3,434
4,389
0
24,261
W
Osiris
xLeagas
Osiris
6,877
3,680
0
5,650
10,033
5,582
0
116
9,917
0
43,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,296
Gold Earned
26,756
232
Minions Killed
299
0
Camps Cleared
0
870,633
Distance Traveled
861,673
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,592
621
86
10
0
174,142
1
W
Sol
5,799
644
82
9
0
182,384
2
W
Nu Wa
4,761
529
34
4
0
169,483
0
L
Neith
3,775
419
27
3
0
111,528
0
W
Anubis
5,277
586
55
6
0
181,491
0
L
King Arthur
5,555
617
63
7
0
175,732
0
W
Apollo
4,761
529
40
4
0
164,347
3
L
Athena
5,008
556
15
2
0
192,781
0
L
Nemesis
4,366
485
41
5
0
216,450
0
W
Osiris
6,158
684
88
10
0
163,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role