Player Matchup

Tyr
Tyr
AP Igris
Tyr
Level 59
God Stats
12W - 4L
1,623 SR
Queue Stats
144W - 154L
1,413 Elo+
Party 2
Horus
Horus
AP JUUZOU
Horus
Level 85
God Stats
11W - 9L
1,591 SR
Queue Stats
214W - 223L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
YoSigma
Gilgamesh
Level 65
God Stats
3W - 1L
1,636 SR
Queue Stats
183W - 183L
1,374 Elo+
Solo
Team Averages
Level 70
1,617 SR
1,413 Elo+

VS

Team Averages
Level 46
1,496 SR
1,278 Elo+
Ymir
Ymir
MCSPANKYPANTS
Ymir
Level 13
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 5L
1,055 Elo+
Party 1
Nu Wa
Nu Wa
OGsin
Nu Wa
Level 87
God Stats
1W - 1L
1,647 SR
Queue Stats
22W - 21L
1,387 Elo+
Party 1
Medusa
Medusa
iksrogas
Medusa
Level 39
God Stats
9W - 10L
1,534 SR
Queue Stats
12W - 14L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,611
739
11,977
14,697
9,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
AP JUUZOU
Horus
15
5 / 1 / 3
9,860
758
8,503
14,044
10,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
YoSigma
Gilgamesh
13
3 / 2 / 4
9,440
726
6,260
13,127
9,522
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,775
675
6,177
11,039
10,702
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
OGsin
Nu Wa
13
0 / 4 / 3
8,011
616
9,924
9,094
3,039
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
iksrogas
Medusa
14
1 / 3 / 2
8,851
681
9,083
12,345
4,704
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
3
4
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Horus
AP JUUZOU
Horus
5
1
3
6.5
L
2
4
1
0.63
L
Nu Wa
OGsin
Nu Wa
0
4
3
0.38
W
Gilgamesh
YoSigma
Gilgamesh
3
2
4
2.5
L
Medusa
iksrogas
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,740
Damage
25,184
41,868
Taken
32,478
29,544
Mitigated
18,445
11,342
Healing
986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,977
3,021
0
4,859
14,697
9,623
730
4,884
9,271
0
39,766
W
Horus
AP JUUZOU
Horus
8,503
3,054
478
2,772
14,044
10,399
633
3,753
9,706
0
26,813
L
6,177
1,675
0
113
11,039
10,702
111
99
10,568
21,135
2,395
L
Nu Wa
OGsin
Nu Wa
9,924
2,017
0
0
9,094
3,039
310
0
8,708
24,009
0
W
Gilgamesh
YoSigma
Gilgamesh
6,260
1,868
0
3,233
13,127
9,522
0
4,685
7,849
0
36,760
L
Medusa
iksrogas
Medusa
9,083
4,216
0
873
12,345
4,704
558
0
12,119
0
30,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,911
Gold Earned
25,637
137
Minions Killed
118
0
Camps Cleared
0
779,422
Distance Traveled
688,427
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,611
739
65
5
0
291,851
0
W
Horus
9,860
758
34
3
0
247,098
2
L
Ymir
8,775
675
35
3
0
225,330
0
L
Nu Wa
8,011
616
32
2
0
234,300
0
W
Gilgamesh
9,440
726
38
3
0
240,473
0
L
Medusa
8,851
681
51
4
0
228,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role