Player Matchup

Ullr
Ullr
Amerikek
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 144L
1,516 Elo+
Solo
Zeus
Zeus
CommandantAce
Zeus
Level 66
God Stats
18W - 12L
1,701 SR
Queue Stats
221W - 208L
1,457 Elo+
Solo
Danzaburou
Danzaburou
ImfamousBeing15
Danzaburou
Level 142
God Stats
9W - 13L
1,512 SR
Queue Stats
283W - 256L
1,519 Elo+
Solo
Shiva
Shiva
LOWK3YROBLOWE
Shiva
Level 121
God Stats
105W - 103L
1,541 SR
Queue Stats
388W - 401L
1,519 Elo+
Solo
Mercury
Mercury
XxGhosts7933
Mercury
Level 68
God Stats
0W - 3L
1,284 SR
Queue Stats
78W - 67L
1,512 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,505 Elo+

VS

Team Averages
Level 86
1,683 SR
1,592 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Apples02
Charon
Level 59
God Stats
11W - 4L
1,922 SR
Queue Stats
19W - 8L
1,750 Elo+
Party 1
Mulan
Mulan
BigOleClinker
Mulan
Level 71
God Stats
9W - 1L
1,923 SR
Queue Stats
13W - 2L
1,750 Elo+
Party 1
Artemis
Artemis
Zaboomafoot
Artemis
Level 81
God Stats
8W - 7L
1,575 SR
Queue Stats
215W - 193L
1,497 Elo+
Solo
Cliodhna
Cliodhna
farmb0t
Cliodhna
Level 61
God Stats
5W - 2L
1,494 SR
Queue Stats
22W - 17L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 1 / 0
5,899
492
2,391
6,765
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 2 / 0
6,458
538
4,993
5,442
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ImfamousBeing15
Danzaburou
12
0 / 4 / 1
6,551
546
6,026
11,435
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 3 / 3
6,881
573
6,755
14,304
11,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
XxGhosts7933
Mercury
6
0 / 2 / 0
4,758
397
436
5,406
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 0 / 4
8,490
708
7,721
8,005
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Apples02
Charon
12
3 / 2 / 0
6,520
543
4,961
8,123
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 1
8,503
709
3,161
6,207
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Zaboomafoot
Artemis
12
0 / 2 / 4
6,876
573
6,526
9,389
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
farmb0t
Cliodhna
14
4 / 1 / 4
7,853
654
4,131
10,515
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
4
7
L
Ullr
0
1
0
0
W
Charon
Apples02
Charon
3
2
0
1.5
W
0
0
1
0.5
L
3
2
0
1.5
L
Danzaburou
ImfamousBeing15
Danzaburou
0
4
1
0.13
L
2
3
3
1.17
L
Mercury
XxGhosts7933
Mercury
0
2
0
0
W
Artemis
Zaboomafoot
Artemis
0
2
4
1
W
Cliodhna
farmb0t
Cliodhna
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,601
Damage
26,500
43,352
Taken
42,239
22,719
Mitigated
20,655
9,130
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,721
532
1,127
3,939
8,005
3,180
449
71
7,934
48,684
1,575
L
Ullr
2,391
934
0
1,752
6,765
2,857
0
579
5,848
0
33,097
W
Charon
Apples02
Charon
4,961
377
0
750
8,123
5,426
0
2,622
5,501
19,378
0
W
3,161
436
0
2,087
6,207
4,149
323
104
6,103
261
60,211
L
4,993
543
0
500
5,442
1,681
614
894
4,364
44,619
0
L
Danzaburou
ImfamousBeing15
Danzaburou
6,026
2,208
0
2,195
11,435
4,668
0
4,688
6,093
0
53,050
L
6,755
618
55
4,128
14,304
11,758
147
4,121
9,316
1,718
29,448
L
Mercury
XxGhosts7933
Mercury
436
148
0
500
5,406
1,755
0
798
4,450
0
17,804
W
Artemis
Zaboomafoot
Artemis
6,526
2,180
0
704
9,389
3,864
138
3,260
6,129
0
57,279
W
Cliodhna
farmb0t
Cliodhna
4,131
1,035
0
6,325
10,515
4,036
0
731
9,784
0
54,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
38,242
307
Minions Killed
423
0
Camps Cleared
0
1,028,088
Distance Traveled
1,220,449
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,490
708
91
8
0
255,059
0
L
Ullr
5,899
492
59
5
0
218,223
0
W
Charon
6,520
543
28
2
0
248,242
0
W
Mulan
8,503
709
125
10
0
221,074
0
L
Zeus
6,458
538
95
8
0
213,477
0
L
Danzaburou
6,551
546
94
8
0
222,675
1
L
Shiva
6,881
573
29
2
0
252,956
0
L
Mercury
4,758
397
30
3
0
120,757
0
W
Artemis
6,876
573
88
7
0
219,437
0
W
Cliodhna
7,853
654
91
8
0
276,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role